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#include "mini1800.h"
#include <avr/wdt.h>
uint16_t click_hz = CLICK_HZ;
uint16_t click_time = CLICK_MS;
uint8_t click_toggle = CLICK_ENABLED;
float my_song[][2] = SONG(ZELDA_PUZZLE);
void matrix_init_kb(void)
{
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
#ifndef AUDIO_ENABLE
// If we're not using the audio pin, drive it low
setPinOutput(C6);
writePinLow(C6);
#endif
_delay_ms(500);
#ifdef WATCHDOG_ENABLE
// This is done after turning the layer LED red, if we're caught in a loop
// we should get a flashing red light
wdt_enable(WDTO_500MS);
#endif
}
void matrix_scan_kb(void)
{
#ifdef WATCHDOG_ENABLE
wdt_reset();
#endif
matrix_scan_user();
}
void click(uint16_t freq, uint16_t duration){
#ifdef AUDIO_ENABLE
if(freq >= 100 && freq <= 20000 && duration < 100){
play_note(freq, 10);
for (uint16_t i = 0; i < duration; i++){
_delay_ms(1);
}
stop_all_notes();
}
#endif
}
bool process_record_kb(uint16_t keycode, keyrecord_t* record)
{
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
if (keycode == QK_BOOT) {
reset_keyboard_kb();
}
return process_record_user(keycode, record);
}
void reset_keyboard_kb(void){
#ifdef WATCHDOG_ENABLE
MCUSR = 0;
wdt_disable();
wdt_reset();
#endif
reset_keyboard();
}
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