summaryrefslogtreecommitdiff
path: root/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
blob: 8175cf68c8f245a6c2e4875d05e0bc74802326e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>

   GMMK Pro Standard keymap for macOS
   by zvuc <https://github.com/zvuc>

   with code snippets from
   Andre Brait <andrebrait@gmail.com>, stickandgum

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

enum my_keycodes {
  KC_MSCTRL = SAFE_RANGE,
  KC_LNPD,
  LED_TLDE,
  LED_1,
  LED_2,
  LED_3,
  LED_4,
  LED_5,
  LED_6,
  LED_7,
  LED_8,
  LED_9,
  LED_0,
  LED_MINS,
  LED_EQL
};

#ifdef RGB_MATRIX_ENABLE
  #ifndef RGB_CONFIRMATION_BLINKING_TIME
    #define RGB_CONFIRMATION_BLINKING_TIME 2000 // 2 seconds
  #endif
#endif // RGB_MATRIX_ENABLE

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12      Eject          Rotary(Mute)
//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)      BackSpc           Del
//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
//      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
//      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       F13
//      Ct_L     Opt_L    Cmd_L                               SPACE                               Cmd_R    Opt_R    FN       Left     Down     Right


  // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without
  // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
  // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
  // if that's your preference.
  //
  // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and
  // it'll be back to normal when you plug it back in.
  //
  // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
  // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
  // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
  [0] = LAYOUT(
    KC_ESC,  KC_BRID, KC_BRIU, KC_MSCTRL,  KC_LNPD, RGB_VAD, RGB_VAI, KC_F7,   KC_F8,   KC_MRWD, KC_MPLY, KC_MFFD, KC_F12,  KC_EJCT,          KC_MUTE,
    KC_GRV,  KC_1,    KC_2,    KC_3,       KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_DEL,
    KC_TAB,  KC_Q,    KC_W,    KC_E,       KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,          KC_PGUP,
    KC_CAPS, KC_A,    KC_S,    KC_D,       KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,           KC_PGDN,
    KC_LSFT,          KC_Z,    KC_X,       KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT, KC_UP,   KC_F13,
    KC_LCTL, KC_LOPT, KC_LCMD,                               KC_SPC,                             KC_RCMD, KC_ROPT, MO(1),   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [1] = LAYOUT(
    _______,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,   KC_F12,  _______,           RGB_TOG,
    LED_TLDE, LED_1,   LED_2,   LED_3,   LED_4,   LED_5,   LED_6,   LED_7,   LED_8,   LED_9,   LED_0,   LED_MINS, LED_EQL, _______,           KC_PSCR,
    _______,  RGB_HUI, RGB_VAI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,  _______, QK_BOOT,           _______,
    _______,  RGB_HUD, RGB_VAD, RGB_SAD, TG(2),   _______, _______, _______, _______, _______, _______, _______,           _______,           _______,
    _______,           _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______,           _______, RGB_MOD,  RGB_TOG,
    _______,  _______, _______,                            _______,                            _______, _______,  _______, RGB_SPD, RGB_RMOD, RGB_SPI
  ),

  // This is an alternative togglable layer to change default function row to standard F keys
  [2] = LAYOUT(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_F24,           _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______,
    _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
    _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
  ),


