summaryrefslogtreecommitdiff
path: root/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
blob: ea640ee96f91353cdb52748f2d7bac1ac0643b21 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "wait.h"

#define BASE 0 // default layer  -  helpful for writing in Office-style word processors. 
#define SYMB 1 // symbol layer   -  NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key 
#define RIMW 2 // rimworld layer -  made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
#define MDIA 3 // media layer    -  mouse and music - close to Ergodox EZ default media layer

#define CO_PA M(0)                  // hold copy, tap paste

#define W_CUT    LCTL(KC_X)         // C-x Cut
#define W_COPY   LCTL(KC_C)         // C-c Copy
#define W_PASTE  LCTL(KC_V)         // C-v Paste
#define W_UNDO   LCTL(KC_Z)         // C-z Undo
#define W_FIND   LCTL(KC_F)         // C-v Find
#define W_CAD    LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del



//Tap Dance Declarations
enum {
  CAKEWARP,
  CTRLALTMDIA,
};

void cake_count (qk_tap_dance_state_t *state, void *user_data) {
  if (state->count == 2) {         
    layer_on (SYMB);        //define double tap here
    layer_off (MDIA);
  } 
  else {    
    layer_off (SYMB);       //define single tap or hold here
    layer_off (MDIA);
  }
  if (state->count == 3) {         
     layer_on (RIMW);       //define triple tap here
     layer_off (MDIA);
  } 
  else {    
   	layer_off (RIMW);       //define single tap or hold here
	layer_off (MDIA);
    reset_tap_dance (state);
  }
}

void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
  if (state->count == 1) {
    register_code (KC_LCTL);
    register_code (KC_LALT);
	register_code (KC_DEL);
  } else {
    layer_on (MDIA);
  }
}

void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
  if (state->count == 1) {
    unregister_code (KC_DEL);
    unregister_code (KC_LALT);
	unregister_code (KC_LCTL);
  } else {
    ;
  }
}

//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
  // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
  [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
  // tap for ctrl-alt-del, tap twice for media layer
  ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
  // Other declarations would go here, separated by commas, if you have them
};

//In Layer declaration, add tap dance item in place of a key code

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
 *
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 * |   `    |   1  |   2  |   3  |   4  |   5  | 6    |           |  7   |   7  |   8  |   9  |   0  |   -  |   =    |
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 * | F12/L1 |   Q  |   W  |   E  |   R  |   T  |  {/[ |           |TD(L0 |   Y  |   U  |   I  |   O  |   P  |   \    | 
 * |--------+------+------+------+------+------|      |           |L1 L2)|------+------+------+------+------+--------|
 * |Caps/Win|   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  |   '    |
 * |--------+------+------+------+------+------|  }/] |           TD(ctrl|------+------+------+------+------+--------|
 * |LShift/(|Z/Ctrl|   X  |   C  |   V  |   B  |      |           |altdel|   N  |   M  |   ,  |   .  |  /   |RShift/)|
 * `--------+------+------+------+------+-------------'           |L3)   |------+------+------+------+------+--------'
 * |  Undo  |  Cut |CopyPa| Meh  | LGui |                         '------|      | Enter| Left | Up   | Down | Right  |
 *   `----------------------------------'                                       `----------------------------------'
 *                                        ,-------------.       ,-------------.
 *                                        | Esc  | VolUp|       | F4   | Mute |
 *                                 ,------|------|------|       |------+--------+------.
 *                                 |      |      | VolDn|       | F5   |        |      |
 *                                 |Backsp|Delete|------|       |------|  Tab / |Space |
 *                                 |ace   |      | Find |       | Alt  |  CTRL  |      |
 *                                 `--------------------'       `----------------------'
 */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP(  // layer 0 : default
        // left hand
          KC_GRV,         KC_1,         KC_2,         KC_3,        KC_4,   KC_5,   KC_6,
LT(SYMB, KC_F12),         KC_Q,         KC_W,         KC_E,        KC_R,   KC_T,   KC_LBRC,
  GUI_T(KC_CAPS),         KC_A,         KC_S,         KC_D,        KC_F,   KC_G,
         KC_LSPO,  CTL_T(KC_Z),         KC_X,         KC_C,        KC_V,   KC_B,   KC_RBRC,
          W_UNDO,        W_CUT,        CO_PA, MEH_T(KC_NO),     KC_LGUI,
                                                                         KC_ESC, KC_VOLU,
                                                                                 KC_VOLD,
                                                             KC_BSPC, KC_DELETE,  W_FIND,
        // right hand
                       KC_7,   KC_7,   KC_8,   KC_9,    KC_0,   KC_MINS,          KC_EQL,
               TD(CAKEWARP),   KC_Y,   KC_U,   KC_I,    KC_O,   KC_P,            KC_BSLS,
                               KC_H,   KC_J,   KC_K,    KC_L,   KC_SCLN,         KC_QUOT,
            TD(CTRLALTMDIA),   KC_N,   KC_M,   KC_COMM, KC_DOT, KC_SLSH,         KC_RSPC,
                                       KC_ENT, KC_LEFT, KC_UP,  KC_DOWN,        KC_RIGHT,
                      KC_F4,        KC_MUTE,
                      KC_F5,
                    KC_RALT, CTL_T(KC_TAB), KC_SPC
    ),

