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-rw-r--r--users/drashna/drashna.h69
1 files changed, 31 insertions, 38 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h
index 507504f04e..0d6dac380b 100644
--- a/users/drashna/drashna.h
+++ b/users/drashna/drashna.h
@@ -22,20 +22,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "wrappers.h"
#include "process_records.h"
#ifdef TAP_DANCE_ENABLE
-# include "tap_dances.h"
-#endif // TAP_DANCE_ENABLE
+# include "tap_dances.h"
+#endif // TAP_DANCE_ENABLE
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
-# include "rgb_stuff.h"
-#endif
-#if defined(AUDIO_ENABLE) && __GNUC__ > 7
-# if __has_include("drashna_song_list.h")
-# include "drashna_song_list.h"
-# endif
+# include "rgb_stuff.h"
#endif
/* Define layer names */
enum userspace_layers {
- _QWERTY = 0,
+ _QWERTY = 0,
_NUMLOCK = 0,
_COLEMAK,
_DVORAK,
@@ -58,47 +53,45 @@ enum userspace_layers {
define modifiers here, since MOD_* doesn't seem to work for these
*/
-
-bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
-bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
-bool send_game_macro(const char *str, keyrecord_t *record, bool override);
-void matrix_init_keymap(void);
-void shutdown_keymap(void);
-void suspend_power_down_keymap(void);
-void suspend_wakeup_init_keymap(void);
-void matrix_scan_keymap(void);
-layer_state_t layer_state_set_keymap (layer_state_t state);
-layer_state_t default_layer_state_set_keymap (layer_state_t state);
-void led_set_keymap(uint8_t usb_led);
-void eeconfig_init_keymap(void);
+bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
+bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
+bool send_game_macro(const char *str, keyrecord_t *record, bool override);
+void matrix_init_keymap(void);
+void shutdown_keymap(void);
+void suspend_power_down_keymap(void);
+void suspend_wakeup_init_keymap(void);
+void matrix_scan_keymap(void);
+layer_state_t layer_state_set_keymap(layer_state_t state);
+layer_state_t default_layer_state_set_keymap(layer_state_t state);
+void led_set_keymap(uint8_t usb_led);
+void eeconfig_init_keymap(void);
typedef union {
uint32_t raw;
struct {
- bool rgb_layer_change :1;
- bool is_overwatch :1;
- bool nuke_switch :1;
- uint8_t unicode_mod :4;
- bool swapped_numbers :1;
+ bool rgb_layer_change :1;
+ bool is_overwatch :1;
+ bool nuke_switch :1;
+ uint8_t unicode_mod :4;
+ bool swapped_numbers :1;
};
} userspace_config_t;
extern userspace_config_t userspace_config;
-
/*
Custom Keycodes for Diablo 3 layer
But since TD() doesn't work when tap dance is disabled
We use custom codes here, so we can substitute the right stuff
*/
#ifdef TAP_DANCE_ENABLE
-# define KC_D3_1 TD(TD_D3_1)
-# define KC_D3_2 TD(TD_D3_2)
-# define KC_D3_3 TD(TD_D3_3)
-# define KC_D3_4 TD(TD_D3_4)
-#else // TAP_DANCE_ENABLE
-# define KC_D3_1 KC_1
-# define KC_D3_2 KC_2
-# define KC_D3_3 KC_3
-# define KC_D3_4 KC_4
-#endif // TAP_DANCE_ENABLE
+# define KC_D3_1 TD(TD_D3_1)
+# define KC_D3_2 TD(TD_D3_2)
+# define KC_D3_3 TD(TD_D3_3)
+# define KC_D3_4 TD(TD_D3_4)
+#else // TAP_DANCE_ENABLE
+# define KC_D3_1 KC_1
+# define KC_D3_2 KC_2
+# define KC_D3_3 KC_3
+# define KC_D3_4 KC_4
+#endif // TAP_DANCE_ENABLE