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#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, \
L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, \
L34, L35, L36, R36, R35, R34 \
) \
{ \
{L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00}, \
{XXX, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, XXX}, \
{XXX, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, XXX}, \
{XXX, XXX, XXX, XXX, L34, L35, L36, R36, R35, R34, XXX, XXX, XXX, XXX} \
}
#define LAYOUT_symmetric( \
K00, K01, K02, K03, K04, K05, K06, \
K11, K12, K13, K14, K15, K16, \
K21, K22, K23, K24, K25, K26, \
K34, K35, K36 \
) \
{ \
{K00, K01, K02, K03, K04, K05, K06, K06, K05, K04, K03, K02, K01, K00}, \
{XXX, K11, K12, K13, K14, K15, K16, K16, K15, K14, K13, K12, K11, XXX}, \
{XXX, K21, K22, K23, K24, K25, K26, K26, K25, K24, K23, K22, K21, XXX}, \
{XXX, XXX, XXX, XXX, K34, K35, K36, K36, K35, K34, XXX, XXX, XXX, XXX} \
}
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