summaryrefslogtreecommitdiff
path: root/quantum
diff options
context:
space:
mode:
Diffstat (limited to 'quantum')
-rw-r--r--quantum/painter/qp.h36
-rw-r--r--quantum/painter/qp_draw_image.c14
-rw-r--r--quantum/painter/qp_internal.c96
-rw-r--r--quantum/painter/qp_internal_driver.h7
-rw-r--r--quantum/painter/rules.mk1
5 files changed, 138 insertions, 16 deletions
diff --git a/quantum/painter/qp.h b/quantum/painter/qp.h
index 00f5d7931a..7222d3b413 100644
--- a/quantum/painter/qp.h
+++ b/quantum/painter/qp.h
@@ -1,4 +1,4 @@
-// Copyright 2021 Nick Brassel (@tzarc)
+// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -11,6 +11,22 @@
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter global configurables (add to your keyboard's config.h)
+#ifndef QUANTUM_PAINTER_DISPLAY_TIMEOUT
+/**
+ * @def This controls the amount of time (in milliseconds) that all displays will remain on after the last user input.
+ * If set to 0, the display will remain on indefinitely.
+ */
+# define QUANTUM_PAINTER_DISPLAY_TIMEOUT 30000
+#endif // QUANTUM_PAINTER_DISPLAY_TIMEOUT
+
+#ifndef QUANTUM_PAINTER_TASK_THROTTLE
+/**
+ * @def This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between
+ * each execution.
+ */
+# define QUANTUM_PAINTER_TASK_THROTTLE 1
+#endif // QUANTUM_PAINTER_TASK_THROTTLE
+
#ifndef QUANTUM_PAINTER_NUM_IMAGES
/**
* @def This controls the maximum number of images that Quantum Painter can load at any one time. Images can be loaded
@@ -53,7 +69,7 @@
* @def This controls the maximum size of the pixel data buffer used for single blocks of transmission. Larger buffers
* means more data is processed at one time, with less frequent transmissions, at the cost of RAM.
*/
-# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 32
+# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 1024
#endif
#ifndef QUANTUM_PAINTER_SUPPORTS_256_PALETTE
@@ -442,34 +458,50 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
#ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
# include "qp_rgb565_surface.h"
+#else // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
+# define RGB565_SURFACE_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
#ifdef QUANTUM_PAINTER_ILI9163_ENABLE
# include "qp_ili9163.h"
+#else // QUANTUM_PAINTER_ILI9163_ENABLE
+# define ILI9163_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9163_ENABLE
#ifdef QUANTUM_PAINTER_ILI9341_ENABLE
# include "qp_ili9341.h"
+#else // QUANTUM_PAINTER_ILI9341_ENABLE
+# define ILI9341_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9341_ENABLE
#ifdef QUANTUM_PAINTER_ILI9488_ENABLE
# include "qp_ili9488.h"
+#else // QUANTUM_PAINTER_ILI9488_ENABLE
+# define ILI9488_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9488_ENABLE
#ifdef QUANTUM_PAINTER_ST7789_ENABLE
# include "qp_st7789.h"
+#else // QUANTUM_PAINTER_ST7789_ENABLE
+# define ST7789_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ST7789_ENABLE
#ifdef QUANTUM_PAINTER_ST7735_ENABLE
# include "qp_st7735.h"
+#else // QUANTUM_PAINTER_ST7735_ENABLE
+# define ST7735_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ST7735_ENABLE
#ifdef QUANTUM_PAINTER_GC9A01_ENABLE
# include "qp_gc9a01.h"
+#else // QUANTUM_PAINTER_GC9A01_ENABLE
+# define GC9A01_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_GC9A01_ENABLE
#ifdef QUANTUM_PAINTER_SSD1351_ENABLE
# include "qp_ssd1351.h"
+#else // QUANTUM_PAINTER_SSD1351_ENABLE
+# define SSD1351_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_SSD1351_ENABLE
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/quantum/painter/qp_draw_image.c b/quantum/painter/qp_draw_image.c
index fa80617242..e722f3cf02 100644
--- a/quantum/painter/qp_draw_image.c
+++ b/quantum/painter/qp_draw_image.c
@@ -1,4 +1,4 @@
-// Copyright 2021 Nick Brassel (@tzarc)
+// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@@ -414,15 +414,3 @@ void qp_internal_animation_tick(void) {
static uint32_t last_anim_exec = 0;
deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec);
}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Quantum Painter Core API: qp_internal_task
-
-void qp_internal_task(void) {
- qp_internal_animation_tick();
-#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
- // Run LVGL ticks
- void qp_lvgl_internal_tick(void);
- qp_lvgl_internal_tick();
-#endif
-}
diff --git a/quantum/painter/qp_internal.c b/quantum/painter/qp_internal.c
new file mode 100644
index 0000000000..ea23aef7c3
--- /dev/null
+++ b/quantum/painter/qp_internal.c
@@ -0,0 +1,96 @@
+// Copyright 2023 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "qp_internal.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Quantum Painter Core API: device registration
+
+enum {
+ // Work out how many devices we're actually going to be instantiating
+ // NOTE: We intentionally do not include surfaces here, despite them conforming to the same API.
