summaryrefslogtreecommitdiff
path: root/keyboards/jones/v03/config.h
blob: 1d6b6e7ad91332cb3d440387d7add8c85a651460 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
/*
Copyright 2020 Takeshi Nishio

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once


/* key matrix size */
// Same size for Jones' custom Round-Robin matrix.
#define MATRIX_ROWS 11
#define MATRIX_COLS 11

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
// Same pins for Jones' custom Round-Robin matrix.
#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 }
#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 }

/* COL2ROW, ROW2COL*/
// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix.
//#define DIODE_DIRECTION COL2ROW

/* Audio */
#ifdef AUDIO_ENABLE
  #define AUDIO_PIN C6
  #define AUDIO_PIN_ALT B6  // 2nd pin for simultaneous audio.
  #define AUDIO_CLICKY
#endif

  #define RGBLED_NUM 6 // Left(4) + Right(2)
  #define RGBLIGHT_HUE_STEP 8
  #define RGBLIGHT_SAT_STEP 8
  #define RGBLIGHT_VAL_STEP 8
  // #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  /*== Lighting Layers ==*/
  #define RGBLIGHT_LAYERS
  // #define RGBLIGHT_MAX_LAYERS 2
  #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
  // #define RGBLIGHT_EFFECT_BREATHING
  // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  // #define RGBLIGHT_EFFECT_SNAKE
  #define RGBLIGHT_EFFECT_KNIGHT
  // #define RGBLIGHT_EFFECT_CHRISTMAS
  // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  // #define RGBLIGHT_EFFECT_RGB_TEST
  // #define RGBLIGHT_EFFECT_ALTERNATING

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT