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Diffstat (limited to 'users/kuchosauronad0/wrappers.h')
-rw-r--r-- | users/kuchosauronad0/wrappers.h | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/users/kuchosauronad0/wrappers.h b/users/kuchosauronad0/wrappers.h new file mode 100644 index 0000000000..6dc19d935e --- /dev/null +++ b/users/kuchosauronad0/wrappers.h @@ -0,0 +1,212 @@ +#pragma once +#include "kuchosauronad0.h" +/* +Since our quirky block definitions are basically a list of comma separated +arguments, we need a wrapper in order for these definitions to be +expanded before being used as arguments to the LAYOUT_xxx macro. +*/ +#if (!defined(LAYOUT) && defined(KEYMAP)) +# define LAYOUT KEYMAP +#endif + +#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) +#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) +#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) +#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__) + +#define LAYOUT_collide39_base_wrapper(...) LAYOUT_collide39_base(__VA_ARGS__) + +/* +Blocks for each of the four major keyboard layouts +Organized so we can quickly adapt and modify all of them +at once, rather than for each keyboard, one at a time. +And this allows for much cleaner blocks in the keymaps. +For instance Tap/Hold for Control on all of the layouts +NOTE: These are all the same length. If you do a search/replace + then you need to add/remove underscores to keep the + lengths consistent. +*/ + +#define ___________________BLANK___________________ _______, _______, _______, _______, _______ + +#ifdef TAP_DANCE_ENABLE +# define _________________QWERTY_L1_________________ KC_Q, KC_DW, KC_EOL, KC_R, KC_TMX +# define _________________QWERTY_L2_________________ KC_BOL, KC_S, KC_D, KC_NW, KC_G +# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_PW +#else +# define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +# define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B +#endif + +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH + +#define _________________PLOVER_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________PLOVER_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________PLOVER_L3_________________ KC_NO, KC_NO, KC_C, KC_V, KC_NO + +#define _________________PLOVER_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________PLOVER_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________PLOVER_R3_________________ KC_NO, KC_NO, KC_N, KC_M, KC_NO + +#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G +#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D +#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN +#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O +#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH + +#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B +#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G +#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V + +#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN +#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O +#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH + +#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y +#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I +#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X + +#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L +#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S +#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z + +#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y +#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U +#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X + +#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L +#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S +#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z + +#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B +#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G +#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V + +#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN +#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I +#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH + +#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K +#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G +#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN +#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U +#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH + +#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B +#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F +#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM + +#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L +#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R +#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X + +#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q +#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U +#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W + +#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P +#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N +#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN + +#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W +#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X + +#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J +#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN +#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH + +#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W +#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J + +#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN +#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H +#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH + +#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W +#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J + +#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN +#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H +#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH + +#ifdef UNICODE_ENABLE +# define _______________UNICODE_L1__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA +# define _______________UNICODE_L2__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA +# define _______________UNICODE_L3__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA + +# define _______________UNICODE_R1__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +# define _______________UNICODE_R2__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +# define _______________UNICODE_R3__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +#endif + +#ifdef UNICODEMAP_ENABLE +# define _______________UNICODE_L1__________________ X(SMRK), X(THINK), X(CLOWN), X(HUNDR), X(BANG) +# define _______________UNICODE_L2__________________ X(GRIN), X(MONKEY), X(OKOK), X(EGGPL), X(LIT) +# define _______________UNICODE_L3__________________ X(WEARY), X(UNAMU), X(EFFU), X(MONOCL), X(IRONY) + +# define _______________UNICODE_R1__________________ X(DRUG0), X(THUP), X(INUP), X(DIZZY), X(COOL) +# define _______________UNICODE_R2__________________ X(FIST0), X(FIST2), X(FIST3), X(FIST1), X(OKOK) +# define _______________UNICODE_R3__________________ X(MNDBLWN), X(THDN), X(SPOCK), X(HOLE), X(DASH) +#endif + +#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 +#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +#define _________________MEDIA_RIGHT_______________ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +#define _________________MEDIA_LEFT________________ KC_VOLD, KC_VOLD, KC_MUTE, KC_VOLU, KC_VOLU + +#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________LOWER_L2__________________ ___________________BLANK___________________ +#define _________________LOWER_L3__________________ _______, _______, _______, OS_UNI, TM_X + +#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN +#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR +#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + +#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ +#define _________________RAISE_L2__________________ ___________________BLANK___________________ +#define _________________RAISE_L3__________________ ___________________BLANK___________________ + +#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ +#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC +#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END + +#define _________________ADJUST_L1_________________ QWERTY, COLEMAK, DVORAK, WORKMAN, PLOVER +#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________ +#define _________________ADJUST_L3_________________ _________________MEDIA_LEFT________________ + +#define _________________ADJUST_R1_________________ SEC1, SEC2, SEC3, SEC4, SEC5 +#define _________________ADJUST_R2_________________ _________________FUNC_RIGHT________________ +#define _________________ADJUST_R3_________________ _________________MEDIA_RIGHT_______________ + +#define _________________RGB_UP____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________RGB_CENTER________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________RGB_DOWN__________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T + +#define _________________RGB_R1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________RGB_R2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________RGB_R3____________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T + +#define __________________GAMEPAD_L1_______________ _______, KC_Q, KC_W, KC_E, _______ +#define __________________GAMEPAD_L2_______________ _______, KC_A, KC_S, KC_D, _______ +#define __________________GAMEPAD_L3_______________ KC_1, KC_2, KC_3, KC_4, KC_5 + +#define __________________GAMEPAD_R1_______________ _______, KC_U, KC_UP, KC_O, _______ +#define __________________GAMEPAD_R2_______________ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______ +#define __________________GAMEPAD_R3_______________ KC_6, KC_7, KC_8, KC_9, KC_0 +/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */ + |