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-rw-r--r--users/talljoe/tapdance/td_setup.c70
1 files changed, 0 insertions, 70 deletions
diff --git a/users/talljoe/tapdance/td_setup.c b/users/talljoe/tapdance/td_setup.c
deleted file mode 100644
index 0742763266..0000000000
--- a/users/talljoe/tapdance/td_setup.c
+++ /dev/null
@@ -1,70 +0,0 @@
-/* Copyright 2020 Joseph Wasson
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "tapdance.h"
-
-int cur_dance (tap_dance_state_t *state) {
- if (state->count == 1) {
- //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
- if (state->interrupted) {
- // if (!state->pressed) return SINGLE_TAP;
- //need "permissive hold" here.
- // else return SINGLE_HOLD;
- //If the interrupting key is released before the tap-dance key, then it is a single HOLD
- //However, if the tap-dance key is released first, then it is a single TAP
- //But how to get access to the state of the interrupting key????
- return SINGLE_TAP;
- }
- else {
- if (!state->pressed) return SINGLE_TAP;
- else return SINGLE_HOLD;
- }
- }
- //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
- //with single tap.
- else if (state->count == 2) {
- if (state->interrupted) return DOUBLE_SINGLE_TAP;
- else if (state->pressed) return DOUBLE_HOLD;
- else return DOUBLE_TAP;
- }
- else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
- else if (state->count == 3) return TRIPLE_HOLD;
- else return SPECIAL;
-}
-
-int hold_cur_dance (tap_dance_state_t *state) {
- if (state->count == 1) {
- if (state->interrupted) {
- if (!state->pressed) return SINGLE_TAP;
- else return SINGLE_HOLD;
- }
- else {
- if (!state->pressed) return SINGLE_TAP;
- else return SINGLE_HOLD;
- }
- }
- //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
- //with single tap.
- else if (state->count == 2) {
- if (state->pressed) return DOUBLE_HOLD;
- else return DOUBLE_TAP;
- }
- else if (state->count == 3) {
- if (!state->pressed) return TRIPLE_TAP;
- else return TRIPLE_HOLD;
- }
- else return SPECIAL;
-}