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-// The GPLv2 License (GPLv2)
-//
-// Copyright (c) 2022 Cameron Larsen
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation; either version 2 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#pragma once
-
-#include QMK_KEYBOARD_H
-
-// Represents the four states a oneshot key can be in
-typedef enum {
- os_up_unqueued,
- os_up_queued,
- os_down_unused,
- os_down_used,
-} oneshot_state;
-
-// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
-// used while it is held it will be unregistered on keyup as normal, otherwise
-// it will be queued and only released after the next non-mod keyup.
-void update_oneshot(oneshot_state *state, uint16_t mod, uint16_t trigger, uint16_t keycode, keyrecord_t *record);
-
-// To be implemented by the consumer. Defines keys to cancel oneshot mods.
-bool is_oneshot_cancel_key(uint16_t keycode);
-
-// To be implemented by the consumer. Defines keys to ignore when determining
-// whether a oneshot mod has been used. Setting this to modifiers and layer
-// change keys allows stacking multiple oneshot modifiers, and carrying them
-// between layers.
-bool is_oneshot_ignored_key(uint16_t keycode);