diff options
Diffstat (limited to 'users/bocaj/tap_dances.c')
-rw-r--r-- | users/bocaj/tap_dances.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/users/bocaj/tap_dances.c b/users/bocaj/tap_dances.c deleted file mode 100644 index a9628a345d..0000000000 --- a/users/bocaj/tap_dances.c +++ /dev/null @@ -1,64 +0,0 @@ -#include "tap_dances.h" - - -//define diablo macro timer variables -uint16_t diablo_timer[4]; -uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; -uint8_t diablo_key_time[4]; - -// has the correct number of seconds elapsed (as defined by diablo_times) -bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; - -// Cycle through the times for the macro, starting at 0, for disabled. -// Max of six values, so don't exceed -void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { - if (state->count >= 7) { - diablo_key_time[diablo_key] = diablo_times[0]; - reset_tap_dance(state); - } else { - diablo_key_time[diablo_key] = diablo_times[state->count - 1]; - } -} - -// Would rather have one function for all of this, but no idea how to do that... -void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } -void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } -void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } -void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } - -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - // tap once to disable, and more to enable timed micros - [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), - [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), - [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), - [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), -}; - -// Sends the key press to system, but only if on the Diablo layer -void send_diablo_keystroke(uint8_t diablo_key) { - if (biton32(layer_state) == _DIABLO) { - switch (diablo_key) { - case 0: - tap(KC_1); break; - case 1: - tap(KC_2); break; - case 2: - tap(KC_3); break; - case 3: - tap(KC_4); break; - } - } -} - -// Checks each of the 4 timers/keys to see if enough time has elapsed -// Runs the "send string" command if enough time has passed, and resets the timer. -void run_diablo_macro_check(void) { - uint8_t dtime; - for (dtime = 0; dtime < 4; dtime++) { - if (check_dtimer(dtime) && diablo_key_time[dtime]) { - diablo_timer[dtime] = timer_read(); - send_diablo_keystroke(dtime); - } - } -} |