+ QP_NUM_DEVICES = (ILI9163_NUM_DEVICES) // ILI9163
+ + (ILI9341_NUM_DEVICES) // ILI9341
+ + (ILI9488_NUM_DEVICES) // ILI9488
+ + (ST7789_NUM_DEVICES) // ST7789
+ + (ST7735_NUM_DEVICES) // ST7735
+ + (GC9A01_NUM_DEVICES) // GC9A01
+ + (SSD1351_NUM_DEVICES) // SSD1351
+};
+
+static painter_device_t qp_devices[QP_NUM_DEVICES] = {NULL};
+
+bool qp_internal_register_device(painter_device_t driver) {
+ for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
+ if (qp_devices[i] == NULL) {
+ qp_devices[i] = driver;
+ return true;
+ }
+ }
+
+ // We should never get here -- someone has screwed up their device counts during config
+ qp_dprintf("qp_internal_register_device: no more space for devices!\n");
+ return false;
+}
+
+#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
+static void qp_internal_display_timeout_task(void) {
+ // Handle power on/off state
+ static bool display_on = true;
+ bool should_change_display_state = false;
+ bool target_display_state = false;
+ if (last_input_activity_elapsed() < (QUANTUM_PAINTER_DISPLAY_TIMEOUT)) {
+ should_change_display_state = display_on == false;
+ target_display_state = true;
+ } else {
+ should_change_display_state = display_on == true;
+ target_display_state = false;
+ }
+
+ if (should_change_display_state) {
+ for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
+ if (qp_devices[i] != NULL) {
+ qp_power(qp_devices[i], target_display_state);
+ }
+ }
+
+ display_on = target_display_state;
+ }
+}
+#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Quantum Painter Core API: qp_internal_task
+
+_Static_assert((QUANTUM_PAINTER_TASK_THROTTLE) > 0 && (QUANTUM_PAINTER_TASK_THROTTLE) < 1000, "QUANTUM_PAINTER_TASK_THROTTLE must be between 1 and 999");
+
+void qp_internal_task(void) {
+ // Perform throttling of the internal processing of Quantum Painter
+ static uint32_t last_tick = 0;
+ uint32_t now = timer_read32();
+ if (TIMER_DIFF_32(now, last_tick) < (QUANTUM_PAINTER_TASK_THROTTLE)) {
+ return;
+ }
+ last_tick = now;
+
+#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
+ qp_internal_display_timeout_task();
+#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
+
+ // Handle animations
+ void qp_internal_animation_tick(void);
+ qp_internal_animation_tick();
+
+#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
+ // Run LVGL ticks
+ void qp_lvgl_internal_tick(void);
+ qp_lvgl_internal_tick();
+#endif
+
+ // Flush (render) dirty regions to corresponding displays
+ for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
+ if (qp_devices[i] != NULL) {
+ qp_flush(qp_devices[i]);
+ }
+ }
+}
diff --git a/quantum/painter/qp_internal_driver.h b/quantum/painter/qp_internal_driver.h
index 82a0178a73..c976ff9db7 100644
--- a/quantum/painter/qp_internal_driver.h
+++ b/quantum/painter/qp_internal_driver.h
@@ -1,4 +1,4 @@
-// Copyright 2021 Nick Brassel (@tzarc)
+// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -82,3 +82,8 @@ struct painter_driver_t {
// Comms config pointer -- needs to point to an appropriate comms config if the comms driver requires it.
void *comms_config;
};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Device internals
+
+bool qp_internal_register_device(painter_device_t driver);
diff --git a/quantum/painter/rules.mk b/quantum/painter/rules.mk
index 199e406dd6..7752936cbd 100644
--- a/quantum/painter/rules.mk
+++ b/quantum/painter/rules.mk
@@ -24,6 +24,7 @@ SRC += \
$(QUANTUM_DIR)/unicode/utf8.c \
$(QUANTUM_DIR)/color.c \
$(QUANTUM_DIR)/painter/qp.c \
+ $(QUANTUM_DIR)/painter/qp_internal.c \
$(QUANTUM_DIR)/painter/qp_stream.c \
$(QUANTUM_DIR)/painter/qgf.c \
$(QUANTUM_DIR)/painter/qff.c \