summaryrefslogtreecommitdiff
path: root/keyboards/frosty_flake/keymaps/nikchi/keymap.c
blob: c9e220721437f813e78b93abb1dfaefdaeb17591 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
#include "frosty_flake.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "process_unicode.h"
#include "process_unicodemap.h"
#include "quantum.h"

#define _______ KC_TRNS


//declarations for tap dancing emojis
void register_hex32(uint32_t hex);
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
void cycleHands(qk_tap_dance_state_t *state, void *user_data);

void tap(uint16_t keycode){
    register_code(keycode);
    unregister_code(keycode);
};

//Tap Dance Declarations
enum taps{
  TD_CTCPS = 0,
  EMOJIS,
  ANIMAL,
  HAND
};

enum unicode_name { // split every five emojis
  THINK = 1, // thinking face 🤔
  GRIN, // grinning face 😊
  SMRK, // smirk 😏
  WEARY, // good shit 😩
  UNAMU, // unamused 😒

  SNEK, // snke 🐍
  PENGUIN, // 🐧
  DRAGON, // 🐉
  MONKEY, // 🐒
  CHICK, // 🐥

  OKOK, // 👌
  EFFU, // 🖕
  INUP, // 👆
  THUP, // 👍
  THDN, // 👎

  BBB, // dat B 🅱
  POO, // poop 💩
  HUNDR, // 100 💯
  EGGPL, // EGGPLANT 🍆
  WATER, // wet 💦

  LIT // fire 🔥

};

enum my_macros {
  NEWDESK = 0,
  LEFTDESK,
  RIGHTDESK,
  CLOSEDESK
};
enum quick {
  DISFACE = 0,
  TFLIP,
  TPUT,
  SHRUG,
  FACE,
  RANDIG
};

// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
  // Tap once for CTRL, twice for Caps Lock
  [TD_CTCPS]  = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
  [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
  [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
  [HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL)
// Other declarations would go here, separated by commas, if you have them
};

// macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  switch(id) {
    case NEWDESK: // this would trigger when you hit a key mapped as M(0)
      if (record->event.pressed) {
        return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END  ); // NEW DESKTOP
      }
      break;
    case LEFTDESK: // this would trigger when you hit a key mapped as M(0)
      if (record->event.pressed) {
        return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END  ); // LEFT DESKTOP
      }
      break;
    case RIGHTDESK: // this would trigger when you hit a key mapped as M(0)
      if (record->event.pressed) {
        return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END  ); // RIGHT DESKTOP
      }
      break;
    case CLOSEDESK: // this would trigger when you hit a key mapped as M(0)
      if (record->event.pressed) {
        return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END  ); // CLOSE DESKTOP
      }
      break;
  }
  return MACRO_NONE;
};

