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-rw-r--r--quantum/template/ps2avrgb/config.h142
-rw-r--r--quantum/template/ps2avrgb/readme.md28
-rw-r--r--quantum/template/ps2avrgb/rules.mk19
3 files changed, 0 insertions, 189 deletions
diff --git a/quantum/template/ps2avrgb/config.h b/quantum/template/ps2avrgb/config.h
deleted file mode 100644
index 6150bcce6d..0000000000
--- a/quantum/template/ps2avrgb/config.h
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
-Copyright %YEAR% %YOUR_NAME%
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x0000
-#define DEVICE_VER 0x0001
-#define MANUFACTURER %YOUR_NAME%
-#define PRODUCT %KEYBOARD%
-
-/* key matrix size */
-#define MATRIX_ROWS 8
-#define MATRIX_COLS 15
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
-#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
-#define UNUSED_PINS
-
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-//#define LED_NUM_LOCK_PIN D0
-//#define LED_CAPS_LOCK_PIN D1
-//#define LED_SCROLL_LOCK_PIN D6
-
-#define BACKLIGHT_PIN D4
-//#define BACKLIGHT_LEVELS 3
-//#define BACKLIGHT_BREATHING
-
-#define RGBLED_NUM 16
-//#define RGBLIGHT_HUE_STEP 8
-//#define RGBLIGHT_SAT_STEP 8
-//#define RGBLIGHT_VAL_STEP 8
-//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
-//#define RGBLIGHT_ANIMATIONS
-/*== or choose animations ==*/
-//#define RGBLIGHT_EFFECT_BREATHING
-//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-//#define RGBLIGHT_EFFECT_SNAKE
-//#define RGBLIGHT_EFFECT_KNIGHT
-//#define RGBLIGHT_EFFECT_CHRISTMAS
-//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//#define RGBLIGHT_EFFECT_RGB_TEST
-//#define RGBLIGHT_EFFECT_ALTERNATING
-/*== customize breathing effect ==*/
-/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-/*==== use exp() and sin() ====*/
-//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
- */
-//#define GRAVE_ESC_CTRL_OVERRIDE
-
-/*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
-//#define FORCE_NKRO
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
-
-/* disable these deprecated features by default */
-#define NO_ACTION_MACRO
-#define NO_ACTION_FUNCTION
-
-/* Bootmagic Lite key configuration */
-//#define BOOTMAGIC_LITE_ROW 0
-//#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/quantum/template/ps2avrgb/readme.md b/quantum/template/ps2avrgb/readme.md
deleted file mode 100644
index 94063f9ebc..0000000000
--- a/quantum/template/ps2avrgb/readme.md
+++ /dev/null
@@ -1,28 +0,0 @@
-# %KEYBOARD%
-
-![%KEYBOARD%](imgur.com image replace me!)
-
-*A short description of the keyboard/project*
-
-* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
-* Hardware Supported: *The PCBs, controllers supported*
-* Hardware Availability: *Links to where you can find this hardware*
-
-Make example for this keyboard (after setting up your build environment):
-
- make %KEYBOARD%:default
-
-Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
-
- make %KEYBOARD%:default:flash
-
-See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-
-## Bootloader
-
-Enter the bootloader in 3 ways:
-
-* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
-* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
-* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
diff --git a/quantum/template/ps2avrgb/rules.mk b/quantum/template/ps2avrgb/rules.mk
deleted file mode 100644
index 6c0b7cc231..0000000000
--- a/quantum/template/ps2avrgb/rules.mk
+++ /dev/null
@@ -1,19 +0,0 @@
-# MCU name
-MCU = atmega32a
-
-# Bootloader selection
-BOOTLOADER = bootloadHID
-
-# Build Options
-# change yes to no to disable
-#
-BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
-MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
-CONSOLE_ENABLE = no # Console for debug
-COMMAND_ENABLE = no # Commands for debug and configuration
-# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
-SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
-BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
-RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
-WS2812_DRIVER = i2c