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2020-05-302020 May 30 Breaking Changes Update (#9215)James Young
* Branch point for 2020 May 30 Breaking Change * Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954) * Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957) * Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958) * Migrate `ACTION_LAYER_MODS` to `LM()` (#8959) * Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968) * Convert V-USB usbdrv to a submodule (#8321) * Unify Tap Hold functions and documentation (#8348) * Changing board names to prevent confusion (#8412) * Move the Keyboardio Model01 to a keyboardio/ subdir (#8499) * Move spaceman keyboards (#8830) * Migrate miscellaneous `fn_actions` entries (#8977) * Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979) * Organizing my keyboards (plaid, tartan, ergoinu) (#8537) * Refactor Lily58 to use split_common (#6260) * Refactor zinc to use split_common (#7114) * Add a message if bin/qmk doesn't work (#9000) * Fix conflicting types for 'tfp_printf' (#8269) * Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480) * Refactor and updates to TKC1800 code (#8472) * Switch to qmk forks for everything (#9019) * audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484) * Audio enable corrections (2/3) (#8903) * Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582) * Audio enable corrections (Part 4) (#8974) * Fix typo from PR7114 (#9171) * Augment future branch Changelogs (#8978) * Revert "Branch point for 2020 May 30 Breaking Change"
2020-01-10[Keymap] Add additional dynamic macro key to dshields keymaps. (#7853)Daniel Shields
2019-11-21[Keyboard] Update default keymaps to use `layer_state_t` (#7444)Drashna Jaelre
* Update default keymaps to use `layer_state_t` * Convert binon32 as get_highest_layer in default keymaps
2019-11-08[Keymap] Remove dynamic macro customization now it's a core feature. (#7301)Daniel Shields
2019-11-04[Keymap] Add new LED/RGB key codes (#7254)Daniel Shields
2019-10-25Save a few bytes with build options and rgb effect removal. (#7149)Daniel Shields
2019-10-24Cleanup rules.mk for 32U4 keyboards, L-M (#7120)fauxpark
* Cleanup rules.mk for 32U4 keyboards, L-M * Move some stuff to keyboard level
2019-09-25[Keymap] Various enhancements for dshields user space and keymaps. (#6816)Daniel Shields
- Add oneshot mod/layer unlocking - Fix Planck rev 3 backlight breathing - Fix Planck rev 6 build with arm gcc 9.2.0 - General code clean up
2019-09-21[Keymap] Move common code and configuration to userspace for dshields ↵Daniel Shields
keymaps. (#6537)
2019-08-08[Keymap] Fix rgb matrix effects on dshields keymaps. (#6505)Daniel Shields
2019-07-16Add model01 keymap. Change kinesis keeymap.Daniel Schindler
2018-10-03Keymap: Add RGB matrix keypress effects and reduce firmware size. (#4055)Daniel Shields
2018-10-01Make digital rain RGB matrix effect #define configurable.Daniel Shields
2018-09-27Keyboard: keyboardio model01: rgbmatrix support (#3989)James Laird-Wah
* model01: implement RGB matrix feature LEDs can still be individually controlled if this is switched off. * model01: use fast banked LED setting commands * model01: update default keymap to use RGB matrix * model01: update RGB matrix support to match common_features.mk * rgb_matrix: include <string.h> This was missing after commit 4d5705ea6ceeb11cd2adc018644ec87c51af4e86 which introduces a use of memset(). * model01: make g_rgb_leds weak This allows users to override which LEDs are configured as modifiers, or tweak the x/y coordinates, should they so choose.
2018-09-27Keymap: Clean-up of dshields keymaps. (#3983)Daniel Shields
2018-09-19Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942)Daniel Shields
2018-09-17Keyboard: add Keyboardio Model 01 (#3900)James Laird-Wah
* Keyboard: add Keyboardio Model01 This port implements key scanning and everything in their default keymap. It doesn't implement mouse warping; QMK can't do that (yet). LED control is mostly not implemented. The ability to set all LEDs is included because they can get stuck on coming from the bootloader otherwise. Single LED control is also implemented for numpad indication. The scanners also support batch LED transfer which is what you'd need if you wanted to do fast effects. Gamma correction is also not implemented, but is present in the original firmware. The necessary info for further implementation is in the KeyboardioScanner module for Kaleidoscope. To install on your keyboard: make model01:avrdude When prompted, hold the "prog" key on the keyboard to put it into programming mode. This can also be achieved by holding the "prog" key while plugging in the keyboard. This works even if the firmware is corrupt or missing. Hot plugging the halves seems to work fine, but there is no explicit support for eg. making sure the matrix scan rate is reconfigured. * model01: clean up includes and include guards Uses #pragma once everywhere. * model01: split LED and matrix code This makes space if someone wants to implement better LED support later on, the keyboard is a lot more capable than the current code. * model01: separate I2C timeouts for matrix vs. LED If the scanners have no data they don't ACK reads and just time out. So we want a pretty short timeout to keep scan rates high. Meanwhile the LED transfers might take longer - I don't know though, so here we are conservative. * model01: implement better LED control - gamma correction from the manufacturer's firmware - suitable delays to allow back to back LED writes - this is fast enough to write the whole keyboard without noticeable delay, in my experience - minor bug fix: RHS Fn key was not addressable * model01: add license to wire-protocol-constants.h * model01: replace gamma LUT The original was of unclear license origin. This one is functionally identical and includes a generator should people wish to adjust it. * model01: use the already-present CIE1931 lightness curve ...rather than baking in another gamma curve. It's said that CIE1931 is the right thing to be using rather than gamma. OK. Let it be so. * model01: call matrix_init_user() from matrix_init_kb() * model01: remove inapplicable config options from rules.mk * model01: readme.md: update build environment links