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-rw-r--r--users/bbaserdem/README.md20
-rw-r--r--users/bbaserdem/bbaserdem.c86
-rw-r--r--users/bbaserdem/bbaserdem.h117
-rw-r--r--users/bbaserdem/config.h9
-rw-r--r--users/bbaserdem/rules.mk14
5 files changed, 116 insertions, 130 deletions
diff --git a/users/bbaserdem/README.md b/users/bbaserdem/README.md
index 2011e74b64..eb8f33d422 100644
--- a/users/bbaserdem/README.md
+++ b/users/bbaserdem/README.md
@@ -6,6 +6,7 @@ For this purpose, I collected them here.
I have the following keymaps:
* Gherkin (Does not use the user space)
+* XD75RE (Uses different keymap)
* Let's Split
* Let's Split It Up
* Planck
@@ -13,37 +14,38 @@ I have the following keymaps:
# Layout
I use DVORAK with an unorthodox Turkish layout.
-If you wanna grab my code, andused a previous layout with a persistent base
+If you wanna grab my code, and you used a layout with a persistent base
layer change, change it to layer 0 before proceeding.
# Layers
-* **Dvorak**: Base layer,withdvorak layout.
+* **Dvorak**: Base layer,with dvorak layout.
* **Alternative**: Has alternate characters.
* **Game**: Toggled from *Function*, comfortable for gaming use.
* **Numeric**: Has numericals and symbols. Can be locked.
* **Function**: Layer has media and function keys.
* **Mouse**: Manipulates mouse. Can be locked.
-* **Music** Allows playing sounds like a keyboard.
+* **Music** Allows playing sounds.
# Functionality
* **RGB Backlight**: With layer indication, and ability to change base layer lighting mode.
-* **Secrets**: By placing a secrets.h, and not tracking it, you can store passwords etc.
+* **Secrets**: By placing a secrets.h, and not tracking it, passwords can be stored.
* **Mouse**: Mouse emulation, complete with diagonal keys.
* **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode.
-I suggest checking out how I enabled shifting for Turkish layer,
-how I planned out RGB lighting, and my mouse implementation; they might offer
-some insight into fringe user cases.
+I suggest checking out how I enabled Turkish keys,
+how I planned out RGB lighting,
+and my mouse implementation;
+they might offer some insight into fringe user cases.
# Issues
All features are too big for the 32kB bootloader.
Offenders are audio and rgb lights; it comes down to one or the other.
-~The Proton board, and rev 6 should fix that.~
+
+~The Proton board, and rev 6 might fix that.~
# Credits
I have previously written my keymap by myself before, but I rewrote it here,
-heavily inspired by @drashna's user folder.
diff --git a/users/bbaserdem/bbaserdem.c b/users/bbaserdem/bbaserdem.c
index 59e5d4ba7e..ac7b1b62e6 100644
--- a/users/bbaserdem/bbaserdem.c
+++ b/users/bbaserdem/bbaserdem.c
@@ -14,6 +14,12 @@
#include "rgblight.h"
#endif
+/*-------------*\
+|*---UNICODE---*|
+\*-------------*/
+#ifdef UNICODE_ENABLE
+#endif
+
/*-----------------*\
|*-----SECRETS-----*|
\*-----------------*/
@@ -61,8 +67,6 @@ __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) { }
/* ----------------------- *\
* -----RGB Functions----- *
\* ----------------------- */
-
-
#ifdef RGBLIGHT_ENABLE
// Storage variables
extern rgblight_config_t rgblight_config;
@@ -106,7 +110,7 @@ void rgblight_colorStatic( int hu, int sa, int va ) {
rgblight_mode(1);
rgblight_sethsv(hu,sa,va);
}
-/* HSV values, thank you @drashna!
