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-rw-r--r--users/ericgebhart/keymap/keymap.c142
1 files changed, 0 insertions, 142 deletions
diff --git a/users/ericgebhart/keymap/keymap.c b/users/ericgebhart/keymap/keymap.c
deleted file mode 100644
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--- a/users/ericgebhart/keymap/keymap.c
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-/*
- Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/* This is my keymap. Enable the layers you want in config.h. */
-
-#include QMK_KEYBOARD_H
-#include "ericgebhart.h"
-#include "layouts.h"
-
-#include "keyboards.h"
-
-// set up the wrapper macros.
-#define BASE_LAYER(NAME, ...) [NAME] = BASE(__VA_ARGS__)
-#define BASE_LAYERt6(NAME, ...) [NAME] = BASEt6(__VA_ARGS__)
-#define T_LAYER(LNAME, ...) [LNAME] = TRANS(__VA_ARGS__)
-
-
-// One that takes 5 and one that takes 6 for bepo and other big maps
-// that need 3x12 instead of 3x10.
-#ifdef BASE_NUMBER_ROW
-#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, NUMS, LAYOUT)
-#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, NUMS, LAYOUT)
-#else
-// if there is no number row, don't give it one.
-#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, LAYOUT)
-#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, LAYOUT)
-#endif
-
-// Find alt local key definitions.
-// DV for dvorak/qwerty maps on bepo.
-// BK, BKW for beakl maps on en-qwerty and bepo.
-// BKW is automatic in map_beakl.h
-#define ALT_TARGET_IS NONE // NONE, DV=dvorak, BK=Beakl, BK2, BKW=Beaklwi.
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- // Default lang, Base layers
-#include "map_dvorak.h"
-#include "map_maks.h"
-#include "map_qwerty.h"
-#include "map_beakl.h"
-#include "map_alt.h"
-#include "map_gap.h"
-#include "map_carpalx.h"
-#include "map_hd.h"
-#include "map_bepo.h"
-
- // create a set of layers for a second locale.
-#ifdef SECOND_LOCALE
-#undef LANG_IS
-#define LANG_IS SECOND_LOCALE
-
- // changes alt target for us, because both en-qwerty and fr-bepo
- // need a beakl alt target.
-#include "map_beakl.h"
-
- // Qwerty based layers. Need a DV alt target to get the right shifted keys.
-#undef ALT_TARGET_IS
-#define ALT_TARGET_IS DV // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
-
-#include "map_dvorak.h"
-#include "map_maks.h"
-#include "map_qwerty.h"
-#include "map_alt.h"
-#include "map_gap.h"
-#include "map_carpalx.h"
-#include "map_hd.h"
-
-#undef ALT_TARGET_IS
-#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
-
-#include "map_bepo.h"
-
-#undef LANG_IS
-#define LANG_IS DEFAULT_LANG
-#endif // bepo
-
-
-// SYMBOL LAYER
-#include "map_symbols.h"
-
-#ifdef SECOND_LOCALE
-#undef LANG_IS
-#define LANG_IS SECOND_LOCALE
-
-#include "map_symbols.h"
-
-#undef LANG_IS
-#define LANG_IS DEFAULT_LANG
-#endif
-
-
- // KEYPAD LAYER
-#include "map_keypads.h"
-
-#ifdef SECOND_LOCALE
-#undef LANG_IS
-#define LANG_IS SECOND_LOCALE
-
-#include "map_keypads.h"
-
-#undef LANG_IS
-#define LANG_IS DEFAULT_LANG
-#endif
-
-
-// TOPROWS LAYER
-#include "map_toprows.h"
-
-#include "map_accented.h"
-
-#ifdef SECOND_LOCALE
-#undef LANG_IS
-#define LANG_IS SECOND_LOCALE
-
-#include "map_toprows.h"
-
-#include "map_accented.h"
-
-#undef LANG_IS
-#define LANG_IS EN
-#endif
-
-// functional non language based layers.
-#include "map_funcs.h"
-
-};