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#include "action_oneshot.h"
#ifndef NO_ACTION_ONESHOT
oneshot_state_t oneshot_state;
void oneshot_start(uint8_t mods)
{
oneshot_state.mods = mods;
}
void oneshot_cancel(void)
{
oneshot_state.mods = 0;
}
void oneshot_toggle(void)
{
oneshot_state.disabled = !oneshot_state.disabled;
}
#endif
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