+/* HSV values
* white ( 0, 0, 255)
* red ( 0, 255, 255)
* coral ( 16, 176, 255)
@@ -126,16 +130,15 @@ void rgblight_colorStatic( int hu, int sa, int va ) {
* magenta (300, 255, 255)
* pink (330, 128, 255)
*/
+
// Set RGBLIGHT state depending on layer
-void rgblight_change( uint8_t last_layer ) {
+void rgblight_change( uint8_t this_layer ) {
// Save state, if saving is requested
- /*
if ( base_sta ) {
rgblight_saveBase();
}
- */
// Change RGB light
- switch ( last_layer ) {
+ switch ( this_layer ) {
case _DV:
// Load base layer
rgblight_loadBase();
@@ -160,12 +163,10 @@ void rgblight_change( uint8_t last_layer ) {
// Do green for mouse
rgblight_colorStatic(120,255,255);
break;
-#ifdef AUDIO_ENABLE
case _MU:
// Do orange for music
rgblight_colorStatic( 39,255,255);
break;
-#endif
default:
// Something went wrong
rgblight_colorStatic( 0,255,255);
@@ -184,7 +185,9 @@ void matrix_init_user (void) {
matrix_init_keymap();
// Correct unicode
+#ifdef UNICODE_ENABLE
set_unicode_input_mode(UC_LNX);
+#endif
// Make beginning layer DVORAK
set_single_persistent_default_layer(_DV);
@@ -212,7 +215,6 @@ void matrix_init_user (void) {
void matrix_scan_user (void) {
// Keymap specific, do it first
matrix_scan_keymap();
- // Moved RGB check to layer_state_set_user
}
/*------------------*\
@@ -227,15 +229,29 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// Secrets implementation
- case SECRET1 ... SECRET3:
#if (__has_include("secrets.h"))
+ case SECRET1:
if( !record->event.pressed ) {
send_string_P( secret[ keycode - SECRET1 ] );
}
-#endif
return false;
break;
+ case SECRET2:
+ if( !record->event.pressed ) {
+ send_string_P( secret[ keycode - SECRET2 ] );
+ }
+ return false;
+ break;
+ case SECRET3:
+ if( !record->event.pressed ) {
+ send_string_P( secret[ keycode - SECRET3 ] );
+ }
+ return false;
+ break;
+#endif
+
// If these keys are pressed, load base layer config, and mark saving
+#ifdef RGBLIGHT_ENABLE
case RGB_TOG:
case RGB_MOD:
case RGB_VAI:
@@ -244,13 +260,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_SAD:
case RGB_HUI:
case RGB_HUD:
-#ifdef RGBLIGHT_ENABLE
if ( !base_sta ) {
rgblight_loadBase();
}
-#endif
return true;
break;
+#endif
// Lock functionality: These layers are locked if the LOCKED buttons are
// pressed. Otherwise, they are momentary toggles
@@ -261,7 +276,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
break;
case K_MOUSE:
-#ifdef MOUSEKEY_ENABLE
if (record->event.pressed) {
layer_on(_MO);
lock_flag = false;
@@ -272,7 +286,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_MO);
}
}
-#endif
return false;
break;
case K_NUMBR:
@@ -314,7 +327,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
break;
case MU_TOG:
-#ifdef AUDIO_ENABLE
if (record->event.pressed) {
// On press, turn off layer if active
if ( layer == _SE ) {
@@ -324,14 +336,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_MU);
}
}
-#endif
return true;
break;
//------UNICODE
// Unicode switches with sound
- case UNI_LI:
#ifdef UNICODE_ENABLE
+ case UNI_LI:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
@@ -339,11 +350,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#endif
set_unicode_input_mode(UC_LNX);
}
-#endif
return false;
break;
case UNI_WN:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
@@ -351,13 +360,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#endif
set_unicode_input_mode(UC_WIN);
}
-#endif
return false;
break;
// Turkish letters, with capital functionality
case TUR_A:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -369,11 +376,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_O:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -385,11 +390,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_U:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -401,11 +404,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_I:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -417,11 +418,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_G:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -433,11 +432,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_C:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -449,11 +446,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
case TUR_S:
-#ifdef UNICODE_ENABLE
if (record->event.pressed) {
if ( is_capital ) {
unicode_input_start();
@@ -465,13 +460,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unicode_input_finish();
}
}
-#endif
return false;
break;
+#endif
//-------Diagonal mouse movements
- case MO_NE:
#ifdef MOUSEKEY_ENABLE
+ case MO_NE:
if( record->event.pressed ) {
mousekey_on(MO_N);
