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#pragma once
#include "quantum.h"
#define LAYOUT( \
LA1, LA2, LA3, LA4, LA5, LA6, RA1, RA2, RA3, RA4, RA5, RA6, RA7, \
LB1, LB2, LB3, LB4, LB5, LB6, RB1, RB2, RB3, RB4, RB5, RB7, \
LC1, LC2, LC3, LC4, LC5, LC6, RC1, RC3, RC4, RC5, RC6, RC7, \
LD1, LD2, LD3, LD4, LD5, RD1, RD4, RD5, RD6, RD7 \
) \
{ \
{ LA1, LA2, LA3, LA4, LA5, LA6, KC_NO}, \
{ LB1, LB2, LB3, LB4, LB5, LB6, KC_NO}, \
{ LC1, LC2, LC3, LC4, LC5, LC6, KC_NO}, \
{ LD1, LD2, LD3, LD4, LD5, KC_NO, KC_NO}, \
{ RA1, RA2, RA3, RA4, RA5, RA6, RA7}, \
{ RB1, RB2, RB3, RB4, RB5, KC_NO, RB7}, \
{ RC1, KC_NO, RC3, RC4, RC5, RC6, RC7}, \
{ RD1, KC_NO, KC_NO, RD4, RD5, RD6, RD7} \
}
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