diff options
Diffstat (limited to 'quantum/quantum.c')
-rw-r--r-- | quantum/quantum.c | 2211 |
1 files changed, 854 insertions, 1357 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c index 6530738b71..2e5e6376b7 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -17,179 +17,151 @@ #include "quantum.h" #if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE) - #include "rgb.h" +# include "rgb.h" #endif #ifdef PROTOCOL_LUFA -#include "outputselect.h" +# include "outputselect.h" #endif -#ifndef BREATHING_PERIOD -#define BREATHING_PERIOD 6 -#endif - -#include "backlight.h" +#ifdef BACKLIGHT_ENABLE +# include "backlight.h" extern backlight_config_t backlight_config; +#endif #ifdef FAUXCLICKY_ENABLE -#include "fauxclicky.h" +# include "fauxclicky.h" #endif #ifdef API_ENABLE -#include "api.h" +# include "api.h" #endif #ifdef MIDI_ENABLE -#include "process_midi.h" +# include "process_midi.h" #endif #ifdef VELOCIKEY_ENABLE -#include "velocikey.h" +# include "velocikey.h" #endif #ifdef HAPTIC_ENABLE - #include "haptic.h" +# include "haptic.h" #endif #ifdef ENCODER_ENABLE -#include "encoder.h" +# include "encoder.h" #endif #ifdef AUDIO_ENABLE - #ifndef GOODBYE_SONG - #define GOODBYE_SONG SONG(GOODBYE_SOUND) - #endif - #ifndef AG_NORM_SONG - #define AG_NORM_SONG SONG(AG_NORM_SOUND) - #endif - #ifndef AG_SWAP_SONG - #define AG_SWAP_SONG SONG(AG_SWAP_SOUND) - #endif - float goodbye_song[][2] = GOODBYE_SONG; - float ag_norm_song[][2] = AG_NORM_SONG; - float ag_swap_song[][2] = AG_SWAP_SONG; - #ifdef DEFAULT_LAYER_SONGS - float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; - #endif -#endif - -static void do_code16 (uint16_t code, void (*f) (uint8_t)) { - switch (code) { - case QK_MODS ... QK_MODS_MAX: - break; - default: - return; - } - - if (code & QK_LCTL) - f(KC_LCTL); - if (code & QK_LSFT) - f(KC_LSFT); - if (code & QK_LALT) - f(KC_LALT); - if (code & QK_LGUI) - f(KC_LGUI); - - if (code < QK_RMODS_MIN) return; - - if (code & QK_RCTL) - f(KC_RCTL); - if (code & QK_RSFT) - f(KC_RSFT); - if (code & QK_RALT) - f(KC_RALT); - if (code & QK_RGUI) - f(KC_RGUI); -} - -static inline void qk_register_weak_mods(uint8_t kc) { - add_weak_mods(MOD_BIT(kc)); - send_keyboard_report(); -} +# ifndef GOODBYE_SONG +# define GOODBYE_SONG SONG(GOODBYE_SOUND) +# endif +# ifndef AG_NORM_SONG +# define AG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef AG_SWAP_SONG +# define AG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +# ifndef CG_NORM_SONG +# define CG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef CG_SWAP_SONG +# define CG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +float goodbye_song[][2] = GOODBYE_SONG; +float ag_norm_song[][2] = AG_NORM_SONG; +float ag_swap_song[][2] = AG_SWAP_SONG; +float cg_norm_song[][2] = CG_NORM_SONG; +float cg_swap_song[][2] = CG_SWAP_SONG; +# ifdef DEFAULT_LAYER_SONGS +float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; +# endif +#endif -static inline void qk_unregister_weak_mods(uint8_t kc) { - del_weak_mods(MOD_BIT(kc)); - send_keyboard_report(); -} +static void do_code16(uint16_t code, void (*f)(uint8_t)) { + switch (code) { + case QK_MODS ... QK_MODS_MAX: + break; + default: + return; + } -static inline void qk_register_mods(uint8_t kc) { - add_weak_mods(MOD_BIT(kc)); - send_keyboard_report(); -} + uint8_t mods_to_send = 0; + + if (code & QK_RMODS_MIN) { // Right mod flag is set + if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL); + if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT); + if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT); + if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI); + } else { + if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL); + if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT); + if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT); + if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI); + } -static inline void qk_unregister_mods(uint8_t kc) { - del_weak_mods(MOD_BIT(kc)); - send_keyboard_report(); + f(mods_to_send); } -void register_code16 (uint16_t code) { - if (IS_MOD(code) || code == KC_NO) { - do_code16 (code, qk_register_mods); - } else { - do_code16 (code, qk_register_weak_mods); - } - register_code (code); +void register_code16(uint16_t code) { + if (IS_MOD(code) || code == KC_NO) { + do_code16(code, register_mods); + } else { + do_code16(code, register_weak_mods); + } + register_code(code); } -void unregister_code16 (uint16_t code) { - unregister_code (code); - if (IS_MOD(code) || code == KC_NO) { - do_code16 (code, qk_unregister_mods); - } else { - do_code16 (code, qk_unregister_weak_mods); - } +void unregister_code16(uint16_t code) { + unregister_code(code); + if (IS_MOD(code) || code == KC_NO) { + do_code16(code, unregister_mods); + } else { + do_code16(code, unregister_weak_mods); + } } void tap_code16(uint16_t code) { - register_code16(code); - #if TAP_CODE_DELAY > 0 + register_code16(code); +#if TAP_CODE_DELAY > 0 wait_ms(TAP_CODE_DELAY); - #endif - unregister_code16(code); +#endif + unregister_code16(code); } -__attribute__ ((weak)) -bool process_action_kb(keyrecord_t *record) { - return true; -} +__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; } -__attribute__ ((weak)) -bool process_record_kb(uint16_t keycode, keyrecord_t *record) { - return process_record_user(keycode, record); -} +__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); } -__attribute__ ((weak)) -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; -} +__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; } void reset_keyboard(void) { - clear_keyboard(); + clear_keyboard(); #if defined(MIDI_ENABLE) && defined(MIDI_BASIC) - process_midi_all_notes_off(); + process_midi_all_notes_off(); #endif #ifdef AUDIO_ENABLE - #ifndef NO_MUSIC_MODE +# ifndef NO_MUSIC_MODE music_all_notes_off(); - #endif - uint16_t timer_start = timer_read(); - PLAY_SONG(goodbye_song); - shutdown_user(); - while(timer_elapsed(timer_start) < 250) - wait_ms(1); - stop_all_notes(); +# endif + uint16_t timer_start = timer_read(); + PLAY_SONG(goodbye_song); + shutdown_user(); + while (timer_elapsed(timer_start) < 250) wait_ms(1); + stop_all_notes(); #else - shutdown_user(); - wait_ms(250); + shutdown_user(); + wait_ms(250); #endif #ifdef HAPTIC_ENABLE - haptic_shutdown(); + haptic_shutdown(); #endif // this is also done later in bootloader.c - not sure if it's neccesary here #ifdef BOOTLOADER_CATERINA - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific #endif - bootloader_jump(); + bootloader_jump(); } /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise. @@ -198,31 +170,27 @@ void reset_keyboard(void) { static bool grave_esc_was_shifted = false; /* Convert record into usable keycode via the contained event. */ -uint16_t get_record_keycode(keyrecord_t *record) { - return get_event_keycode(record->event); -} - +uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); } /* Convert event into usable keycode. Checks the layer cache to ensure that it * retains the correct keycode after a layer change, if the key is still pressed. */ uint16_t get_event_keycode(keyevent_t event) { - - #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) +#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) /* TODO: Use store_or_get_action() or a similar function. */ if (!disable_action_cache) { - uint8_t layer; - - if (event.pressed) { - layer = layer_switch_get_layer(event.key); - update_source_layers_cache(event.key, layer); - } else { - layer = read_source_layers_cache(event.key); - } - return keymap_key_to_keycode(layer, event.key); + uint8_t layer; + + if (event.pressed) { + layer = layer_switch_get_layer(event.key); + update_source_layers_cache(event.key, layer); + } else { + layer = read_source_layers_cache(event.key); + } + return keymap_key_to_keycode(layer, event.key); } else - #endif - return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key); +#endif + return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key); } /* Main keycode processing function. Hands off handling to other functions, @@ -239,576 +207,595 @@ bool process_record_quantum(keyrecord_t *record) { // return false; // } - #ifdef VELOCIKEY_ENABLE - if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); } - #endif +#ifdef VELOCIKEY_ENABLE + if (velocikey_enabled() && record->event.pressed) { + velocikey_accelerate(); + } +#endif - #ifdef TAP_DANCE_ENABLE +#ifdef TAP_DANCE_ENABLE preprocess_tap_dance(keycode, record); - #endif - - if (!( - #if defined(KEY_LOCK_ENABLE) - // Must run first to be able to mask key_up events. - process_key_lock(&keycode, record) && - #endif - #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY) - process_clicky(keycode, record) && - #endif //AUDIO_CLICKY - #ifdef HAPTIC_ENABLE - process_haptic(keycode, record) && - #endif //HAPTIC_ENABLE - #if defined(RGB_MATRIX_ENABLE) - process_rgb_matrix(keycode, record) && - #endif - process_record_kb(keycode, record) && - #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) - process_midi(keycode, record) && - #endif - #ifdef AUDIO_ENABLE - process_audio(keycode, record) && - #endif - #ifdef STENO_ENABLE - process_steno(keycode, record) && - #endif - #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE) - process_music(keycode, record) && - #endif - #ifdef TAP_DANCE_ENABLE - process_tap_dance(keycode, record) && - #endif - #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) - process_unicode_common(keycode, record) && - #endif - #ifdef LEADER_ENABLE - process_leader(keycode, record) && - #endif - #ifdef COMBO_ENABLE - process_combo(keycode, record) && - #endif - #ifdef PRINTING_ENABLE - process_printer(keycode, record) && - #endif - #ifdef AUTO_SHIFT_ENABLE - process_auto_shift(keycode, record) && - #endif - #ifdef TERMINAL_ENABLE - process_terminal(keycode, record) && - #endif - #ifdef SPACE_CADET_ENABLE - process_space_cadet(keycode, record) && - #endif - true)) { - return false; - } - - // Shift / paren setup - - switch(keycode) { - case RESET: - if (record->event.pressed) { - reset_keyboard(); - } - return false; - case DEBUG: - if (record->event.pressed) { - debug_enable ^= 1; - if (debug_enable) { - print("DEBUG: enabled.\n"); - } else { - print("DEBUG: disabled.\n"); - } - } - return false; - case EEPROM_RESET: - if (record->event.pressed) { - eeconfig_init(); - } - return false; - #ifdef FAUXCLICKY_ENABLE - case FC_TOG: - if (record->event.pressed) { - FAUXCLICKY_TOGGLE; - } - return false; - case FC_ON: - if (record->event.pressed) { - FAUXCLICKY_ON; - } - return false; - case FC_OFF: - if (record->event.pressed) { - FAUXCLICKY_OFF; - } - return false; - #endif - #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - case RGB_TOG: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_toggle(); - } - return false; - case RGB_MODE_FORWARD: - if (record->event.pressed) { - uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); - if(shifted) { - rgblight_step_reverse(); - } - else { - rgblight_step(); - } - } - return false; - case RGB_MODE_REVERSE: - if (record->event.pressed) { - uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); - if(shifted) { - rgblight_step(); - } - else { - rgblight_step_reverse(); - } - } - return false; - case RGB_HUI: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_increase_hue(); - } - return false; - case RGB_HUD: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_decrease_hue(); - } - return false; - case RGB_SAI: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_increase_sat(); - } - return false; - case RGB_SAD: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_decrease_sat(); - } - return false; - case RGB_VAI: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_increase_val(); - } - return false; - case RGB_VAD: - // Split keyboards need to trigger on key-up for edge-case issue - #ifndef SPLIT_KEYBOARD - if (record->event.pressed) { - #else - if (!record->event.pressed) { - #endif - rgblight_decrease_val(); - } - return false; - case RGB_SPI: - if (record->event.pressed) { - rgblight_increase_speed(); - } - return false; - case RGB_SPD: - if (record->event.pressed) { - rgblight_decrease_speed(); - } - return false; - case RGB_MODE_PLAIN: - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); - } - return false; - case RGB_MODE_BREATHE: - #ifdef RGBLIGHT_EFFECT_BREATHING - if (record->event.pressed) { - if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_BREATHING); - } - } - #endif - return false; - case RGB_MODE_RAINBOW: - #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD - if (record->event.pressed) { - if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD); - } - } - #endif - return false; - case RGB_MODE_SWIRL: - #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL - if (record->event.pressed) { - if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); - } - } - #endif - return false; - case RGB_MODE_SNAKE: - #ifdef RGBLIGHT_EFFECT_SNAKE - if (record->event.pressed) { - if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_SNAKE); - } - } - #endif - return false; - case RGB_MODE_KNIGHT: - #ifdef RGBLIGHT_EFFECT_KNIGHT - if (record->event.pressed) { - if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_KNIGHT); - } - } - #endif - return false; - case RGB_MODE_XMAS: - #ifdef RGBLIGHT_EFFECT_CHRISTMAS - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); - } - #endif - return false; - case RGB_MODE_GRADIENT: - #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT - if (record->event.pressed) { - if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && - (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT); - } - } - #endif - return false; - case RGB_MODE_RGBTEST: - #ifdef RGBLIGHT_EFFECT_RGB_TEST - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_RGB_TEST); - } - #endif - return false; - #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - #ifdef VELOCIKEY_ENABLE - case VLK_TOG: - if (record->event.pressed) { - velocikey_toggle(); - } - return false; - #endif - #ifdef PROTOCOL_LUFA - case OUT_AUTO: - if (record->event.pressed) { - set_output(OUTPUT_AUTO); - } - return false; - case OUT_USB: - if (record->event.pressed) { - set_output(OUTPUT_USB); - } - return false; - #ifdef BLUETOOTH_ENABLE - case OUT_BT: - if (record->event.pressed) { - set_output(OUTPUT_BLUETOOTH); - } - return false; - #endif - #endif - case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: - if (record->event.pressed) { - // MAGIC actions (BOOTMAGIC without the boot) - if (!eeconfig_is_enabled()) { - eeconfig_init(); - } - /* keymap config */ - keymap_config.raw = eeconfig_read_keymap(); - switch (keycode) - { - case MAGIC_SWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = true; - break; - case MAGIC_CAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = true; - break; - case MAGIC_SWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = true; - break; - case MAGIC_SWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = true; - break; - case MAGIC_NO_GUI: - keymap_config.no_gui = true; - break; - case MAGIC_SWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = true; - break; - case MAGIC_SWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = true; - break; - case MAGIC_HOST_NKRO: - keymap_config.nkro = true; - break; - case MAGIC_SWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = true; - keymap_config.swap_ralt_rgui = true; - #ifdef AUDIO_ENABLE - PLAY_SONG(ag_swap_song); - #endif - break; - case MAGIC_UNSWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = false; - break; - case MAGIC_UNCAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = false; - break; - case MAGIC_UNSWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = false; - break; - case MAGIC_UNSWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = false; - break; - case MAGIC_UNNO_GUI: - keymap_config.no_gui = false; - break; - case MAGIC_UNSWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = false; - break; - case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = false; - break; - case MAGIC_UNHOST_NKRO: - keymap_config.nkro = false; - break; - case MAGIC_UNSWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = false; - keymap_config.swap_ralt_rgui = false; - #ifdef AUDIO_ENABLE - PLAY_SONG(ag_norm_song); - #endif - break; - case MAGIC_TOGGLE_ALT_GUI: - keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; - keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui; - #ifdef AUDIO_ENABLE - if (keymap_config.swap_ralt_rgui) { - PLAY_SONG(ag_swap_song); - } else { - PLAY_SONG(ag_norm_song); - } - #endif - break; - case MAGIC_TOGGLE_NKRO: - keymap_config.nkro = !keymap_config.nkro; - break; - default: - break; - } - eeconfig_update_keymap(keymap_config.raw); - clear_keyboard(); // clear to prevent stuck keys +#endif + if (!( +#if defined(KEY_LOCK_ENABLE) + // Must run first to be able to mask key_up events. + process_key_lock(&keycode, record) && +#endif +#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL) + // Must run asap to ensure all keypresses are recorded. + process_dynamic_macro(keycode, record) && +#endif +#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY) + process_clicky(keycode, record) && +#endif // AUDIO_CLICKY +#ifdef HAPTIC_ENABLE + process_haptic(keycode, record) && +#endif // HAPTIC_ENABLE +#if defined(RGB_MATRIX_ENABLE) + process_rgb_matrix(keycode, record) && +#endif + process_record_kb(keycode, record) && +#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) + process_midi(keycode, record) && +#endif +#ifdef AUDIO_ENABLE + process_audio(keycode, record) && +#endif +#ifdef STENO_ENABLE + process_steno(keycode, record) && +#endif +#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE) + process_music(keycode, record) && +#endif +#ifdef TAP_DANCE_ENABLE + process_tap_dance(keycode, record) && +#endif +#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) + process_unicode_common(keycode, record) && +#endif +#ifdef LEADER_ENABLE + process_leader(keycode, record) && +#endif +#ifdef COMBO_ENABLE + process_combo(keycode, record) && +#endif +#ifdef PRINTING_ENABLE + process_printer(keycode, record) && +#endif +#ifdef AUTO_SHIFT_ENABLE + process_auto_shift(keycode, record) && +#endif +#ifdef TERMINAL_ENABLE + process_terminal(keycode, record) && +#endif +#ifdef SPACE_CADET_ENABLE + process_space_cadet(keycode, record) && +#endif + true)) { return false; - } - break; + } + + // Shift / paren setup + + switch (keycode) { + case RESET: + if (record->event.pressed) { + reset_keyboard(); + } + return false; + case DEBUG: + if (record->event.pressed) { + debug_enable ^= 1; + if (debug_enable) { + print("DEBUG: enabled.