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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4753
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER joric
#define PRODUCT Jorne Keyboard
/* key matrix size */
/* Rows are doubled up */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2
#define RGB_DI_PIN D3
#define RGBLED_SPLIT { 28, 28 }
#define RGBLED_NUM 56
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
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