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/*
Copyright 2022 Andrew Garver <contact@keebmaker.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_layers {
  _BASE,
  _FN1,
  _FN2,
  _FN3,
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
};

#define KC_FN1 MO(_FN1)
#define KC_FN2 MO(_FN2)
#define SPFN1 LT(_FN1, KC_SPACE)
#define BSFN2 LT(_FN2, KC_BSPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT(
    KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,  KC_BSPC,
    KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_QUOT,          KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,             KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,
    KC_LCTL, KC_LALT, KC_LGUI, KC_FN1,  SPFN1,            BSFN2,                     KC_RGUI, KC_RALT, KC_FN2,  KC_RCTL
  ),

  [_FN1] = LAYOUT(
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,
    QK_BOOT,   RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4,    KC_5,    KC_6,    KC_SCLN,          _______,
    RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR,          KC_1,    KC_2,    KC_3,    KC_UP,   _______,
    RGB_TOG, _______, _______, _______, _______,          KC_DEL,                    KC_0,    KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [_FN2] = LAYOUT(
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS,
    _______, _______, _______, KC_INS,  KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN,          _______,
    _______, _______, _______, KC_DEL,  KC_PGDN, KC_END,  _______,          _______, _______, _______, _______, _______,
    _______, _______, _______, _______, KC_DEL,           _______,                   _______, _______, _______, _______
  ),

  [_FN3] = LAYOUT(
    _______, _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______,  _______,          _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______,           _______,                   _______, _______, _______, _______
  ),

};