\n"); + } else { + print("DEBUG: disabled.\n"); + } + } + return false; + case EEPROM_RESET: + if (record->event.pressed) { + eeconfig_init(); + } + return false; +#ifdef FAUXCLICKY_ENABLE + case FC_TOG: + if (record->event.pressed) { + FAUXCLICKY_TOGGLE; + } + return false; + case FC_ON: + if (record->event.pressed) { + FAUXCLICKY_ON; + } + return false; + case FC_OFF: + if (record->event.pressed) { + FAUXCLICKY_OFF; + } + return false; +#endif +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) + case RGB_TOG: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_toggle(); + } + return false; + case RGB_MODE_FORWARD: + if (record->event.pressed) { + uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); + if (shifted) { + rgblight_step_reverse(); + } else { + rgblight_step(); + } + } + return false; + case RGB_MODE_REVERSE: + if (record->event.pressed) { + uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); + if (shifted) { + rgblight_step(); + } else { + rgblight_step_reverse(); + } + } + return false; + case RGB_HUI: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_increase_hue(); + } + return false; + case RGB_HUD: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_decrease_hue(); + } + return false; + case RGB_SAI: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_increase_sat(); + } + return false; + case RGB_SAD: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_decrease_sat(); + } + return false; + case RGB_VAI: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_increase_val(); + } + return false; + case RGB_VAD: +// Split keyboards need to trigger on key-up for edge-case issue +# ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +# else + if (!record->event.pressed) { +# endif + rgblight_decrease_val(); + } + return false; + case RGB_SPI: + if (record->event.pressed) { + rgblight_increase_speed(); + } + return false; + case RGB_SPD: + if (record->event.pressed) { + rgblight_decrease_speed(); + } + return false; + case RGB_MODE_PLAIN: + if (record->event.pressed) { + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + } + return false; + case RGB_MODE_BREATHE: +# ifdef RGBLIGHT_EFFECT_BREATHING + if (record->event.pressed) { + if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_BREATHING); + } + } +# endif + return false; + case RGB_MODE_RAINBOW: +# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD + if (record->event.pressed) { + if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD); + } + } +# endif + return false; + case RGB_MODE_SWIRL: +# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL + if (record->event.pressed) { + if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); + } + } +# endif + return false; + case RGB_MODE_SNAKE: +# ifdef RGBLIGHT_EFFECT_SNAKE + if (record->event.pressed) { + if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_SNAKE); + } + } +# endif + return false; + case RGB_MODE_KNIGHT: +# ifdef RGBLIGHT_EFFECT_KNIGHT + if (record->event.pressed) { + if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_KNIGHT); + } + } +# endif + return false; + case RGB_MODE_XMAS: +# ifdef RGBLIGHT_EFFECT_CHRISTMAS + if (record->event.pressed) { + rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); + } +# endif + return false; + case RGB_MODE_GRADIENT: +# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT + if (record->event.pressed) { + if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) { + rgblight_step(); + } else { + rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT); + } + } +# endif + return false; + case RGB_MODE_RGBTEST: +# ifdef RGBLIGHT_EFFECT_RGB_TEST + if (record->event.pressed) { + rgblight_mode(RGBLIGHT_MODE_RGB_TEST); + } +# endif + return false; +#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) +#ifdef VELOCIKEY_ENABLE + case VLK_TOG: + if (record->event.pressed) { + velocikey_toggle(); + } + return false; +#endif +#ifdef PROTOCOL_LUFA + case OUT_AUTO: + if (record->event.pressed) { + set_output(OUTPUT_AUTO); + } + return false; + case OUT_USB: + if (record->event.pressed) { + set_output(OUTPUT_USB); + } + return false; +# ifdef BLUETOOTH_ENABLE + case OUT_BT: + if (record->event.pressed) { + set_output(OUTPUT_BLUETOOTH); + } + return false; +# endif +#endif + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI: + case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT: + if (record->event.pressed) { + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = true; + break; + case MAGIC_CAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = true; + break; + case MAGIC_SWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = true; + break; + case MAGIC_SWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_SWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = true; + break; + case MAGIC_SWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = true; + break; + case MAGIC_NO_GUI: + keymap_config.no_gui = true; + break; + case MAGIC_SWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = true; + break; + case MAGIC_SWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = true; + break; + case MAGIC_HOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = true; + break; + case MAGIC_SWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_swap_song); +#endif + break; + case MAGIC_SWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_swap_song); +#endif + break; + case MAGIC_UNSWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = false; + break; + case MAGIC_UNCAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = false; + break; + case MAGIC_UNSWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = false; + break; + case MAGIC_UNSWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNSWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = false; + break; + case MAGIC_UNSWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = false; + break; + case MAGIC_UNNO_GUI: + keymap_config.no_gui = false; + break; + case MAGIC_UNSWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = false; + break; + case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = false; + break; + case MAGIC_UNHOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = false; + break; + case