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-rw-r--r--users/ericgebhart/lang/lang.h106
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diff --git a/users/ericgebhart/lang/lang.h b/users/ericgebhart/lang/lang.h
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--- a/users/ericgebhart/lang/lang.h
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-#pragma once
-/*
- Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-// Language macros to change the names of things to
-// match the value of LANG_IS, and EDGE_COLS.
-// it would be nice to have consistency, but there isn't.
-// Keys need a prefix, layer chunks need a different suffix,
-// defines that are are opposite, of keys.
-//
-// In order to change layer and other names to match lang.
-// foo --> foo_bp or foo.
-
-// A new language just needs entries to match so
-// that it will create the proper names when LANG_IS
-// set to the appropriate values.
-// sonly the pfx and sfx functions need additions for
-// another language.
-// The rest is making sure there are keymap chunks
-// defined as needed.
-#define COMMA ,
-
-#define CONCATENATE(a, ...) a ## __VA_ARGS__
-#define CAT(a, ...) CONCATENATE(a, __VA_ARGS__)
-
-// We need another one with a different name.
-// The macros are painted blue otherwise.
-// Cat gets used at a low level, around keys, or layers basically.
-// Cat 2 is used for thumb cluster choices, any of which can contain
-// a number of CATS down at the bottom. -- nested macros of the same
-// name get painted blue. So here we are. :-). look in edge_keys.h
-// for THUMBS
-#define CONCATENATE2(a, ...) a ## __VA_ARGS__
-#define CAT2(a, ...) CONCATENATE2(a, __VA_ARGS__)
-
-#define CONCATENATE3(a, ...) a ## __VA_ARGS__
-#define CAT3(a, ...) CONCATENATE3(a, __VA_ARGS__)
-
-
-#define EMPTY()
-#define DEFER(id) id EMPTY()
-#define OBSTRUCT(...) __VA_ARGS__ DEFER(EMPTY)()
-#define EXPAND(...) __VA_ARGS__
-
-// Give the right keycode prefix by LANG_IS
-#define LANG_PFX CAT(LANG_IS, KC)
-#define COMBOKC CB
-#define COMBO2KC CB2
-#define BEPOKC BP
-#define ENKC KC
-#define US_INTKC US
-
-// Give the right symbol suffix by LANG_IS
-#define LANG_SFX CAT(CAT(LANG_IS, _), SFX)
-#define LOCALE_LAYERS_SFX _LL // for counting the base layers.
-#define COMBO_SFX _CB
-#define COMBO2_SFX _CB2
-#define BEPO_SFX _BP
-#define EN_SFX _EN
-#define US_INT_SFX _EN
-
-// Give the right map chunk suffix by LANG_IS
-#define LANG_MAPSFX CAT(CAT(LANG_IS, _), MAPSFX)
-#define COMBO_MAPSFX _CB___
-#define COMBO2_MAPSFX _CB2___
-#define BEPO_MAPSFX _BP___
-#define EN_MAPSFX _EN___
-#define US_INT_MAPSFX _EN___
-
-// These use the mapping above to get their job done.
-
-// In order to create keycode names to match lang.
-// A --> BP_A or KC_A,US_A
-#define LANG_KC(NAME) CAT(LANG_PFX, NAME)
-
-// _SYMB -> _SYMB_EN
-// _SYMB -> _SYMB_BP
-#define LANG_N(NAME) CAT(NAME, LANG_SFX)
-
-// In order to map chunk names to match lang.
-// MAP_CHUNK(___15_BOTTOM) --> ___15_BOTTOM_EN___ or ___15_BOTTOM_BP___
-#define MAP_CHUNK(NAME) CAT3(NAME, LANG_MAPSFX)
-
-
-// for the oled layer map switch
-#ifdef SECOND_LOCALE
-#define LCASE(NAME) \
- case CAT2(NAME, _EN): \
- case CAT2(NAME, _BP):
-#else
-#define LCASE(NAME) \
- case CAT2(NAME, _EN):
-#endif