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path: root/keyboards/gh60/v1p3/info.json
AgeCommit message (Collapse)Author
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-24Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-06-16Move `RGBLIGHT_SLEEP` to data driven (#21072)Ryan
2023-04-27Move remaining `LAYOUT_all`s to data driven (#20463)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-03-05Move matrix config to info.json, part 1 (#19985)Ryan
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-07-27Move keyboard USB IDs and strings to data driven: G (#17818)Ryan
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2020-10-16[Keyboard] GH60 v1.3 (#10575)James Young
* [Keyboard] GH60 v1.3 Support * clean up info.json Update key sizes and positioning. * add readme * add image to readme * fix up info.json LAYOUT_all * add LAYOUT_60_ansi I'm guessing at this based on a photo of the PCB. Chances are high that this isn't fully functional. * add matrix block comment to v1p3.h * add default_ansi keymap * add keymap readme files * fix LAYOUT_60_ansi macro * enable 60_ansi Community Layout support * add layouts for 60_ansi_arrow Add LAYOUT_60_ansi_arrow and LAYOUT_60_ansi_arrow_split_bs macros. (The user helping me test runs the split Backspace variant.) * add Tsangan, HHKB, and 64_ansi layout macros * add factory keymaps and layout info * update copyright headers I mean... if someone's gotta "own" this code... * fix broken factory_* keymaps