MAGIC_UNSWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_norm_song); +#endif + break; + case MAGIC_UNSWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_norm_song); +#endif + break; + case MAGIC_TOGGLE_ALT_GUI: + keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; + keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_ralt_rgui) { + PLAY_SONG(ag_swap_song); + } else { + PLAY_SONG(ag_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_CTL_GUI: + keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; + keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_rctl_rgui) { + PLAY_SONG(cg_swap_song); + } else { + PLAY_SONG(cg_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = !keymap_config.nkro; + break; + case MAGIC_EE_HANDS_LEFT: + eeconfig_update_handedness(true); + break; + case MAGIC_EE_HANDS_RIGHT: + eeconfig_update_handedness(false); + break; + default: + break; + } + eeconfig_update_keymap(keymap_config.raw); + clear_keyboard(); // clear to prevent stuck keys + + return false; + } + break; - case GRAVE_ESC: { - uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) - |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); + case GRAVE_ESC: { + uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))); #ifdef GRAVE_ESC_ALT_OVERRIDE - // if ALT is pressed, ESC is always sent - // this is handy for the cmd+opt+esc shortcut on macOS, among other things. - if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) { - shifted = 0; - } + // if ALT is pressed, ESC is always sent + // this is handy for the cmd+opt+esc shortcut on macOS, among other things. + if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) { + shifted = 0; + } #endif #ifdef GRAVE_ESC_CTRL_OVERRIDE - // if CTRL is pressed, ESC is always sent - // this is handy for the ctrl+shift+esc shortcut on windows, among other things. - if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) { - shifted = 0; - } + // if CTRL is pressed, ESC is always sent + // this is handy for the ctrl+shift+esc shortcut on windows, among other things. + if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) { + shifted = 0; + } #endif #ifdef GRAVE_ESC_GUI_OVERRIDE - // if GUI is pressed, ESC is always sent - if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) { - shifted = 0; - } + // if GUI is pressed, ESC is always sent + if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) { + shifted = 0; + } #endif #ifdef GRAVE_ESC_SHIFT_OVERRIDE - // if SHIFT is pressed, ESC is always sent - if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) { - shifted = 0; - } -#endif - - if (record->event.pressed) { - grave_esc_was_shifted = shifted; - add_key(shifted ? KC_GRAVE : KC_ESCAPE); - } - else { - del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE); - } - - send_keyboard_report(); - return false; - } + // if SHIFT is pressed, ESC is always sent + if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) { + shifted = 0; + } +#endif + + if (record->event.pressed) { + grave_esc_was_shifted = shifted; + add_key(shifted ? KC_GRAVE : KC_ESCAPE); + } else { + del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE); + } + + send_keyboard_report(); + return false; + } #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING) - case BL_BRTG: { - if (record->event.pressed) { - breathing_toggle(); - } - return false; - } + case BL_BRTG: { + if (record->event.pressed) { + backlight_toggle_breathing(); + } + return false; + } #endif - } - - return process_action_kb(record); -} + } -__attribute__ ((weak)) -const bool ascii_to_shift_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 0, - 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 1, 0, 1, 0, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 0 -}; - -__attribute__ ((weak)) -const bool ascii_to_altgr_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0 -}; - -__attribute__ ((weak)) -const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, - KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, - KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, - KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, - KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, - KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, - KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, - KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, - KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, - KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL -}; - -void send_string(const char *str) { - send_string_with_delay(str, 0); + return process_action_kb(record); } -void send_string_P(const char *str) { - send_string_with_delay_P(str, 0); -} +__attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0}; + +__attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + +__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // BS TAB LF VT FF CR SO SI + KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // DLE DC1 DC2 DC3 DC4 NAK SYN ETB + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // CAN EM SUB ESC FS GS RS US + XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + // ! " # $ % & ' + KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, + // ( ) * + , - . / + KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + // 0 1 2 3 4 5 6 7 + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + // 8 9 : ; < = > ? + KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, + // @ A B C D E F G + KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + // H I J K L M N O + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + // P Q R S T U V W + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + // X Y Z [ \ ] ^ _ + KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, + // ` a b c d e f g + KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + // h i j k l m n o + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + // p q r s t u v w + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + // x y z { | } ~ DEL + KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL}; + +void send_string(const char *str) { send_string_with_delay(str, 0); } + +void send_string_P(const char *str) { send_string_with_delay_P(str, 0); } void send_string_with_delay(const