diff options
Diffstat (limited to 'users/yet-another-developer/yet-another-developer.c')
-rw-r--r-- | users/yet-another-developer/yet-another-developer.c | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/users/yet-another-developer/yet-another-developer.c b/users/yet-another-developer/yet-another-developer.c new file mode 100644 index 0000000000..b729c06219 --- /dev/null +++ b/users/yet-another-developer/yet-another-developer.c @@ -0,0 +1,160 @@ +#include "quantum.h" +#include "yet-another-developer.h" + +userspace_config_t userspace_config; + +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + #define YAD_UNICODE_MODE UC_WIN +#else +// set to 2 for UC_WIN, set to 4 for UC_WINC + #define YAD_UNICODE_MODE 2 +#endif + + +bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) { + static uint16_t this_timer; + if (pressed) { + this_timer = timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM) { + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } + } + return false; +} + +bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) { + if (pressed) { + this_timer = timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM) { + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } + } + return false; +} + +// Add reconfigurable functions here, for keymap customization +// This allows for a global, userspace functions, and continued +// customization of the keymap. Use _keymap instead of _user +// functions in the keymaps +__attribute__ ((weak)) +void matrix_init_keymap(void) {} + +// Call user matrix init, set default RGB colors and then +// call the keymap's init function +void matrix_init_user(void) { + userspace_config.raw = eeconfig_read_user(); + + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(YAD_UNICODE_MODE); + get_unicode_input_mode(); + #endif //UNICODE_ENABLE + + matrix_init_keymap(); +} + +__attribute__((weak)) +void keyboard_post_init_keymap(void) {} + +void keyboard_post_init_user(void) { +#ifdef RGBLIGHT_ENABLE + keyboard_post_init_rgb(); +#endif + keyboard_post_init_keymap(); +} + +__attribute__((weak)) +void suspend_power_down_keymap(void) {} + +void suspend_power_down_user(void) { + suspend_power_down_keymap(); +} + +__attribute__((weak)) +void suspend_wakeup_init_keymap(void) {} + +void suspend_wakeup_init_user(void) { + suspend_wakeup_init_keymap(); +} + +__attribute__((weak)) +void matrix_scan_keymap(void) {} + +__attribute__ ((weak)) +void matrix_scan_user(void){ + +#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. +// run_diablo_macro_check(); +#endif // TAP_DANCE_ENABLE + +#ifdef RGBLIGHT_ENABLE + matrix_scan_rgb(); +#endif // RGBLIGHT_ENABLE + + matrix_scan_keymap(); +} + +__attribute__((weak)) +layer_state_t layer_state_set_keymap(layer_state_t state) { + return state; +} + +// on layer change, no matter where the change was initiated +// Then runs keymap's layer change check +layer_state_t layer_state_set_user(layer_state_t state) { + state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); +#ifdef RGBLIGHT_ENABLE + state = layer_state_set_rgb(state); +#endif // RGBLIGHT_ENABLE + return layer_state_set_keymap(state); +} + +__attribute__((weak)) +layer_state_t default_layer_state_set_keymap(layer_state_t state) { + return state; +} + +// Runs state check and changes underglow color and animation +layer_state_t default_layer_state_set_user(layer_state_t state) { + state = default_layer_state_set_keymap(state); +#if 0 +#ifdef RGBLIGHT_ENABLE + state = default_layer_state_set_rgb(state); +#endif // RGBLIGHT_ENABLE +#endif + return state; +} + +__attribute__ ((weak)) +void led_set_keymap(uint8_t usb_led) {} + +// Any custom LED code goes here. +// So far, I only have keyboard specific code, +// So nothing goes here. +void led_set_user(uint8_t usb_led) { + led_set_keymap(usb_led); +} + +__attribute__ ((weak)) +void eeconfig_init_keymap(void) {} + +void eeconfig_init_user(void) { + userspace_config.raw = 0; + userspace_config.rgb_layer_change = true; + eeconfig_update_user(userspace_config.raw); + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(YAD_UNICODE_MODE); + get_unicode_input_mode(); + #else + eeprom_update_byte(EECONFIG_UNICODEMODE, YAD_UNICODE_MODE); + #endif +} |