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#include QMK_KEYBOARD_H
enum layer_names {
_MAIN,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT(
KC_MPLY, KC_HOME, KC_MUTE,
MO(1), KC_UP, RGB_MOD,
KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
QK_BOOT, BL_STEP, KC_STOP,
_______, KC_HOME, RGB_MOD,
KC_MPRV, KC_END , KC_MNXT
),
[_FN2] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
)
};
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_MAIN] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_UP, KC_DOWN), ENCODER_CCW_CW(KC_PGUP, KC_PGDN) },
[_FN1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI), ENCODER_CCW_CW(RGB_VAD, RGB_VAI) },
[_FN2] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
[_FN3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
};
#endif
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