char *str, uint8_t interval) { while (1) { char ascii_code = *str; if (!ascii_code) break; if (ascii_code == SS_TAP_CODE) { - // tap - uint8_t keycode = *(++str); - register_code(keycode); - unregister_code(keycode); + // tap + uint8_t keycode = *(++str); + register_code(keycode); + unregister_code(keycode); } else if (ascii_code == SS_DOWN_CODE) { - // down - uint8_t keycode = *(++str); - register_code(keycode); + // down + uint8_t keycode = *(++str); + register_code(keycode); } else if (ascii_code == SS_UP_CODE) { - // up - uint8_t keycode = *(++str); - unregister_code(keycode); + // up + uint8_t keycode = *(++str); + unregister_code(keycode); } else { - send_char(ascii_code); + send_char(ascii_code); } ++str; // interval - { uint8_t ms = interval; while (ms--) wait_ms(1); } + { + uint8_t ms = interval; + while (ms--) wait_ms(1); + } } } @@ -817,695 +804,219 @@ void send_string_with_delay_P(const char *str, uint8_t interval) { char ascii_code = pgm_read_byte(str); if (!ascii_code) break; if (ascii_code == SS_TAP_CODE) { - // tap - uint8_t keycode = pgm_read_byte(++str); - register_code(keycode); - unregister_code(keycode); + // tap + uint8_t keycode = pgm_read_byte(++str); + register_code(keycode); + unregister_code(keycode); } else if (ascii_code == SS_DOWN_CODE) { - // down - uint8_t keycode = pgm_read_byte(++str); - register_code(keycode); + // down + uint8_t keycode = pgm_read_byte(++str); + register_code(keycode); } else if (ascii_code == SS_UP_CODE) { - // up - uint8_t keycode = pgm_read_byte(++str); - unregister_code(keycode); + // up + uint8_t keycode = pgm_read_byte(++str); + unregister_code(keycode); } else { - send_char(ascii_code); + send_char(ascii_code); } ++str; // interval - { uint8_t ms = interval; while (ms--) wait_ms(1); } + { + uint8_t ms = interval; + while (ms--) wait_ms(1); + } } } void send_char(char ascii_code) { - uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]); - bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]); - bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]); - - if (is_shifted) { - register_code(KC_LSFT); - } - if (is_altgred) { - register_code(KC_RALT); - } - tap_code(keycode); - if (is_altgred) { - unregister_code(KC_RALT); - } - if (is_shifted) { - unregister_code(KC_LSFT); - } + uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]); + bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]); + bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]); + + if (is_shifted) { + register_code(KC_LSFT); + } + if (is_altgred) { + register_code(KC_RALT); + } + tap_code(keycode); + if (is_altgred) { + unregister_code(KC_RALT); + } + if (is_shifted) { + unregister_code(KC_LSFT); + } } void set_single_persistent_default_layer(uint8_t default_layer) { - #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) +#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); - #endif - eeconfig_update_default_layer(1U<<default_layer); - default_layer_set(1U<<default_layer); +#endif + eeconfig_update_default_layer(1U << default_layer); + default_layer_set(1U << default_layer); } -uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { - uint32_t mask12 = (1UL << layer1) | (1UL << layer2); - uint32_t mask3 = 1UL << layer3; - return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); +layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { + layer_state_t mask12 = (1UL << layer1) | (1UL << layer2); + layer_state_t mask3 = 1UL << layer3; + return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); } -void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); -} +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); } void tap_random_base64(void) { - #if defined(__AVR_ATmega32U4__) +#if defined(__AVR_ATmega32U4__) uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64; - #else +#else uint8_t key = rand() % 64; - #endif - switch (key) { - case 0 ... 25: - register_code(KC_LSFT); - register_code(key + KC_A); - unregister_code(key + KC_A); - unregister_code(KC_LSFT); - break; - case 26 ... 51: - register_code(key - 26 + KC_A); - unregister_code(key - 26 + KC_A); - break; - case 52: - register_code(KC_0); - unregister_code(KC_0); - break; - case 53 ... 61: - register_code(key - 53 + KC_1); - unregister_code(key - 53 + KC_1); - break; - case 62: - register_code(KC_LSFT); - register_code(KC_EQL); - unregister_code(KC_EQL); - unregister_code(KC_LSFT); - break; - case 63: - register_code(KC_SLSH); - unregister_code(KC_SLSH); - break; - } +#endif + switch (key) { + case 0 ... 25: + register_code(KC_LSFT); + register_code(key + KC_A); + unregister_code(key + KC_A); + unregister_code(KC_LSFT); + break; + case 26 ... 51: + register_code(key - 26 + KC_A); + unregister_code(key - 26 + KC_A); + break; + case 52: + register_code(KC_0); + unregister_code(KC_0); + break; + case 53 ... 61: + register_code(key - 53 + KC_1); + unregister_code(key - 53 + KC_1); + break; + case 62: + register_code(KC_LSFT); + register_code(KC_EQL); + unregister_code(KC_EQL); + unregister_code(KC_LSFT); + break; + case 63: + register_code(KC_SLSH); + unregister_code(KC_SLSH); + break; + } } -__attribute__((weak)) -void bootmagic_lite(void) { - // The lite version of TMK's bootmagic based on Wilba. - // 100% less potential for accidentally making the - // keyboard do stupid things. +__attribute__((weak)) void bootmagic_lite(void) { + // The lite version of TMK's bootmagic based on Wilba. + // 100% less potential for accidentally making the + // keyboard do stupid things. - // We need multiple scans because debouncing can't be turned off. - matrix_scan(); - #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 + // We need multiple scans because debouncing can't be turned off. + matrix_scan(); +#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 wait_ms(DEBOUNCING_DELAY * 2); - #elif defined(DEBOUNCE) && DEBOUNCE > 0 +#elif defined(DEBOUNCE) && DEBOUNCE > 0 wait_ms(DEBOUNCE * 2); - #else +#else wait_ms(30); - #endif - matrix_scan(); - - // If the Esc and space bar are held down on power up, - // reset the EEPROM valid state and jump to bootloader. - // Assumes Esc is at [0,0]. - // This isn't very generalized, but we need something that doesn't - // rely on user's keymaps in