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/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = LAYOUT(
        QK_GESC, KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL, KC_BSPC,     KC_INS,
        KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC,KC_RBRC,KC_BSLS,     KC_DEL,
        MO(1),   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,     KC_ENT,
        KC_LSFT, KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,     KC_UP,
        KC_LCTL, KC_LGUI,KC_LALT,                KC_SPC,                 KC_RALT,KC_RCTL,MO(1),       KC_LEFT,KC_DOWN,KC_RGHT
    ),
  [1] = LAYOUT(
        KC_GRV, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12, _______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL,KC_PAUS,_______,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGUP,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,KC_END, KC_PGDN,_______,_______,     KC_PGUP,
        _______,_______,_______,                _______,                _______,MO(2),  _______,     KC_HOME,KC_PGDN,KC_END
    ),
  [2] = LAYOUT(
        QK_BOOT,EE_CLR, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     RGB_TOG,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     RGB_MOD,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     RGB_VAI,
        _______,_______,_______,                _______,                _______,_______,_______,     RGB_HUI,_______,RGB_SAI
    ),
  [3] = LAYOUT(
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
        _______,_______,_______,                _______,                _______,_______,_______,     _______,_______,_______
    )
};