};
// clang-format on

#ifdef ENCODER_ENABLE
  bool encoder_update_user(uint8_t index, bool clockwise) {
    // https://beta.docs.qmk.fm/using-qmk/simple-keycodes/feature_advanced_keycodes#alt-escape-for-alt-tab-id-alt-escape-for-alt-tab
    if (get_mods() & MOD_MASK_CTRL) { // If CTRL is held
      uint8_t mod_state = get_mods(); // Store all  modifiers that are held
      unregister_mods(MOD_MASK_CTRL); // Immediately unregister the CRTL key (don't send CTRL-PgDn) - del_mods doesn't work here (not immediate)
      if (clockwise) {
        rgblight_increase_hue();
      } else {
        rgblight_decrease_hue();
      }
      set_mods(mod_state); // Add back in the CTRL key - so ctrl-key will work if ctrl was never released after paging.
    } else if (get_mods() & MOD_MASK_ALT) {
      uint8_t mod_state = get_mods();
      unregister_mods(MOD_MASK_ALT);
      if (clockwise) {
        rgblight_increase_sat();
      } else {
        rgblight_decrease_sat();
      }
      set_mods(mod_state);
    } else if (get_mods() & MOD_MASK_GUI) {
      uint8_t mod_state = get_mods();
      unregister_mods(MOD_MASK_GUI);
      if (clockwise) {
        rgblight_increase_val();
      } else {
        rgblight_decrease_val();
      }
      set_mods(mod_state);
    } else if (get_mods() & MOD_MASK_SHIFT) {
      uint8_t mod_state = get_mods();
      unregister_mods(MOD_MASK_SHIFT);
      if (clockwise) {
        rgblight_increase_speed();
      } else {
        rgblight_decrease_speed();
      }
      set_mods(mod_state);
    } else if (clockwise) { // All else volume.
      tap_code(KC_VOLU);
    } else {
      tap_code(KC_VOLD);
    }
    return true;
  }
#endif //ENCODER_ENABLE

#ifdef RGB_MATRIX_ENABLE

  // Called on powerup and is the last _init that is run.
  void keyboard_post_init_user(void) {

     int mods[35] = {0,2,3,4,5,11,17,33,49,55,65,95,97,79,94,85,93,96,90,69,92,67,76,80,91,75,86,68,77,81,92,28,34,39,44};
     int j;

     /* output each array element's value */
     for (j = 0; j < 35; j++ ) {
        g_led_config.flags[mods[j]] = LED_FLAG_MODIFIER;
     }

    if (!rgb_matrix_is_enabled()) {
        rgb_matrix_enable();
        #ifdef CONSOLE_ENABLE
          uprintf("ERROR! RGB Matrix Enabled and wrote to EEPROM! -How was the RGB Matrix Disabled?");
        #endif
    }
  }

  /* Renaming those to make the purpose on this keymap clearer */
  #define LED_FLAG_CAPS LED_FLAG_NONE
  #define LED_FLAG_EFFECTS LED_FLAG_INDICATOR

  static void set_rgb_caps_leds(void);

  #if RGB_CONFIRMATION_BLINKING_TIME > 0
    static uint16_t effect_started_time = 0;
    static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
    static void start_effects(void);

    /* The higher this is, the slower the blinking will be */
    #ifndef TIME_SELECTED_BIT
      #define TIME_SELECTED_BIT 8
    #endif
    #if TIME_SELECTED_BIT < 0 || TIME_SELECTED_BIT >= 16
      #error "TIME_SELECTED_BIT must be a positive integer smaller than 16"
    #endif
    #define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
    #define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
  #endif // RGB_CONFIRMATION_BLINKING_TIME > 0

  bool led_update_user(led_t led_state) {
    if (led_state.caps_lock) {
      if (!rgb_matrix_is_enabled()) {
        /* Turn ON the RGB Matrix for CAPS LOCK */
        rgb_matrix_set_flags(LED_FLAG_CAPS);
        rgb_matrix_enable();
      }
    } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
      /* RGB Matrix was only ON because of CAPS LOCK. Turn it OFF. */
      rgb_matrix_set_flags(LED_FLAG_ALL);
      rgb_matrix_disable();
    }
    return true;
  }

  bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
      // https://github.com/qmk/qmk_firmware/issues/10111
      case KC_MSCTRL:
        if (record->event.pressed) {
          host_consumer_send(0x29F);
        } else {
          host_consumer_send(0);
        }
        return false; /* Skip all further processing of this key */

      case KC_LNPD:
        if (record->event.pressed) {
          host_consumer_send(0x2A0);
        } else {
          host_consumer_send(0);
        }
        return false; /* Skip all further processing of this key */

      #ifdef NKRO_ENABLE
        #if RGB_CONFIRMATION_BLINKING_TIME > 0
          case NK_TOGG:
            if (record->event.pressed) {
              if (keymap_config.nkro) {
                /* Turning NKRO OFF */
                effect_red();
              } else {
                /* Turning NKRO ON */
                effect_green();
              }
              start_effects();
            }
            break;
        #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
      #endif // NKRO_ENABLE

      #if RGB_CONFIRMATION_BLINKING_TIME > 0
        case TG(2):
          if (record->event.pressed) {
            if (IS_LAYER_OFF(2)) {
              effect_red();
            } else {
              effect_green();
            }
            start_effects();
          }
          break;
      #endif // RGB_CONFIRMATION_BLINKING_TIME > 0

      /* LED quick preset keys assignments */
      case LED_TLDE:
        rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);          // Can use RGB_M_P built-in keycode instead.
        break;
      case LED_1:
        rgb_matrix_mode(RGB_MATRIX_ALPHAS_MODS);
        break;
      case LED_2:
        rgb_matrix_mode(RGB_MATRIX_GRADIENT_UP_DOWN);
        break;
      case LED_3:
        rgb_matrix_mode(RGB_MATRIX_JELLYBEAN_RAINDROPS);
        break;
      case LED_4:
        rgb_matrix_mode(RGB_MATRIX_BAND_SAT);
        break;
      case LED_5:
        rgb_matrix_mode(RGB_MATRIX_BAND_VAL);
        break;
      case LED_6:
        rgb_matrix_mode(RGB_MATRIX_BAND_SPIRAL_VAL);
        break;
      case LED_7:
        rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT);    // Can use RGB_M_R built-in keycode instead.
        break;
      case LED_8:
        rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL);      // Can use RGB_M_SW built-in keycode instead.
        break;
      case LED_9:
         rgb_matrix_mode(RGB_MATRIX_BREATHING);          // Can use RGB_M_B built-in keycode instead.
        break;

      #ifdef RGB_MATRIX_KEYPRESSES                         // Reactive effects require RGB_MATRIX_KEYPRESSES in config.h
        case LED_0:
          rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE_WIDE);
          break;
      #endif //RGB_MATRIX_KEYPRESSES

      #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS               // Heatmap and Rain require #define RGB_MATRIX_FRAMEBUFFER_EFFECTS in config.h
        case LED_MINS:
          rgb_matrix_mode(RGB_MATRIX_DIGITAL_RAIN);
          break;
        case LED_EQL:
          rgb_matrix_mode(RGB_MATRIX_TYPING_HEATMAP);
          break;
      #endif //RGB_MATRIX_FRAMEBUFFER_EFFECTS


      // case RGB_MOD:
      // case RGB_RMOD:
      // case RGB_HUI:
      // case RGB_HUD:
      // case RGB_SAI:
      // case RGB_SAD:
      // case RGB_VAI:
      // case RGB_VAD:
      // case RGB_SPI:
      case RGB_SPD:
        if (record->event.pressed) {
          if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
            /* Ignore changes to RGB settings while only it's supposed to be OFF */
            return false;
          }
        }
        break;

      case RGB_TOG:
        // if (record->event.pressed) {
        //     if (rgb_matrix_get_flags() == LED_FLAG_ALL) {
        //         rgb_matrix_set_flags(LED_FLAG_NONE);
        //         rgb_matrix_set_color_all(0, 0, 0);
        //     } else {
        //         rgb_matrix_set_flags(LED_FLAG_ALL);
        //     }
        // }
        // return false;
        if (record->event.pressed) {
          if (rgb_matrix_is_enabled()) {
            switch (rgb_matrix_get_flags()) {
              #if RGB_CONFIRMATION_BLINKING_TIME > 0
              case LED_FLAG_EFFECTS:
              #endif
              case LED_FLAG_CAPS:
                /* Turned ON because of EFFECTS or CAPS, is actually OFF */
                /* Change to LED_FLAG_ALL to signal it's really ON */
                rgb_matrix_set_flags(LED_FLAG_ALL);
                /* Will be re-enabled by the processing of the toggle */
                rgb_matrix_disable_noeeprom();
                break;
              case LED_FLAG_ALL:
                /* Is actually ON */
                #if RGB_CONFIRMATION_BLINKING_TIME > 0
                if (effect_started_time > 0) {
                  /* Signal EFFECTS */
                  rgb_matrix_set_flags(LED_FLAG_EFFECTS);
                  /* Will be re-enabled by the processing of the toggle */
                  rgb_matrix_disable_noeeprom();
                } else
                #endif
                if (host_keyboard_led_state().caps_lock) {
                  /* Signal CAPS */
                  rgb_matrix_set_flags(LED_FLAG_CAPS);
                  /* Will be re-enabled by the processing of the toggle */
                  rgb_matrix_disable_noeeprom();
                }
                break;
            }
          }
        }
        break;

    }
    return true;
  }


  void rgb_matrix_indicators_user() {
    #if RGB_CONFIRMATION_BLINKING_TIME > 0
    if (effect_started_time > 0) {
      /* Render blinking EFFECTS */
      uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
      if (deltaTime <= RGB_CONFIRMATION_BLINKING_TIME) {
        uint8_t led_state = ((~deltaTime) >> TIME_SELECTED_BIT) & 0x01;
        uint8_t val_r = led_state * r_effect;
        uint8_t val_g = led_state * g_effect;
        uint8_t val_b = led_state * b_effect;
        rgb_matrix_set_color_all(val_r, val_g, val_b);
        if (host_keyboard_led_state().caps_lock) {
          set_rgb_caps_leds();
        }
        return;
      } else {
        /* EFFECTS duration is finished */
        effect_started_time = 0;
        if (rgb_matrix_get_flags() == LED_FLAG_EFFECTS) {
          /* It was turned ON because of EFFECTS */
          if (host_keyboard_led_state().caps_lock) {
            /* CAPS is still ON. Demote to CAPS */
            rgb_matrix_set_flags(LED_FLAG_CAPS);
          } else {
            /* There is nothing else keeping RGB enabled. Reset flags and turn if off. */
            rgb_matrix_set_flags(LED_FLAG_ALL);
            rgb_matrix_disable_noeeprom();
          }
        }
      }
    }
    #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
    if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
      rgb_matrix_set_color_all(0x0, 0x0, 0x0);
    }
    if (host_keyboard_led_state().caps_lock) {
      set_rgb_caps_leds();
    }
  }

  #if RGB_CONFIRMATION_BLINKING_TIME > 0
  static void start_effects() {
    effect_started_time = sync_timer_read();
    if (!rgb_matrix_is_enabled()) {
      /* Turn it ON, signal the cause (EFFECTS) */
      rgb_matrix_set_flags(LED_FLAG_EFFECTS);
      rgb_matrix_enable_noeeprom();
    } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
      /* It's already ON, promote the cause from CAPS to EFFECTS */
      rgb_matrix_set_flags(LED_FLAG_EFFECTS);
    }
  }
  #endif // RGB_CONFIRMATION_BLINKING_TIME > 0

  static void set_rgb_caps_leds() {
    rgb_matrix_set_color(67, 0xFF, 0x0, 0x0); // Left side LED 1
    rgb_matrix_set_color(68, 0xFF, 0x0, 0x0); // Right side LED 1
    rgb_matrix_set_color(70, 0xFF, 0x0, 0x0); // Left side LED 2
    rgb_matrix_set_color(71, 0xFF, 0x0, 0x0); // Right side LED 2
    rgb_matrix_set_color(73, 0xFF, 0x0, 0x0); // Left side LED 3
    rgb_matrix_set_color(74, 0xFF, 0x0, 0x0); // Right side LED 3
    rgb_matrix_set_color(76, 0xFF, 0x0, 0x0); // Left side LED 4
    rgb_matrix_set_color(77, 0xFF, 0x0, 0x0); // Right side LED 4
    rgb_matrix_set_color(80, 0xFF, 0x0, 0x0); // Left side LED 5
    rgb_matrix_set_color(81, 0xFF, 0x0, 0x0); // Right side LED 5
    rgb_matrix_set_color(83, 0xFF, 0x0, 0x0); // Left side LED 6
    rgb_matrix_set_color(84, 0xFF, 0x0, 0x0); // Right side LED 6
    rgb_matrix_set_color(87, 0xFF, 0x0, 0x0); // Left side LED 7
    rgb_matrix_set_color(88, 0xFF, 0x0, 0x0); // Right side LED 7
    rgb_matrix_set_color(91, 0xFF, 0x0, 0x0); // Left side LED 8
    rgb_matrix_set_color(92, 0xFF, 0x0, 0x0); // Right side LED 8
    rgb_matrix_set_color(3, 0xFF, 0x0, 0x0); // CAPS LED
  }

#endif // RGB_MATRIX_ENABLE