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// Copyright 2021 jp_smasher (@jp_smasher)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_L1,
_L2
};
// define layers
#define L1 MO(_L1)
#define L2 LT(_L2, KC_ENT)
// define home-row styled alpha-mods
#define C_C LCTL_T(KC_C)
#define C_COMM LCTL_T(KC_COMM)
#define G_A CMD_T(KC_A)
#define G_SC CMD_T(KC_SCLN)
#define A_X LOPT_T(KC_X)
#define A_DOT LOPT_T(KC_DOT)
#define S_Z SFT_T(KC_Z)
#define S_SLSH SFT_T(KC_SLSH)
// combos for application shortcuts
#define SG_LBRC SGUI(KC_LBRC)
#define SG_RBRC SGUI(KC_RBRC)
#define G_LBRC G(KC_LBRC)
#define G_RBRC G(KC_RBRC)
#define A_SLSH A(KC_SLSH)
/* combos */
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[] = {COMBO(jk_combo, KC_ESC)};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
G_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, G_SC,
S_Z, A_X, C_C, KC_V, KC_B, KC_N, KC_M, C_COMM, A_DOT, S_SLSH,
L1, KC_SPC, KC_SPC, L2
),
[_L1] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_EQL,
KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_GRV, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, KC_PIPE,
_______, _______, _______, KC_TAB, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MNXT,
_______, _______, _______, _______
),
[_L2] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, _______, _______, _______, KC_DOT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_BSPC,
_______, _______, _______, _______, _______, A_SLSH, SG_LBRC, SG_RBRC, G_LBRC, G_RBRC,
KC_LALT, KC_LGUI, _______, _______
),
};
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