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/* Copyright 2021 jurassic73

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once


/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */

/* Left side matrix */
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { F5, F4, B5, B4, E6, D7, C6, D4, D2, D3 }
/* Right side matrix */
#define MATRIX_ROW_PINS_RIGHT { F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS_RIGHT { F5, F4, B5, B4, E6, D7, C6, D4, D2, D3 }

/* this will be tied to high (VCC with a 2k to 10k resistor) on the left keyboard half and tied to low (GND using a wire jumper only) on the right keyboard half.  This allows a user to plug in a USB cable to either side and function correctly with or without a TRS/TRRS cable with a single hex file. */
#define SPLIT_HAND_PIN D1

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT