1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
#include QMK_KEYBOARD_H
// TODO: replace your ugly german brckets with #defines
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEF 0
#define _SPC 1
#define _TAB 2
#define _SFX 3
// dual-role shortcuts
#define TABDUAL LT(_TAB, KC_TAB)
#define CAPSDUAL CTL_T(KC_ESC)
#define SPACEDUAL LT(_SPC, KC_SPACE)
#define ENTERDUAL CTL_T(KC_ENT)
// arrow cluster duality bottom right corner
#define ARRLEFT ALT_T(KC_LEFT)
#define ARRDOWN GUI_T(KC_DOWN)
#define ARRUP SFT_T(KC_UP)
#define ARRRIGHT CTL_T(KC_RIGHT)
// german brackets
#define GER_CUR_L RALT(KC_7) // [
#define GER_CUR_R RALT(KC_0) // ]
#define GER_PAR_L LSFT(KC_8) // (
#define GER_PAR_R LSFT(KC_9) // )
#define GER_ANG_L KC_NUBS // <
#define GER_ANG_R LSFT(KC_NUBS) // >
#define GER_BRC_L RALT(KC_8) // [
#define GER_BRC_R RALT(KC_9) // ]
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------.
* |Grv| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Tab is Fn1
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| Return |
* |-----------------------------------------------------------|
* |Sft | < | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| RShift is UP
* |-----------------------------------------------------------|
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| Gui Menu, RCtrl is
* `-----------------------------------------------------------' LEFT DWN RIGHT
*/
[_DEF] = LAYOUT_60_iso_split_rshift(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
TABDUAL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, ENTERDUAL,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ARRUP, TG(_SFX),
KC_LCTL, KC_LGUI, KC_LALT, SPACEDUAL, KC_RALT, ARRLEFT, ARRDOWN, ARRRIGHT),
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
* ,-----------------------------------------------------------.
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
* |-----------------------------------------------------------|
* | |Paus| Up| [ | ] | | | | ( | ) | | | | |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
* |-----------------------------------------------------------|
* | | | | | < | > | |M0 | | | | | Vol+ | |
* |-----------------------------------------------------------|
* | | | | |Alt |Prev|Vol-|Next|
* `-----------------------------------------------------------'
*/
[_SPC] = LAYOUT_60_iso_split_rshift(
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, RALT(KC_SPC),_______, _______, _______, _______, KC_VOLU, _______,
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
/* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab)
* ,-----------------------------------------------------------.
* |WAKE| | | | | | | | | | | | |Insert| TAB+GRC = WAKE
* |-----------------------------------------------------------|
* | | | | | | | | | { | } | | | | |
* |-----------------------------------------------------------|
* | | | | | | |Pos1|PgDn|PgUp|End| | |Retrn |
* |-----------------------------------------------------------|
* | | | | | | | |AF2| | | | | PgUp | |
* |-----------------------------------------------------------|
* | | | | |Alt |Pos1|PgDn|End |
* `-----------------------------------------------------------'
*/
[_TAB] = LAYOUT_60_iso_split_rshift(
KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT,
_______, _______, _______, _______, _______, _______, _______, A(KC_F2), _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key)
* ,-----------------------------------------------------------.
* |RSET| | | | | | | 7| 8| 9| | | |Backsp |
* |-----------------------------------------------------------|
* | | | | | | | | 4 | 5 | 6 | | | | \ |
* |-----------------------------------------------------------|
* | | L | L | | | | | 1 | 2 | 3 | | | Return |
* |-----------------------------------------------------------|
* | | | L | L | L | L | L | L | | 0 | | /| Up | | All "L"s represent
* |-----------------------------------------------------------| LED controlling
* |Ctrl|Win |Alt | |Alt |Left|Down|Right|
* `-----------------------------------------------------------'
*/
[_SFX] = LAYOUT_60_iso_split_rshift(
QK_BOOT, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, KC_BSPC,
_______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, _______, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, XXXXXXX, KC_ENT,
_______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, KC_0, _______, KC_SLSH, KC_UP, _______,
_______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT),
};
|