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diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/XBOXUSB.h b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/XBOXUSB.h
deleted file mode 100644
index 1ab37851a7..0000000000
--- a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/XBOXUSB.h
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@@ -1,225 +0,0 @@
-/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
- */
-
-#ifndef _xboxusb_h_
-#define _xboxusb_h_
-
-#include "Usb.h"
-#include "hid.h"
-#include "xboxEnums.h"
-
-/* Data Xbox 360 taken from descriptors */
-#define EP_MAXPKTSIZE 32 // max size for data via USB
-
-/* Names we give to the 3 Xbox360 pipes */
-#define XBOX_CONTROL_PIPE 0
-#define XBOX_INPUT_PIPE 1
-#define XBOX_OUTPUT_PIPE 2
-
-// PID and VID of the different devices
-#define XBOX_VID 0x045E // Microsoft Corporation
-#define MADCATZ_VID 0x1BAD // For unofficial Mad Catz controllers
-#define JOYTECH_VID 0x162E // For unofficial Joytech controllers
-#define GAMESTOP_VID 0x0E6F // Gamestop controller
-
-#define XBOX_WIRED_PID 0x028E // Microsoft 360 Wired controller
-#define XBOX_WIRELESS_PID 0x028F // Wireless controller only support charging
-#define XBOX_WIRELESS_RECEIVER_PID 0x0719 // Microsoft Wireless Gaming Receiver
-#define XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID 0x0291 // Third party Wireless Gaming Receiver
-#define MADCATZ_WIRED_PID 0xF016 // Mad Catz wired controller
-#define JOYTECH_WIRED_PID 0xBEEF // For Joytech wired controller
-#define GAMESTOP_WIRED_PID 0x0401 // Gamestop wired controller
-#define AFTERGLOW_WIRED_PID 0x0213 // Afterglow wired controller - it uses the same VID as a Gamestop controller
-
-#define XBOX_REPORT_BUFFER_SIZE 14 // Size of the input report buffer
-
-#define XBOX_MAX_ENDPOINTS 3
-
-/** This class implements support for a Xbox wired controller via USB. */
-class XBOXUSB : public USBDeviceConfig {
-public:
- /**
- * Constructor for the XBOXUSB class.
- * @param pUsb Pointer to USB class instance.
- */
- XBOXUSB(USB *pUsb);
-
- /** @name USBDeviceConfig implementation */
- /**
- * Initialize the Xbox Controller.
- * @param parent Hub number.
- * @param port Port number on the hub.
- * @param lowspeed Speed of the device.
- * @return 0 on success.
- */
- uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
- /**
- * Release the USB device.
- * @return 0 on success.
- */
- uint8_t Release();
- /**
- * Poll the USB Input endpoins and run the state machines.
- * @return 0 on success.
- */
- uint8_t Poll();
-
- /**
- * Get the device address.
- * @return The device address.
- */
- virtual uint8_t GetAddress() {
- return bAddress;
- };
-
- /**
- * Used to check if the controller has been initialized.
- * @return True if it's ready.
- */
- virtual bool isReady() {
- return bPollEnable;
- };
-
- /**
- * Used by the USB core to check what this driver support.
- * @param vid The device's VID.
- * @param pid The device's PID.
- * @return Returns true if the device's VID and PID matches this driver.
- */
- virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
- return ((vid == XBOX_VID || vid == MADCATZ_VID || vid == JOYTECH_VID || vid == GAMESTOP_VID) && (pid == XBOX_WIRED_PID || pid == MADCATZ_WIRED_PID || pid == GAMESTOP_WIRED_PID || pid == AFTERGLOW_WIRED_PID || pid == JOYTECH_WIRED_PID));
- };
- /**@}*/
-
- /** @name Xbox Controller functions */
- /**
- * getButtonPress(ButtonEnum b) will return true as long as the button is held down.
- *
- * While getButtonClick(ButtonEnum b) will only return it once.
- *
- * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
- * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
- * @param b ::ButtonEnum to read.
- * @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a byte if reading ::L2 or ::R2.
- */
- uint8_t getButtonPress(ButtonEnum b);
- bool getButtonClick(ButtonEnum b);
- /**@}*/
-
- /** @name Xbox Controller functions */
- /**
- * Return the analog value from the joysticks on the controller.
- * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
- * @return Returns a signed 16-bit integer.
- */
- int16_t getAnalogHat(AnalogHatEnum a);
-
- /** Turn rumble off and all the LEDs on the controller. */
- void setAllOff() {
- setRumbleOn(0, 0);
- setLedRaw(0);
- };
-
- /** Turn rumble off the controller. */
- void setRumbleOff() {
- setRumbleOn(0, 0);
- };
- /**
- * Turn rumble on.
- * @param lValue Left motor (big weight) inside the controller.
- * @param rValue Right motor (small weight) inside the controller.
- */
- void setRumbleOn(uint8_t lValue, uint8_t rValue);
- /**
- * Set LED value. Without using the ::LEDEnum or ::LEDModeEnum.
- * @param value See:
- * setLedOff(), setLedOn(LEDEnum l),
- * setLedBlink(LEDEnum l), and setLedMode(LEDModeEnum lm).
- */
- void setLedRaw(uint8_t value);
-
- /** Turn all LEDs off the controller. */
- void setLedOff() {
- setLedRaw(0);
- };
- /**
- * Turn on a LED by using ::LEDEnum.
- * @param l ::OFF, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
- */
- void setLedOn(LEDEnum l);
- /**
- * Turn on a LED by using ::LEDEnum.
- * @param l ::ALL, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
- */
- void setLedBlink(LEDEnum l);
- /**
- * Used to set special LED modes supported by the Xbox controller.
- * @param lm See ::LEDModeEnum.
- */
- void setLedMode(LEDModeEnum lm);
-
- /**
- * Used to call your own function when the controller is successfully initialized.
- * @param funcOnInit Function to call.
- */
- void attachOnInit(void (*funcOnInit)(void)) {
- pFuncOnInit = funcOnInit;
- };
- /**@}*/
-
- /** True if a Xbox 360 controller is connected. */
- bool Xbox360Connected;
-
-protected:
- /** Pointer to USB class instance. */
- USB *pUsb;
- /** Device address. */
- uint8_t bAddress;
- /** Endpoint info structure. */
- EpInfo epInfo[XBOX_MAX_ENDPOINTS];
-
-private:
- /**
- * Called when the controller is successfully initialized.
- * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
- * This is useful for instance if you want to set the LEDs in a specific way.
- */
- void onInit();
- void (*pFuncOnInit)(void); // Pointer to function called in onInit()
-
- bool bPollEnable;
-
- /* Variables to store the buttons */
- uint32_t ButtonState;
- uint32_t OldButtonState;
- uint16_t ButtonClickState;
- int16_t hatValue[4];
- uint16_t controllerStatus;
-
- bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
- bool R2Clicked;
-
- uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
- uint8_t writeBuf[8]; // General purpose buffer for output data
-
- void readReport(); // read incoming data
- void printReport(); // print incoming date - Uncomment for debugging
-
- /* Private commands */
- void XboxCommand(uint8_t* data, uint16_t nbytes);
-};
-#endif