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// Below layout is based upon /u/That-Canadian's planck layout
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QWERTY,
_RGB,
_FUNC
};
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------.
* | 1 | 2 |
* |------+------|
* | 3 | 4 |
* |------+------|
* | 5 | 6 |
* |------+------|
* | FUNC | RGB |
* `-------------'
*/
[_QWERTY] = LAYOUT(
KC_1, KC_2,
KC_3, KC_4,
KC_5, KC_6,
MO(_FUNC), TG(_RGB)
),
/* RGB
* ,-------------.
* | Mode-| Mode+|
* |------+------|
* | HUE- | HUE+ |
* |------+------|
* | SAT- | SAT+ |
* |------+------|
* |RGBTOG| |
* `-------------'
*/
[_RGB] = LAYOUT(
RGB_RMOD, RGB_MOD,
RGB_HUD, RGB_HUI,
RGB_SAD, RGB_SAI,
RGB_TOG, KC_TRNS
),
/* Function
* ,-------------.
* | Q |CALDEL|
* |------+------|
* | A |TSKMGR|
* |------+------|
* | Z | X |
* |------+------|
* | | C |
* `-------------'
*/
[_FUNC] = LAYOUT(
KC_Q, CALTDEL,
KC_A, TSKMGR,
KC_Z, KC_X,
_______, KC_C
)
};
void matrix_init_user(void) {}
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