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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
// OLED animation
#include "lib/bongocat.h"
#ifdef OLED_ENABLE
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
led_t led_usb_state = host_keyboard_led_state();
render_bongocat();
oled_set_cursor(14, 0); // sets cursor to (column, row) using charactar spacing (4 rows on 128x32 screen, anything more will overflow back to the top)
oled_write_P(PSTR("WPM:"), false);
oled_write(get_u8_str(get_current_wpm(), '0'), false); // writes wpm on top right corner of string
oled_set_cursor(17, 2);
oled_write_P(led_usb_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_set_cursor(17, 3);
oled_write_P(led_usb_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false);
return true;
}
#endif
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