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/* Copyright 2023 Will Hedges (@will-hedges)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_WORK,
_QWER,
_FN1
};
enum custom_keycodes {
BASE_QWER = SAFE_RANGE,
BASE_WORK
};
// Tap Dance enum
enum {
N8_F8,
N9_F9,
N0_F10,
MINS_F11,
EQL_F12,
DEL_BSLS,
G_END,
H_HOME,
LALT_PGUP,
RALT_PGDN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WORK] = LAYOUT_60_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, TD(N8_F8), TD(N9_F9), TD(N0_F10), TD(MINS_F11), TD(EQL_F12), KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, TD(DEL_BSLS),
LT(_FN1, KC_CAPS), KC_A, KC_S, KC_D, KC_F, TD(G_END), TD(H_HOME), KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, LALT_T(KC_PGUP), KC_SPC, RALT_T(KC_PGDN), KC_APP, MO(_FN1), KC_RCTL
),
[_QWER] = LAYOUT_60_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, TD(DEL_BSLS),
LT(_FN1, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, KC_PGUP, _______, QK_RBT, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______,
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
_______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______,
_______, C(A(KC_DEL)), _______, _______, _______, BASE_WORK, _______, BASE_QWER
)
};
// Tap Dance tap vs. hold docs @ https://docs.qmk.fm/#/feature_tap_dance?id=example-3
// Macros are also used with process_record_user @ https://docs.qmk.fm/#/feature_macros?id=using-macros-in-c-keymaps
typedef struct {
uint16_t tap;
uint16_t hold;
uint16_t held;
} tap_dance_tap_hold_t;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
tap_dance_action_t *action;
switch (keycode) {
// MACROS
case BASE_QWER:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWER);
}
break;
case BASE_WORK:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORK);
}
break;
// TAP DANCES
case TD(N8_F8):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(N9_F9):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(N0_F10):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(MINS_F11):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(EQL_F12):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(DEL_BSLS):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(G_END):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
case TD(H_HOME):
action = &tap_dance_actions[TD_INDEX(keycode)];
if (!record->event.pressed && action->state.count && !action->state.finished) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
tap_code16(tap_hold->tap);
}
break;
}
return true;
}
void tap_dance_tap_hold_finished(tap_dance_state_t *state, void *user_data) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
if (state->pressed) {
if (state->count == 1
#ifndef PERMISSIVE_HOLD
&& !state->interrupted
#endif
) {
register_code16(tap_hold->hold);
tap_hold->held = tap_hold->hold;
} else {
register_code16(tap_hold->tap);
tap_hold->held = tap_hold->tap;
}
}
}
void tap_dance_tap_hold_reset(tap_dance_state_t *state, void *user_data) {
tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
if (tap_hold->held) {
unregister_code16(tap_hold->held);
tap_hold->held = 0;
}
}
#define ACTION_TAP_DANCE_TAP_HOLD(tap, hold) \
{ .fn = {NULL, tap_dance_tap_hold_finished, tap_dance_tap_hold_reset}, .user_data = (void *)&((tap_dance_tap_hold_t){tap, hold, 0}), }
tap_dance_action_t tap_dance_actions[] = {
[N8_F8] = ACTION_TAP_DANCE_TAP_HOLD(KC_8, KC_F8),
[N9_F9] = ACTION_TAP_DANCE_TAP_HOLD(KC_9, KC_F9),
[N0_F10] = ACTION_TAP_DANCE_TAP_HOLD(KC_0, KC_F10),
[MINS_F11] = ACTION_TAP_DANCE_TAP_HOLD(KC_MINS, KC_F11),
[EQL_F12] = ACTION_TAP_DANCE_TAP_HOLD(KC_EQL, KC_F12),
[DEL_BSLS] = ACTION_TAP_DANCE_TAP_HOLD(KC_DEL, KC_BSLS),
[G_END] = ACTION_TAP_DANCE_TAP_HOLD(KC_G, KC_END),
[H_HOME] = ACTION_TAP_DANCE_TAP_HOLD(KC_H, KC_HOME)
};
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