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path: root/keyboards/kbdfans/kbd75/rev1
AgeCommit message (Collapse)Author
2024-03-12KBDfans KBD75 Layout Additions (#23234)James Young
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-24Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-06-16Move `RGBLIGHT_SLEEP` to data driven (#21072)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-04-05Move 75% and 96% layouts to data driven (#20289)Ryan
2023-03-16Remove useless "ifdef KEYBOARD_*" (#20078)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-11Move matrix config to info.json, part 8 (#20030)Ryan
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-11-21Remove .noci functionality (#19122)Joel Challis
2022-08-20Move keyboard USB IDs and strings to data driven, pass 2: J-L (#18080)Ryan
2022-05-11KBDfans KBD75 Refactor - 2022 Edition (#17052)James Young
* add license headers * tidy-up revision rules.mk files - convert tabs to spaces - align inline comments - update rule ordering * touch-up readme.md * touch-up rev1/rev1.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev1/rev1.h: add matrix diagram * touch-up rev2/rev2.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev2/rev2.h: add matrix diagrams * rev1/info.json: apply friendly formatting * rev2/info.json: apply friendly formatting * refactor layout macros - switch `LAYOUT_ansi_1u` with `LAYOUT_75_ansi` - makes `LAYOUT_75_ansi` the canonical macro name, with `LAYOUT_ansi_1u` as an alias for backwards compatibility - move `LAYOUT_ansi_1u` alias to `info.json` files from revision headers - remove `LAYOUT_iso_1u` (was unused) - rename `LAYOUT_ansi` to `LAYOUT_75_ansi_rwkl` - rename `LAYOUT_iso` to `LAYOUT_75_iso_rwkl` * refactor default keymap - use four-space indent - update grid alignment * refactor iso keymap - refactor to use `LAYOUT_75_iso` macro - change from Split to 2u Backspace - change from Split to Standard Spacebar - change `KC_BSLS` keycode to `KC_NUHS`, and place on home row - use four-space indent - update grid alignment * refactor via keymap - use four-space indent - update grid alignment * touch-up readme.md again Fix a broken link. * update section comments in revision header files * add Full Winkeyless layouts - add `LAYOUT_75_ansi_wkl` and `LAYOUT_75_iso_wkl` layout macros
2021-12-12Fix up build options comments (#15463)Ryan
2021-12-09Tidy up NKRO_ENABLE rules (#15382)Ryan
2021-12-01Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan
2021-11-05Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2021-09-10Remove bootloader listings from rules.mk (#14330)Ryan
2021-08-06Remove Full Bootmagic (#13846)James Young
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-04-12Change `BOOTMAGIC_ENABLE=yes` to use Bootmagic Lite (#12172)James Young
2021-01-13[Keyboard] eliminate nested layout warnings in kbd75 (#11540)Joshua Diamond
2020-12-21Initial list of keyboards to exclude from CI (#11213)Zach White
2020-11-17Refactor to use led config - Part 2 (#10906)Joel Challis
* Refactor to use led config * Refactor to use led config * Refactor to use led config
2020-02-21VIA Support: KBD75 rev1/rev2 (#8214)MechMerlin
* add a VIA keymap for kbd75 * rev2 is a completely different pcb allowing a NEW layout, setting this to have a different product id so users don't get confused when they're able to enable numpad layout on rev1 VIA * Update keyboards/kbdfans/kbd75/rev1/config.h Co-Authored-By: Joel Challis <git@zvecr.com> * Update keyboards/kbdfans/kbd75/rev2/config.h Co-Authored-By: Joel Challis <git@zvecr.com> Co-authored-by: Joel Challis <git@zvecr.com>
2020-01-30Remove filesize changes from default-ish rules.mk files, sans handwired (#8040)ridingqwerty
2019-10-21Cleanup rules.mk for 32U4 keyboards, I-K (#7097)fauxpark
* Cleanup rules.mk for 32U4 keyboards, I-K * Clean up ivy rules.mk
2019-09-17[Keyboard] KBD75 refactor (#6755)noroadsleft
* convert codebase to #pragma once * fix file includes - quantum.h is included at keyboard level, redundant at revision level - keyboard-level path is accessible at revision level, remove relative pathing * duplicate common layout macros from rev1 to rev2 Add the layout macros supported by both rev1 and rev2 to rev2.h directly, which exposes these layouts to QMK Configurator. * enable community layout support (75_ansi, 75_iso) * add LAYOUT_75_iso layout data It needs its own tree because its keys are in a different order from LAYOUT_iso_1u even though the physical layout is the same. * minimize rules.mk files (use QMK defaults) * use atmel-dfu bootloader rule * fix typo on rev1 info.json
2019-02-14Swap KBD75 caps lock LED pin levels (#5132)fauxpark
2019-02-14Add pin initializiation for KBD75 (#5129)Drashna Jaelre
So that the LED indicator actually works
2019-02-04[Keyboard] Create KBDFans directory (#5025)MechMerlin
* move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering