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-rw-r--r--users/yet-another-developer/yet-another-developer.c160
1 files changed, 0 insertions, 160 deletions
diff --git a/users/yet-another-developer/yet-another-developer.c b/users/yet-another-developer/yet-another-developer.c
deleted file mode 100644
index 0e62d0cc88..0000000000
--- a/users/yet-another-developer/yet-another-developer.c
+++ /dev/null
@@ -1,160 +0,0 @@
-#include "quantum.h"
-#include "yet-another-developer.h"
-
-userspace_config_t userspace_config;
-
-#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- #define YAD_UNICODE_MODE UNICODE_MODE_WINDOWS
-#else
-// set to 2 for UNICODE_MODE_WINDOWS, set to 4 for UNICODE_MODE_WINCOMPOSE
- #define YAD_UNICODE_MODE 2
-#endif
-
-
-bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
- static uint16_t this_timer;
- if (pressed) {
- this_timer = timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM) {
- tap_code(code);
- } else {
- register_code(mod_code);
- tap_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
-}
-
-bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
- if (pressed) {
- this_timer = timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM) {
- tap_code(code);
- } else {
- register_code(mod_code);
- tap_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
-}
-
-// Add reconfigurable functions here, for keymap customization
-// This allows for a global, userspace functions, and continued
-// customization of the keymap. Use _keymap instead of _user
-// functions in the keymaps
-__attribute__ ((weak))
-void matrix_init_keymap(void) {}
-
-// Call user matrix init, set default RGB colors and then
-// call the keymap's init function
-void matrix_init_user(void) {
- userspace_config.raw = eeconfig_read_user();
-
- #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- set_unicode_input_mode(YAD_UNICODE_MODE);
- get_unicode_input_mode();
- #endif //UNICODE_ENABLE
-
- matrix_init_keymap();
-}
-
-__attribute__((weak))
-void keyboard_post_init_keymap(void) {}
-
-void keyboard_post_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- keyboard_post_init_rgb();
-#endif
- keyboard_post_init_keymap();
-}
-
-__attribute__((weak))
-void suspend_power_down_keymap(void) {}
-
-void suspend_power_down_user(void) {
- suspend_power_down_keymap();
-}
-
-__attribute__((weak))
-void suspend_wakeup_init_keymap(void) {}
-
-void suspend_wakeup_init_user(void) {
- suspend_wakeup_init_keymap();
-}
-
-__attribute__((weak))
-void matrix_scan_keymap(void) {}
-
-__attribute__ ((weak))
-void matrix_scan_user(void){
-
-#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
-// run_diablo_macro_check();
-#endif // TAP_DANCE_ENABLE
-
-#ifdef RGBLIGHT_ENABLE
- matrix_scan_rgb();
-#endif // RGBLIGHT_ENABLE
-
- matrix_scan_keymap();
-}
-
-__attribute__((weak))
-layer_state_t layer_state_set_keymap(layer_state_t state) {
- return state;
-}
-
-// on layer change, no matter where the change was initiated
-// Then runs keymap's layer change check
-layer_state_t layer_state_set_user(layer_state_t state) {
- state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
-#ifdef RGBLIGHT_ENABLE
- state = layer_state_set_rgb(state);
-#endif // RGBLIGHT_ENABLE
- return layer_state_set_keymap(state);
-}
-
-__attribute__((weak))
-layer_state_t default_layer_state_set_keymap(layer_state_t state) {
- return state;
-}
-
-// Runs state check and changes underglow color and animation
-layer_state_t default_layer_state_set_user(layer_state_t state) {
- state = default_layer_state_set_keymap(state);
-#if 0
-#ifdef RGBLIGHT_ENABLE
- state = default_layer_state_set_rgb(state);
-#endif // RGBLIGHT_ENABLE
-#endif
- return state;
-}
-
-__attribute__ ((weak))
-void led_set_keymap(uint8_t usb_led) {}
-
-// Any custom LED code goes here.
-// So far, I only have keyboard specific code,
-// So nothing goes here.
-void led_set_user(uint8_t usb_led) {
- led_set_keymap(usb_led);
-}
-
-__attribute__ ((weak))
-void eeconfig_init_keymap(void) {}
-
-void eeconfig_init_user(void) {
- userspace_config.raw = 0;
- userspace_config.rgb_layer_change = true;
- eeconfig_update_user(userspace_config.raw);
- #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- set_unicode_input_mode(YAD_UNICODE_MODE);
- get_unicode_input_mode();
- #else
- eeprom_update_byte(EECONFIG_UNICODEMODE, YAD_UNICODE_MODE);
- #endif
-}