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/*
Copyright 2022 imchipwood && deveth0
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
BASE LAYER - Num Pad
/-----------------------------------------------------`
| | 7 | 8 | 9 | - |
| |---------|---------|---------|---------|
| | 4 | 5 | 6 | + |
| |---------|---------|---------|---------|
| | 1 | 2 | 3 | * |
|-------------|---------|---------|---------|---------|
| Mute | TT(1) | 0 | | Enter |
\-----------------------------------------------------'
*/
[0] = LAYOUT(
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PAST,
KC_MUTE, TT(1), KC_P0, _______, KC_ENTER
),
/*
SUB LAYER - RGB controls, Modes on encoder
/-----------------------------------------------------`
| | On/Off | Bright- | Bright+ | Reset |
| |---------|---------|---------|---------|
| | | Hue- | Hue+ | |
| |---------|---------|---------|---------|
| | | Sat- | Sat+ | |
|-------------|---------|---------|---------|---------|
| | TT(1) | Effect- | Effect+ | |
\-----------------------------------------------------'
*/
[1] = LAYOUT(
RGB_TOG, RGB_VAD, RGB_VAI, RESET,
KC_NO, RGB_HUD, RGB_HUI, KC_NO,
KC_NO, RGB_SAD, RGB_SAI, KC_NO,
KC_NO, _______, RGB_SPD, RGB_SPI, KC_NO
),
};
// clang-format on
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (get_highest_layer(layer_state)) {
case 0:
// main layer, volume
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
default:
// rgb control layer, effects
if (clockwise) {
rgblight_step();
} else {
rgblight_step_reverse();
}
break;
}
return true;
}
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