diff options
Diffstat (limited to 'users/spidey3/spidey3.c')
-rw-r--r-- | users/spidey3/spidey3.c | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/users/spidey3/spidey3.c b/users/spidey3/spidey3.c new file mode 100644 index 0000000000..d0b7947043 --- /dev/null +++ b/users/spidey3/spidey3.c @@ -0,0 +1,80 @@ +#include QMK_KEYBOARD_H + +#include "spidey3.h" + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + +// If console is enabled, it will print the matrix position and status of each key pressed +// dprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed); + + if (record->event.pressed) { + switch (keycode) { +#ifndef NO_DEBUG + // Re-implement this here, but fix the persistence! + case DEBUG: + debug_enable ^= 1; + if (debug_enable) { + print("DEBUG: enabled.\n"); + } else { + print("DEBUG: disabled.\n"); + } + eeconfig_update_debug(debug_config.raw); +#endif + return false; + case SPI_LNX: + dprint("SPIDEY3: SPI_LNX\n"); + set_single_persistent_default_layer(_BASE); + layer_off(_OSX); +#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) + set_unicode_input_mode(UC_LNX); +#endif + return false; + case SPI_OSX: + dprint("SPIDEY3: SPI_OSX\n"); + set_single_persistent_default_layer(_OSX); +#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) + set_unicode_input_mode(UC_OSX); +#endif + return false; + case SPI_WIN: + dprint("SPIDEY3: SPI_WIN\n"); + set_single_persistent_default_layer(_BASE); + layer_off(_OSX); +#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) + set_unicode_input_mode(UC_WINC); +#endif + return false; + } + } + +#ifdef RGBLIGHT_ENABLE + bool res = process_record_user_rgb(keycode, record); + if (!res) return false; +#endif + + return true; +} + +layer_state_t default_layer_state_set_user(layer_state_t state) { +#ifdef RGBLIGHT_ENABLE + return default_layer_state_set_user_rgb(state); +#else + return state; +#endif +} + +layer_state_t layer_state_set_user(layer_state_t state) { +#ifdef RGBLIGHT_ENABLE + return layer_state_set_user_rgb(state); +#else + return state; +#endif +} + +bool led_update_user(led_t led_state) { +#ifdef RGBLIGHT_ENABLE + return led_update_user_rgb(led_state); +#else + return true; +#endif +} |