summaryrefslogtreecommitdiff
path: root/keyboards/keebio/iris/keymaps/drashna/keymap.c
blob: 1dc6f0e5284df9d72ab00c28077bf4e3d527f2b4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "drashna.h"

/*
 * The `LAYOUT_iris_base` macro is a template to allow the use of identical
 * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
 * that there is no need to set them up for each layout, and modify all of
 * them if I want to change them.  This helps to keep consistency and ease
 * of use. K## is a placeholder to pass through the individual keycodes
 */

// clang-format off
#define LAYOUT_wrapper(...)            LAYOUT(__VA_ARGS__)
#define LAYOUT_iris_base( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
  ) \
  LAYOUT_wrapper( \
     KC_ESC,  ________________NUMBER_LEFT________________,                       ________________NUMBER_RIGHT_______________, KC_MINS, \
     LALT_T(KC_TAB), K01, K02, K03,      K04,     K05,                           K06,     K07,     K08,     K09,     K0A,     KC_BSLS, \
     KC_C1R3, K11,    K12,     K13,      K14,     K15,                           K16,     K17,     K18,     K19,     K1A, RALT_T(K1B), \
     OS_LSFT, CTL_T(K21), K22, K23,      K24,     K25,     OS_LALT,     OS_RGUI, K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
                             KC_GRV, KC_SPC,  LT(_LOWER,KC_BSPC),         LT(_RAISE,KC_DEL),  KC_ENT,  RAISE                           \
  )
#define LAYOUT_iris_base_wrapper(...)       LAYOUT_iris_base(__VA_ARGS__)


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_QWERTY] = LAYOUT_iris_base_wrapper(
    _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
    _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
    _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  ),

  [_COLEMAK] = LAYOUT_iris_base_wrapper(
    _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
    _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
    _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  ),

  [_DVORAK] = LAYOUT_iris_base_wrapper(
    _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
    _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
    _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  ),

  [_WORKMAN] = LAYOUT_iris_base_wrapper(
    _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
    _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
    _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  ),

  [_NORMAN] = LAYOUT_iris_base_wrapper(
    _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
    _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
    _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
  ),

  [_MALTRON] = LAYOUT_iris_base_wrapper(
    _________________MALTRON_L1________________, _________________MALTRON_R1________________,
    _________________MALTRON_L2________________, _________________MALTRON_R2________________,
    _________________MALTRON_L3________________, _________________MALTRON_R3________________
  ),

  [_EUCALYN] = LAYOUT_iris_base_wrapper(
    _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
    _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
    _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
  ),

  [_CARPLAX] = LAYOUT_iris_base_wrapper(
    _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
    _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
    _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
  ),

  [_MODS] = LAYOUT_wrapper(
     _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     KC_LSFT, ___________________BLANK___________________, _______,     _______, ___________________BLANK___________________, KC_RSFT,
                                       _______, _______, _______,         _______, _______, _______
  ),

  [_GAMEPAD] = LAYOUT_wrapper(
     KC_ESC,  KC_NO,   KC_1,    KC_2,    KC_3,    KC_4,                          _______, _______, _______, _______, _______, _______,
     KC_F1,   KC_K,    KC_Q,    KC_W,    KC_E,    KC_R,                          _______, _______, _______, _______, _______, _______,
     KC_TAB,  KC_G,    KC_A,    KC_S,    KC_D,    KC_F,                          _______, _______, _______, _______, _______, _______,
     KC_LCTL, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_H,    TG_GAME,     _______, _______, _______, _______, _______, _______, _______,
                                       KC_GRV,  KC_V,    KC_SPC,          _______, _______, _______
  ),


  [_LOWER] = LAYOUT_wrapper(
     KC_F12,  _________________FUNC_LEFT_________________,                       _________________FUNC_RIGHT________________, KC_F11,
     KC_TILD, _________________LOWER_L1__________________,                       _________________LOWER_R1__________________, _______,
     _______, ___________________BLANK___________________,                       _________________LOWER_R2__________________, KC_PIPE,
     _______, ___________________BLANK___________________, _______,     _______, _________________LOWER_R3__________________, _______,
                                       _______, _______, _______,         _______, _______, _______
  ),

  [_RAISE] = LAYOUT_wrapper(
      KC_F12,  _________________FUNC_LEFT_________________,                      _________________FUNC_RIGHT________________, KC_F11,
      KC_GRV,  _________________RAISE_L1__________________,                      _________________RAISE_R1__________________, _______,
      _______, _________________RAISE_L2__________________,                      _________________RAISE_R2__________________, KC_BSLS,
      _______, _________________RAISE_L3__________________, _______,    _______, _________________RAISE_R3__________________, _______,
                                        _______, _______, _______,        _______, _______, _______
   ),

  [_ADJUST] = LAYOUT_wrapper(
      KC_MAKE, _______, _______, _______, _______, _______,                      _________________ADJUST_R1_________________, KC_RST,
      VRSN,    _________________ADJUST_L1_________________,                      KC_NUKE, _______, _______, _______, _______, EEP_RST,
      _______, _________________ADJUST_L2_________________,                      _________________ADJUST_R2_________________, TG_MODS,
      _______, _________________ADJUST_L3_________________, TG_GAME,    _______, _________________ADJUST_R3_________________, KC_MPLY,
                                        _______, _______, _______,        _______, _______, _______
   )

};
// clang-format on

void matrix_init_keymap(void) {
#ifndef CONVERT_TO_PROTON_C
    setPinOutput(D5);
    writePinHigh(D5);

    setPinOutput(B0);
    writePinHigh(B0);
#endif
}

void keyboard_post_init_keymap(void) {
#if BACKLIGHT_ENABLE
    backlight_enable();
    backlight_level(5);
#    ifdef BACKLIGHT_BREATHING
    breathing_enable();
#    endif
#endif
}