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#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT( \
L20, L00, L01, L12, L02, L03, L04, R04, R03, R02, R12, R01, R00, R20, \
L10, L11, L22, L13, L14, L05, R05, R14, R13, R22, R11, R10, \
L21, L32, L33, L23, L24, L15, R15, R24, R23, R33, R32, R21, \
L34, L25, L35, R35, R25, R34 \
) \
{ \
{L00, L01, L02, L03, L04, L05 }, \
{L10, L11, L12, L13, L14, L15 }, \
{L20, L21, L22, L23, L24, L25 }, \
{XXX, XXX, L32, L33, L34, L35 }, \
{R00, R01, R02, R03, R04, R05 }, \
{R10, R11, R12, R13, R14, R15 }, \
{R20, R21, R22, R23, R24, R25 }, \
{XXX, XXX, R32, R33, R34, R35 } \
}
#define LAYOUT_symmetric( \
K20, K00, K01, K12, K02, K03, K04, \
K10, K11, K22, K13, K14, K05, \
K21, K32, K33, K23, K24, K15, \
K34, K25, K35 \
) \
{ \
{K00, K01, K02, K03, K04, K05 }, \
{K10, K11, K12, K13, K14, K15 }, \
{K20, K21, K22, K23, K24, K25 }, \
{XXX, XXX, K32, K33, K34, K35 }, \
{K00, K01, K02, K03, K04, K05 }, \
{K10, K11, K12, K13, K14, K15 }, \
{K20, K21, K22, K23, K24, K25 }, \
{XXX, XXX, K32, K33, K34, K35 } \
}
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