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#pragma once
#define SWAP_SCLN
#undef QUICK_TAP_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 300
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
// # define RGBLIGHT_EFFECT_BREATHING
// # define RGBLIGHT_EFFECT_RAINBOW_MOOD
// # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// # define RGBLIGHT_EFFECT_SNAKE
// # define RGBLIGHT_EFFECT_KNIGHT
// # define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
// # define RGBLIGHT_EFFECT_RGB_TEST
// # define RGBLIGHT_EFFECT_ALTERNATING
#endif // LED_ANIMATIONS
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