/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
 *
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 * |        |  F1  |  F2  |  F3  |  F4  |  F5  |   xx |           | xx   |  F6  |  F7  |  F8  |  F9  |  F10 |   F11  |
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 * |        |   !  |   @  |   {  |   }  |   |  |      |           |TD(L0 |   Up |   7  |   8  |   9  |   *  |   F12  |
 * |--------+------+------+------+------+------|      |           |L1 L2)|------+------+------+------+------+--------|
 * |        |   #  |   $  |   (  |   )  |   `  |------|           |------| Down |   4  |   5  |   6  |   +  |   -    |
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 * |        |   %  |   ^  |   [  |   ]  |   ~  |      |           |      |   &  |   1  |   2  |   3  |   \  |        |
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 *   |      |      |      |      |      |                                       |      |    . |   0  |   =  |      |
 *   `----------------------------------'                                       `----------------------------------'
 *                                        ,-------------.       ,-------------.
 *                                        |      |      |       |      |      |
 *                                 ,------|------|------|       |------+------+------.
 *                                 |      |      |      |       |      |      |      |
 *                                 |      |      |------|       |------|      |      |
 *                                 |      |      |      |       |      |      |      |
 *                                 `--------------------'       `--------------------'
 */
// SYMBOLS
[SYMB] = KEYMAP(
       // left hand
       KC_TRNS,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_NO,
       KC_TRNS,KC_EXLM,KC_AT,  KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
       KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
       KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
       KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
                                       KC_TRNS,KC_TRNS,
                                               KC_TRNS,
                               KC_TRNS,KC_TRNS,KC_TRNS,
       // right hand
         KC_NO, KC_F6,   KC_F7,  KC_F8,   KC_F9,   KC_F10,  KC_F11,
       KC_TRNS, KC_UP,   KC_7,   KC_8,    KC_9,    KC_ASTR, KC_F12,
                KC_DOWN, KC_4,   KC_5,    KC_6,    KC_PLUS, KC_MINS,
       KC_TRNS, KC_AMPR, KC_1,   KC_2,    KC_3,    KC_BSLS, KC_TRNS,
                         KC_TRNS,KC_DOT,  KC_0,    KC_EQL,    KC_NO,
       KC_TRNS, KC_TRNS,
       KC_TRNS,
       KC_TRNS, KC_TRNS, KC_TRNS
),	
	