// emojis in unicode
const uint32_t PROGMEM unicode_map[] = {
  [THINK] = 0x1F914,
  [GRIN] = 0x1F600,
  [BBB] = 0x1F171,
  [POO] = 0x1F4A9,
  [HUNDR] = 0x1F4AF,
  [SMRK] = 0x1F60F,
  [WEARY] = 0x1F629,
  [EGGPL] = 0x1F346,
  [WATER] = 0x1F4A6,
  [LIT] = 0x1F525,
  [UNAMU] = 0x1F612,
  [SNEK] = 0x1F40D,
  [PENGUIN]   = 0x1F427,
  [MONKEY]    = 0x1F412,
  [CHICK]     = 0x1F425,
  [DRAGON]    = 0x1F409,
  [OKOK]  = 0x1F44C,
  [EFFU]  = 0x1F595,
  [INUP]  = 0x1F446,
  [THDN]  = 0x1F44E,
  [THUP]  = 0x1F44D
 };
// Layouts
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
      KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS,                        \
      KC_GRV,   KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,KC_MINS, KC_EQL,KC_BSPC,   KC_INS,KC_HOME,KC_PGUP,  KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
      KC_TAB,   KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,KC_LBRC,KC_RBRC,KC_BSLS,   KC_DEL, KC_END,KC_PGDN,    KC_P7,  KC_P8,  KC_P9,KC_PPLS, \
      KC_LCTL,   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,KC_SCLN,KC_QUOT,         KC_ENT,                              KC_P4,  KC_P5,  KC_P6,      \
      KC_LSPO,KC_NUBS,   KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,KC_COMM, KC_DOT,KC_SLSH,        KC_RSPC,            KC_UP,            KC_P1,  KC_P2,  KC_P3,KC_PENT, \
 TD(TD_CTCPS),KC_LGUI,KC_LALT,                 KC_SPC,                                KC_LEAD,KC_RGUI, KC_APP,MO(1)  ,  KC_LEFT,KC_DOWN,KC_RGHT,    KC_P0,KC_PDOT),
[1] = KEYMAP(\
      KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS,                        \
   TD(EMOJIS),TD(ANIMAL),TD(HAND),X(SMRK),X(WEARY),X(UNAMU),   KC_6,   KC_7,   KC_8,   KC_9,   KC_0, KC_MINS, KC_EQL,KC_BSPC,   KC_MPRV,KC_MPLY,KC_MNXT,  KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
      KC_TAB,   KC_Q,   M(0),   KC_E,   KC_R,X(EGGPL),X(WATER),   KC_U,   KC_I,   KC_O,   KC_P, KC_UP  ,KC_RBRC,KC_BSLS,   KC_MUTE,KC_VOLD,KC_VOLU,    KC_P7,  KC_P8,  KC_P9,KC_PPLS, \
      KC_LCTL,   M(1),   M(3),   M(2),   KC_F,   X(LIT), X(SNEK),   KC_J,   KC_K,   KC_L,KC_LEFT,KC_RGHT,         KC_ENT,                              KC_P4,  KC_P5,  KC_P6,      \
      KC_LSFT,KC_NUBS,   KC_Z,   KC_X,   KC_C, X(HUNDR), X(BBB),  X(POO),   KC_M,KC_COMM, KC_DOT,KC_DOWN,        KC_RSFT,          KC_MS_U,            KC_P1,  KC_P2,  KC_P3,KC_PENT, \
      KC_BTN1,KC_BTN3,KC_BTN2,                 KC_SPC,                                KC_RALT,KC_RGUI, TG(2),_______  ,  KC_MS_L,KC_MS_D,KC_MS_R,    KC_P0,KC_PDOT),
[2] = KEYMAP(\
      KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS,                        \
      KC_GRV,  KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,KC_MINS, KC_EQL,KC_BSPC,   KC_MPRV,KC_MPLY,KC_MNXT,  KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
      KC_TAB,   KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,KC_LBRC,KC_RBRC,KC_BSLS,   KC_MUTE,KC_VOLD,KC_VOLU,    KC_P7,  KC_P8,  KC_P9,KC_PPLS, \
      KC_LCTL,   KC_D,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,KC_SCLN,KC_QUOT,         KC_ENT,                              KC_P4,  KC_P5,  KC_P6,      \
      KC_LSFT,KC_NUBS,   KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,KC_COMM, KC_DOT,KC_SLSH,        KC_RSFT,          KC_MS_U,            KC_P1,  KC_P2,  KC_P3,KC_PENT, \
      KC_BTN1,KC_BTN3,KC_BTN2,                 KC_SPC,                                KC_RALT,KC_RGUI, _______, _______,  KC_MS_L,KC_MS_D,KC_MS_R,    KC_P0,KC_PDOT),
};

LEADER_EXTERNS();

void matrix_scan_user(void) {
  LEADER_DICTIONARY() {
    leading = false;
    leader_end();

    SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
      register_code(KC_LCTL);
      tap(KC_A);
      tap(KC_C);
      unregister_code(KC_LCTL);
    }

  }
}

void matrix_init_user(void) {
  _delay_ms(500);
  set_unicode_input_mode(UC_WINC);
};


void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
  if(state->count == 1) {
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count]));
    unicode_input_finish();
  }
  else if(state->count <= 5) {
    tap(KC_BSPC);
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count]));
    unicode_input_finish();
  }
};

void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) { 
  if(state->count == 1) {
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
    unicode_input_finish();
  }
  else if(state->count <= 5) {
    tap(KC_BSPC);
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
    unicode_input_finish();
  }
};

void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
  if(state->count == 1) {
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
    unicode_input_finish();
  }
  else if(state->count <= 5) {
    tap(KC_BSPC);
    unicode_input_start();
    register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
    unicode_input_finish();
  }
};