mousekey_on(MO_E);
@@ -481,11 +476,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_E);
mousekey_send();
}
-#endif
return false;
break;
case MO_NW:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_N);
mousekey_on(MO_W);
@@ -495,11 +488,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_W);
mousekey_send();
}
-#endif
return false;
break;
case MO_SE:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S);
mousekey_on(MO_E);
@@ -509,11 +500,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_E);
mousekey_send();
}
-#endif
return false;
break;
case MO_SW:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S);
mousekey_on(MO_W);
@@ -523,11 +512,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_W);
mousekey_send();
}
-#endif
return false;
break;
case MO_S_NE:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S_N);
mousekey_on(MO_S_E);
@@ -537,11 +524,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_S_E);
mousekey_send();
}
-#endif
return false;
break;
case MO_S_NW:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S_N);
mousekey_on(MO_S_W);
@@ -551,11 +536,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_S_W);
mousekey_send();
}
-#endif
return false;
break;
case MO_S_SE:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S_S);
mousekey_on(MO_S_E);
@@ -565,11 +548,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_S_E);
mousekey_send();
}
-#endif
return false;
break;
case MO_S_SW:
-#ifdef MOUSEKEY_ENABLE
if( record->event.pressed ) {
mousekey_on(MO_S_S);
mousekey_on(MO_S_W);
@@ -579,9 +560,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mousekey_off(MO_S_W);
mousekey_send();
}
-#endif
return false;
break;
+#endif
+
//------DOUBLE PRESS, with added left navigation
case DBL_SPC:
if( record->event.pressed ) {
diff --git a/users/bbaserdem/bbaserdem.h b/users/bbaserdem/bbaserdem.h
index 1b1b53710d..86b781d788 100644
--- a/users/bbaserdem/bbaserdem.h
+++ b/users/bbaserdem/bbaserdem.h
@@ -23,7 +23,7 @@
#define CUT LCTL(KC_X)
#define PASTE LCTL(KC_V)
-// Rename mouse keys
+// Rename mouse keys with 7 letters
#ifdef MOUSEKEY_ENABLE
#define MO_S_N KC_MS_WH_UP
#define MO_S_S KC_MS_WH_DOWN
@@ -60,6 +60,25 @@
#define MO_AC_2 KC_NO
#endif
+// Rename music keys with <8 letters
+#ifdef AUDIO_ENABLE
+#define MU_REC KC_LCTL
+#define MU_STOP KC_LALT
+#define MU_PLAY KC_LGUI
+#define MU_PLAY KC_LGUI
+#define MU_FAST KC_UP
+#define MU_SLOW KC_DOWN
+#define MU_MASK KC_A
+#else
+#define MU_REC KC_NO
+#define MU_STOP KC_NO
+#define MU_PLAY KC_NO
+#define MU_PLAY KC_NO
+#define MU_FAST KC_NO
+#define MU_SLOW KC_NO
+#define MU_MASK KC_NO
+#endif
+
// Define non-capitalized UTF shortcuts here
#ifdef UNICODE_ENABLE
#define PHY_HBR UC(0x0127)
@@ -79,11 +98,6 @@
#define CUR_YEN KC_NO
#endif
-// Make only KC_NO be grabbed by music mode
-#ifdef AUDIO_ENABLE
-#define MUSIC_MASK keycode == XXX
-#endif
-
// Custom keycodes
enum userspace_custom_keycodes {
// Turkish letters, with shifting
@@ -128,8 +142,6 @@ enum userspace_custom_keycodes {
// Do tap dancable semicolon key if available
#ifdef TAP_DANCE_ENABLE
-#define TAPPING_TERM 300
-#define TAPPING_TOGGLE 1
enum {
SCL = 0
};
@@ -139,7 +151,8 @@ enum {
#endif
// Shared keymaps
-#define KM(...) KEYMAP(__VA_ARGS__) // Required to expand the CSVs
+#define LAYOUT_planck_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__)
+#define LAYOUT_letssplit_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
/* Dvorak
* ,------------------------------------------------------------------------.
@@ -151,15 +164,11 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* | TUR | OS | Ctrl| Alt | Shf | Spc || Ent | Lft | Dwn | Up | Rght| MSE |
* `------------------------------------------------------------------------' */
-#define DVORAK_1 \
- KC_ESC, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC
-#define DVORAK_2 \
- KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH
-#define DVORAK_3 \
- K_NUMBR,MY_SCL, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_SE)
-#define DVORAK_4 \
- MO(_AL),KC_LGUI,KC_LCTL,KC_LALT,KC_LSFT,KC_SPC, KC_ENT, KC_LEFT,KC_DOWN,KC_RGHT,KC_UP, K_MOUSE
-#define DVORAK KM(DVORAK_1,DVORAK_2,DVORAK_3,DVORAK_4)
+#define DVORAK \
+ KC_ESC, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
+ K_NUMBR,MY_SCL, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_SE), \
+ MO(_AL),KC_LGUI,KC_LCTL,KC_LALT,KC_LSFT,KC_SPC, KC_ENT, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,K_MOUSE
/* Alternative character overlay
* ,------------------------------------------------------------------------.