/* Keymap 2: RimWorld Layer
 *
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 * |  ESC   |   1  |   2  |   3  |   4  |   5  |  6   |           |   7  |   7  |   8  |   9  |   0  |   -  |   =    |
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 * |  TAB   |   C  |  ,<  |   W  |   >. |   R  |      |           |TD(L0 |  U   |  B   |   N  |  J   |  M   |   PGUP |
 * |--------+------+------+------+------+------| F10  |           |L1 L2)|------+------+------+------+------+--------|
 * |   I    |   F  |   A  |   S  |   D  |   8  |------|           |------|  X   |  L   |   P  |  Y   |  H   |  ENTER |
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 * |   K    |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |           |  F7  |  F8  |  F9  |  F10 |  F11 | F12  |   PGDN |
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 *   |      |      |      |      |      |                                       |  F   |      |      |      |      |
 *   `----------------------------------'                                       `----------------------------------'
 *                                        ,-------------.       ,-------------.
 *                                        |      |      |       |      |      |
 *                                 ,------|------|------|       |------+------+------.
 *                                 |      |      |      |       |      |      |      |
 *                                 |SPACE |  C   |------|       |------|  E   |SPACE |
 *                                 |      |      |  Q   |       |      |      |      |
 *                                 `--------------------'       `--------------------'
 */
// RIMWORLD 
[RIMW] = KEYMAP(
       // left hand
        KC_ESC,   KC_1,    KC_2,     KC_3,    KC_4,    KC_5,    KC_6,
        KC_TAB,   KC_C, KC_COMM,     KC_W,  KC_DOT,    KC_R,  KC_F10,
          KC_I,   KC_F,    KC_A,     KC_S,    KC_D,    KC_8,
          KC_K,  KC_F1,   KC_F2,    KC_F3,   KC_F4,   KC_F5,   KC_F6,
       KC_TRNS,KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS,
                                       KC_TRNS,KC_TRNS,
                                               KC_TRNS,
                                     KC_C,KC_Q,KC_TRNS,
       // right hand
          KC_7,    KC_7,    KC_8,        KC_9,    KC_0,    KC_MINS,  KC_EQL,
       KC_TRNS,    KC_U,    KC_B,        KC_N,    KC_J,       KC_M, KC_PGUP,
                   KC_X,    KC_L, SFT_T(KC_P),    KC_Y,       KC_H,  KC_ENT,
         KC_F7,   KC_F8,   KC_F9,      KC_F10,  KC_F11,     KC_F12, KC_PGDN,
                            KC_F,     KC_LEFT,   KC_UP,    KC_DOWN,KC_RIGHT,
       KC_TRNS, KC_TRNS,
       KC_TRNS,
       KC_TRNS,    KC_E, KC_TRNS
),
/* Keymap 3: Media and mouse keys
 *
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 * |        |      |      |      |      |      |      |           |      |      |      |      |      |      |        |
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 * |        |      |      | MsUp |      |      |      |           |      |      |      |      |      |      |        |
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 * |        |      |MsLeft|MsDown|MsRght|      |------|           |------|      |      |      |      |      |  Play  |
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 * |        |      |      |      |      |      |      |           |      |      |      | Prev | Next |      |        |
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 *   |      |      |      | Lclk | Rclk |                                       |VolUp |VolDn | Mute |      |      |
 *   `----------------------------------'                                       `----------------------------------'
 *                                        ,-------------.       ,-------------.
 *                                        |      |      |       |      |      |
 *                                 ,------|------|------|       |------+------+------.
 *                                 |      |      |      |       |      |      |Brwser|
 *                                 | Lclk | Rclk |------|       |------|      |Back  |
 *                                 |      |      |      |       |      |      |      |
 *                                 `--------------------'       `--------------------'
 */
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
       KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
       KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
       KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
       KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
       KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
                                           KC_TRNS, KC_TRNS,
                                                    KC_TRNS,
                                  KC_BTN1, KC_BTN2, KC_TRNS,
    // right hand
       KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
       KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
       KC_TRNS,  KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
                          KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
       KC_TRNS, KC_TRNS,
       KC_TRNS,
       KC_TRNS, KC_TRNS, KC_WBAK
),
};

static uint16_t key_timer;

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
      switch(id) {
        case 0: {
            if (record->event.pressed) {
                key_timer = timer_read(); // if the key is being pressed, we start the timer.
            }
            else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
                if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
                    return MACRO( D(LCTL), T(C), U(LCTL), END  );
                }
                else {
                    return MACRO( D(LCTL), T(V), U(LCTL), END  );
                }
            }
            break;
        }
      }
    return MACRO_NONE;
};

// Anything you want to do once when the keyboard initializes.
// Tests LED function when the keyboard initializes.
void matrix_init_user(void) {

  wait_ms(500);
  ergodox_board_led_on();
  wait_ms(200);
  ergodox_right_led_1_on();
  wait_ms(200);
  ergodox_right_led_2_on();
  wait_ms(200);
  ergodox_right_led_3_on();
  wait_ms(200);
  ergodox_board_led_off();
  wait_ms(200);
  ergodox_right_led_1_off();
  wait_ms(200);
  ergodox_right_led_2_off();
  wait_ms(200);
  ergodox_right_led_3_off();

};


// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

    uint8_t layer = biton32(layer_state);

    ergodox_board_led_off();
    ergodox_right_led_1_off();
    ergodox_right_led_2_off();
    ergodox_right_led_3_off();
    switch (layer) {
        case 1:
            ergodox_right_led_1_on();
            break;
        case 2:
            ergodox_right_led_2_on();
            break;
        case 3:
            ergodox_right_led_3_on();
            break;			
        default:
            // none
            break;
    }

};