@@ -171,15 +180,11 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* | | | | | | || | Home|PgDwn| PgUp| End | |
* `------------------------------------------------------------------------' */
-#define ALTCHAR_1 \
- _______,DBL_QUO,UNDO, REDO, CUR_BPN,CUR_YEN,_______,TUR_G, TUR_C, _______,CUR_LIR,KC_DEL
-#define ALTCHAR_2 \
- _______,TUR_A, TUR_O, CUR_EUR,TUR_U, TUR_I, PHY_DEG,PHY_HBR,_______,_______,TUR_S, KC_INS
-#define ALTCHAR_3 \
- _______,DBL_DQT,CUT, COPY, PASTE, _______,CUR_BIT,DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,_______
-#define ALTCHAR_4 \
- _______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END,_______
-#define ALTCHAR KM(ALTCHAR_1,ALTCHAR_2,ALTCHAR_3,ALTCHAR_4)
+#define ALTCHAR \
+ _______,DBL_QUO,UNDO, REDO, CUR_BPN,CUR_YEN,_______,TUR_G, TUR_C, _______,CUR_LIR,KC_DEL , \
+ _______,TUR_A, TUR_O, CUR_EUR,TUR_U, TUR_I, PHY_DEG,PHY_HBR,_______,_______,TUR_S, KC_INS , \
+ _______,DBL_DQT,CUT, COPY, PASTE, DBL_GRV,CUR_BIT,DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,_______, \
+ _______,_______,_______,_______,_______,DBL_SPC,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END, _______
/* Game layer
* ,------------------------------------------------------------------------.
@@ -191,15 +196,11 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* | / | ` | | | | Spc || Spc | Ent | 0 | < | v | > |
* `------------------------------------------------------------------------' */
-#define GAME_1 \
- K_GAMES,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_P7, KC_P8, KC_P9, KC_NLCK,KC_BSPC
-#define GAME_2 \
- KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_P4, KC_P5, KC_P6, KC_BSLS,KC_ENT
-#define GAME_3 \
- _______,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_P1, KC_P2, KC_P3, KC_UP, _______
-#define GAME_4 \
+#define GAME \
+ K_GAMES,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_P7, KC_P8, KC_P9, KC_NLCK,KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_P4, KC_P5, KC_P6, KC_BSLS,KC_ENT , \
+ _______,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_P1, KC_P2, KC_P3, KC_UP, _______, \
KC_SLSH,KC_GRV, _______,_______,_______,KC_SPC, KC_SPC, KC_ENT, KC_P0, KC_LEFT,KC_DOWN,KC_RGHT
-#define GAME KM(GAME_1,GAME_2,GAME_3,GAME_4)
/* Symbols layer
* ,------------------------------------------------------------------------.
@@ -209,17 +210,13 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* | | ! | @ | # | $ | % || ^ | & | * | ( | ) | LCK |
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
- * | | | | | | | | || | | | | | |
+ * | | | | | | | || | | | | | |
* `------------------------------------------------------------------------' */
-#define NUMBERS_1 \
- K_NUMBR,KC_GRV, KC_TILD,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS,_______
-#define NUMBERS_2 \
- _______,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS
-#define NUMBERS_3 \
- _______,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,K_LOCK
-#define NUMBERS_4 \
+#define NUMBERS \
+ K_NUMBR,KC_GRV, KC_TILD,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS,_______, \
+ _______,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
+ _______,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,K_LOCK , \
KC_PIPE,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
-#define NUMBERS KM(NUMBERS_1,NUMBERS_2,NUMBERS_3,NUMBERS_4)
/* Settings layer
* ,------------------------------------------------------------------------.
@@ -231,15 +228,11 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* |Musir| | | | |Vol -||Vol +| Prev| Stop|TogMu| Next| |
* `------------------------------------------------------------------------' */
-#define SETTINGS_1 \
- BL_STEP,KC_F1, KC_F2, KC_F3, KC_F4, UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,RESET
-#define SETTINGS_2 \
- _______,KC_F5, KC_F6, KC_F7, KC_F8, _______,_______,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______
-#define SETTINGS_3 \
- K_GAMES,KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE,KC_PSCR,_______,RGB_MOD,RGB_VAD,RGB_VAI,_______
-#define SETTINGS_4 \
+#define SETTINGS \
+ BL_STEP,KC_F1, KC_F2, KC_F3, KC_F4, UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,RESET , \
+ _______,KC_F5, KC_F6, KC_F7, KC_F8, _______,_______,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______, \
+ K_GAMES,KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE,KC_PSCR,_______,RGB_MOD,RGB_VAD,RGB_VAI,_______, \
MU_TOG, _______,_______,_______,_______,KC_VOLD,KC_VOLU,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,_______
-#define SETTINGS KM(SETTINGS_1,SETTINGS_2,SETTINGS_3,SETTINGS_4)
/* Mouse layer
* ,------------------------------------------------------------------------.
@@ -251,15 +244,11 @@ enum {
* |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
* | | | | | | Left||Right| | |Accl0|Accl1|Accl2|
* `------------------------------------------------------------------------' */
-#define MOUSE_1 \
- K_MOUSE,MO_NW, MO_N, MO_NE, XXX, XXX ,XXX, XXX, MO_S_NW,MO_S_N, MO_S_NE,_______
-#define MOUSE_2 \
- _______,MO_W, MO_CL_M,MO_E, MO_CL_4,XXX ,XXX, MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______
-#define MOUSE_3 \
- _______,MO_SW, MO_S, MO_SE, XXX, XXX ,XXX, XXX, MO_S_SW,MO_S_S, MO_S_SE,K_LOCK
-#define MOUSE_4 \
+#define MOUSE \
+ K_MOUSE,MO_NW, MO_N, MO_NE, XXX, XXX ,XXX, XXX, MO_S_NW,MO_S_N, MO_S_NE,_______, \
+ _______,MO_W, MO_CL_M,MO_E, MO_CL_4,XXX ,XXX, MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______, \
+ _______,MO_SW, MO_S, MO_SE, XXX, XXX ,XXX, XXX, MO_S_SW,MO_S_S, MO_S_SE,K_LOCK , \
_______,_______,_______,_______,_______,MO_CL_L,MO_CL_R,_______,MO_AC_0,MO_AC_1,MO_AC_2,_______
-#define MOUSE KM(MOUSE_1,MOUSE_2,MOUSE_3,MOUSE_4)
/* Music layer
* ,------------------------------------------------------------------------.
@@ -272,8 +261,10 @@ enum {
* | togg| rec | stop| play| slow| fast||modes|.....|.....|.....|.....|.....|
* `------------------------------------------------------------------------'
*/
-#define MASK XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX
-#define MUSIC_4 MU_TOG, KC_LCTL, KC_LALT, KC_LGUI, KC_DOWN, KC_UP, MU_MOD, XXX, XXX, XXX, XXX, XXX
-#define MUSIC KM(MASK,MASK,MASK,MUSIC_4)
+#define MUSIC \
+ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \
+ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \
+ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \
+ MU_TOG, MU_REC, MU_STOP,MU_PLAY,MU_SLOW,MU_FAST,MU_MOD, MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK
#endif
diff --git a/users/bbaserdem/config.h b/users/bbaserdem/config.h
new file mode 100644
index 0000000000..3dde5772cc
--- /dev/null
+++ b/users/bbaserdem/config.h
@@ -0,0 +1,9 @@
+#ifndef USERSPACE_CONFIG_H
+#define USERSPACE_CONFIG_H
+
+#ifdef TAP_DANCE_ENABLE
+ #define TAPPING_TERM 300
+ #define TAPPING_TOGGLE 1
+#endif
+
+#endif // !USERSPACE_CONFIG_H
diff --git a/users/bbaserdem/rules.mk b/users/bbaserdem/rules.mk
index 513ce4fe05..24c98fdc9f 100644
--- a/users/bbaserdem/rules.mk
+++ b/users/bbaserdem/rules.mk
@@ -1,13 +1,15 @@
SRC += bbaserdem.c
-EXTRAFLAGS += -flto
+EXTRAFLAGS += -flto # Used to make code smaller
# ENABLE
-UNICODE_ENABLE = yes # Used for unicode character emulation
-EXTRAKEY_ENABLE = yes # OS signals like volume control
+UNICODE_ENABLE = yes # Used for unicode character emulation
+EXTRAKEY_ENABLE = yes # OS signals like volume control
# DISABLE
-BLUETOOTH_ENABLE = no # No bluetooth
-COMMAND_ENABLE = no # Some bootmagic thing
+ifndef BLUETOOTH_ENABLE
+ BLUETOOTH_ENABLE = no # No bluetooth
+endif
+COMMAND_ENABLE = no # Some bootmagic thing i dont use
BOOTMAGIC_ENABLE = no # Access to EEPROM settings, not needed
CONSOLE_ENABLE = no # Allows console output with a command
SLEEP_LED_ENABLE = no # Breathes LED's when computer is asleep. Untested.
@@ -18,5 +20,5 @@ KEY_LOCK_ENABLE = no # Allows locking any key. Not used
API_SYSEX_ENABLE = no # Allows OS to send signals.
KEY_LOCK_ENABLE = no # Allows locking any key. Not used
-# Disabling this makes it compile, prob bad upstream code
+# Disabling this makes it compile, i dont know why
# VARIABLE_TRACE = no # Allows debugging variables