firmware or EEPROM. - if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) { - eeconfig_disable(); - // Jump to bootloader. - bootloader_jump(); - } +#endif + matrix_scan(); + + // If the Esc and space bar are held down on power up, + // reset the EEPROM valid state and jump to bootloader. + // Assumes Esc is at [0,0]. + // This isn't very generalized, but we need something that doesn't + // rely on user's keymaps in firmware or EEPROM. + if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) { + eeconfig_disable(); + // Jump to bootloader. + bootloader_jump(); + } } void matrix_init_quantum() { - #ifdef BOOTMAGIC_LITE +#ifdef BOOTMAGIC_LITE bootmagic_lite(); - #endif - if (!eeconfig_is_enabled()) { - eeconfig_init(); - } - #ifdef BACKLIGHT_ENABLE - #ifdef LED_MATRIX_ENABLE - led_matrix_init(); - #else - backlight_init_ports(); - #endif - #endif - #ifdef AUDIO_ENABLE +#endif + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } +#ifdef BACKLIGHT_ENABLE +# ifdef LED_MATRIX_ENABLE + led_matrix_init(); +# else + backlight_init_ports(); +# endif +#endif +#ifdef AUDIO_ENABLE audio_init(); - #endif - #ifdef RGB_MATRIX_ENABLE +#endif +#ifdef RGB_MATRIX_ENABLE rgb_matrix_init(); - #endif - #ifdef ENCODER_ENABLE +#endif +#ifdef ENCODER_ENABLE encoder_init(); - #endif - #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) +#endif +#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) unicode_input_mode_init(); - #endif - #ifdef HAPTIC_ENABLE +#endif +#ifdef HAPTIC_ENABLE haptic_init(); - #endif - #ifdef OUTPUT_AUTO_ENABLE - set_output(OUTPUT_AUTO); - #endif - matrix_init_kb(); -} - -void matrix_scan_quantum() { - #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE) - matrix_scan_music(); - #endif - - #ifdef TAP_DANCE_ENABLE - matrix_scan_tap_dance(); - #endif - - #ifdef COMBO_ENABLE - matrix_scan_combo(); - #endif - - #if defined(BACKLIGHT_ENABLE) - #if defined(LED_MATRIX_ENABLE) - led_matrix_task(); - #elif defined(BACKLIGHT_PIN) - backlight_task(); - #endif - #endif - - #ifdef RGB_MATRIX_ENABLE - rgb_matrix_task(); - #endif - - #ifdef ENCODER_ENABLE - encoder_read(); - #endif - - #ifdef HAPTIC_ENABLE - haptic_task(); - #endif - - matrix_scan_kb(); -} -#if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)) - -// The logic is a bit complex, we support 3 setups: -// 1. hardware PWM when backlight is wired to a PWM pin -// depending on this pin, we use a different output compare unit -// 2. software PWM with hardware timers, but the used timer depends -// on the audio setup (audio wins other backlight) -// 3. full software PWM - -#if BACKLIGHT_PIN == B7 -# define HARDWARE_PWM -# define TCCRxA TCCR1A -# define TCCRxB TCCR1B -# define COMxx1 COM1C1 -# define OCRxx OCR1C -# define TIMERx_OVF_vect TIMER1_OVF_vect -# define TOIEx TOIE1 -# define ICRx ICR1 -# define TIMSKx TIMSK1 -#elif BACKLIGHT_PIN == B6 -# define HARDWARE_PWM -# define TCCRxA TCCR1A -# define TCCRxB TCCR1B -# define COMxx1 COM1B1 -# define OCRxx OCR1B -# define TIMERx_OVF_vect TIMER1_OVF_vect -# define TOIEx TOIE1 -# define ICRx ICR1 -# define TIMSKx TIMSK1 -#elif BACKLIGHT_PIN == B5 -# define HARDWARE_PWM -# define TCCRxA TCCR1A -# define TCCRxB TCCR1B -# define COMxx1 COM1A1 -# define OCRxx OCR1A -# define TIMERx_OVF_vect TIMER1_OVF_vect -# define TOIEx TOIE1 -# define ICRx ICR1 -# define TIMSKx TIMSK1 -#elif BACKLIGHT_PIN == C6 -# define HARDWARE_PWM -# define TCCRxA TCCR3A -# define TCCRxB TCCR3B -# define COMxx1 COM3A1 -# define OCRxx OCR3A -# define TIMERx_OVF_vect TIMER3_OVF_vect -# define TOIEx TOIE3 -# define ICRx ICR3 -# define TIMSKx TIMSK3 -#elif defined(__AVR_ATmega32A__) && BACKLIGHT_PIN == D4 -# define TCCRxA TCCR1A -# define TCCRxB TCCR1B -# define COMxx1 COM1B1 -# define OCRxx OCR1B -# define TIMERx_OVF_vect TIMER1_OVF_vect -# define TOIEx TOIE1 -# define ICRx ICR1 -# define TIMSKx TIMSK1 -#else -# if !defined(BACKLIGHT_CUSTOM_DRIVER) -# if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO) - // timer 1 is not used by audio , backlight can use it -#pragma message "Using hardware timer 1 with software PWM" -# define HARDWARE_PWM -# define BACKLIGHT_PWM_TIMER -# define TCCRxA TCCR1A -# define TCCRxB TCCR1B -# define OCRxx OCR1A -# define TIMERx_COMPA_vect TIMER1_COMPA_vect -# define TIMERx_OVF_vect TIMER1_OVF_vect -# define OCIExA OCIE1A -# define TOIEx TOIE1 -# define ICRx ICR1 -# if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register -# define TIMSKx TIMSK -# else -# define TIMSKx TIMSK1 -# endif -# elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO) -#pragma message "Using hardware timer 3 with software PWM" -// timer 3 is not used by audio, backlight can use it -# define HARDWARE_PWM -# define BACKLIGHT_PWM_TIMER -# define TCCRxA TCCR3A -# define TCCRxB TCCR3B -# define OCRxx OCR3A -# define TIMERx_COMPA_vect TIMER3_COMPA_vect -# define TIMERx_OVF_vect TIMER3_OVF_vect -# define OCIExA OCIE3A -# define TOIEx TOIE3 -# define ICRx ICR1 -# define TIMSKx TIMSK3 -# else -#pragma message "Audio in use - using pure software PWM" -#define NO_HARDWARE_PWM -# endif -# else -#pragma message "Custom driver defined - using pure software PWM" -#define NO_HARDWARE_PWM -# endif #endif - -#ifndef BACKLIGHT_ON_STATE -#define BACKLIGHT_ON_STATE 0 +#ifdef OUTPUT_AUTO_ENABLE + set_output(OUTPUT_AUTO); #endif - -void backlight_on(uint8_t backlight_pin) { -#if BACKLIGHT_ON_STATE == 0 - writePinLow(backlight_pin); -#else - writePinHigh(backlight_pin); +#ifdef DIP_SWITCH_ENABLE + dip_switch_init(); #endif -} -void backlight_off(uint8_t backlight_pin) { -#if BACKLIGHT_ON_STATE == 0 - writePinHigh(backlight_pin); -#else - writePinLow(backlight_pin); -#endif + matrix_init_kb(); } - -#if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER) // pwm through software - -// we support multiple backlight pins -#ifndef BACKLIGHT_LED_COUNT -#define BACKLIGHT_LED_COUNT 1 +void matrix_scan_quantum() { +#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE) + matrix_scan_music(); #endif -#if BACKLIGHT_LED_COUNT == 1 -#define BACKLIGHT_PIN_INIT { BACKLIGHT_PIN } -#else -#define BACKLIGHT_PIN_INIT BACKLIGHT_PINS +#ifdef TAP_DANCE_ENABLE + matrix_scan_tap_dance(); #endif -#define FOR_EACH_LED(x) \ - for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) \ - { \ - uint8_t backlight_pin = backlight_pins[i]; \ - { \ - x \ - } \ - } - -static const uint8_t backlight_pins[BACKLIGHT_LED_COUNT] = BACKLIGHT_PIN_INIT; - -#else // full hardware PWM - -// we support only one backlight pin -static const uint8_t backlight_pin = BACKLIGHT_PIN; -#define FOR_EACH_LED(x) x - +#ifdef COMBO_ENABLE + matrix_scan_combo(); #endif -#ifdef NO_HARDWARE_PWM -__attribute__((weak)) -void backlight_init_ports(void) -{ - // Setup backlight pin as output and output to on state. - FOR_EACH_LED( - setPinOutput(backlight_pin); - backlight_on(backlight_pin); - ) -} - -__attribute__ ((weak)) -void backlight_set(uint8_t level) {} - -uint8_t backlight_tick = 0; - -#ifndef BACKLIGHT_CUSTOM_DRIVER -void backlight_task(void) { - if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) { - FOR_EACH_LED( - backlight_on(backlight_pin); - ) - } - else { - FOR_EACH_LED( - backlight_off(backlight_pin); - ) - } - backlight_tick = (backlight_tick + 1) % 16; -} +#if defined(BACKLIGHT_ENABLE) +# if defined(LED_MATRIX_ENABLE) + led_matrix_task(); +# elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS) + backlight_task(); +# endif #endif -#ifdef BACKLIGHT_BREATHING - #ifndef BACKLIGHT_CUSTOM_DRIVER - #error "Backlight breathing only available with hardware PWM. Please disable." - #endif +#ifdef RGB_MATRIX_ENABLE + rgb_matrix_task(); #endif -#else // hardware pwm through timer - -#ifdef BACKLIGHT_PWM_TIMER - -// The idea of software PWM assisted by hardware timers is the following -// we use the hardware timer in fast PWM mode like for hardware PWM, but -// instead of letting the Output Match Comparator control the led pin -// (which is not possible since the backlight is not wired to PWM pins on the -// CPU), we do the LED on/off by oursleves. -// The timer is setup to count up to 0xFFFF, and we set the Output Compare -// register to the current 16bits backlight level (after CIE correction). -// This means the CPU will trigger a compare match interrupt when the counter -// reaches the backlight level, where we turn off the LEDs, -// but also an overflow interrupt when the counter rolls back to 0, -// in which we're going to turn on the LEDs. -// The LED will then be on for OCRxx/0xFFFF time, adjusted every 244Hz. - -// Triggered when the counter reaches the OCRx value -ISR(TIMERx_COMPA_vect) { - FOR_EACH_LED( - backlight_off(backlight_pin); - ) -} - -// Triggered when the counter reaches the TOP value -// this one triggers at F_CPU/65536 =~ 244 Hz -ISR(TIMERx_OVF_vect) { -#ifdef BACKLIGHT_BREATHING - if(is_breathing()) { - breathing_task(); - } -#endif - // for very small values of OCRxx (or backlight level) - // we can't guarantee this whole code won't execute - // at the same time as the compare match interrupt - // which means that we might turn on the leds while - // trying to turn them off, leading to flickering - // artifacts (especially while breathing, because breathing_task - // takes many computation cycles). - // so better not turn them on while the counter TOP is very low. - if (OCRxx > 256) { - FOR_EACH_LED( - backlight_on(backlight_pin); - ) - } -} - +#ifdef ENCODER_ENABLE + encoder_read(); #endif -#define TIMER_TOP 0xFFFFU - -// See http://jared.geek.nz/2013/feb/linear-led-pwm -static uint16_t cie_lightness(uint16_t v) { - if (v <= 5243) // if below 8% of max - return v / 9; // same as dividing by 900% - else { - uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare - // to get a useful result with integer division, we shift left in the expression above - // and revert what we've done again after squaring. - y = y * y * y >> 8; - if (y > 0xFFFFUL) // prevent overflow - return 0xFFFFU; - else - return (uint16_t) y; - } -} - -// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val. -static inline void set_pwm(uint16_t val) { - OCRxx = val; -} - -#ifndef BACKLIGHT_CUSTOM_DRIVER -__attribute__ ((weak)) -void backlight_set(uint8_t level) { - if (level > BACKLIGHT_LEVELS) - level = BACKLIGHT_LEVELS; - - if (level == 0) { - #ifdef BACKLIGHT_PWM_TIMER - if (OCRxx) { - TIMSKx &= ~(_BV(OCIExA)); - TIMSKx &= ~(_BV(TOIEx)); - FOR_EACH_LED( - backlight_off(backlight_pin); - ) - } - #else - // Turn off PWM control on backlight pin - TCCRxA &= ~(_BV(COMxx1)); - #endif - } else { - #ifdef BACKLIGHT_PWM_TIMER - if (!OCRxx) { - TIMSKx |= _BV(OCIExA); - TIMSKx |= _BV(TOIEx); - } - #else - // Turn on PWM control of backlight pin - TCCRxA |= _BV(COMxx1); - #endif - } - // Set the brightness - set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS)); -} - -void backlight_task(void) {} -#endif // BACKLIGHT_CUSTOM_DRIVER - -#ifdef BACKLIGHT_BREATHING - -#define BREATHING_NO_HALT 0 -#define BREATHING_HALT_OFF 1 -#define BREATHING_HALT_ON 2 -#define BREATHING_STEPS 128 - -static uint8_t breathing_period = BREATHING_PERIOD; -static uint8_t breathing_halt = BREATHING_NO_HALT; -static uint16_t breathing_counter = 0; - -#ifdef BACKLIGHT_PWM_TIMER -static bool breathing = false; - -bool is_breathing(void) { - return breathing; -} - -#define breathing_interrupt_enable() do { breathing = true; } while (0) -#define breathing_interrupt_disable() do { breathing = false; } while (0) -#else - -bool is_breathing(void) { - return !!(TIMSKx & _BV(TOIEx)); -} - -#define breathing_interrupt_enable() do {TIMSKx |= _BV(TOIEx);} while (0) -#define breathing_interrupt_disable() do {TIMSKx &= ~_BV(TOIEx);} while (0) +#ifdef HAPTIC_ENABLE + haptic_task(); #endif -#define breathing_min() do {breathing_counter = 0;} while (0) -#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0) - -void breathing_enable(void) -{ - breathing_counter = 0; - breathing_halt = BREATHING_NO_HALT; - breathing_interrupt_enable(); -} - -void breathing_pulse(void) -{ - if (get_backlight_level() == 0) - breathing_min(); - else - breathing_max(); - breathing_halt = BREATHING_HALT_ON; - breathing_interrupt_enable(); -} - -void breathing_disable(void) -{ - breathing_interrupt_disable(); - // Restore backlight level - backlight_set(get_backlight_level()); -} - -void breathing_self_disable(void) -{ - if (get_backlight_level() == 0) - breathing_halt = BREATHING_HALT_OFF; - else - breathing_halt = BREATHING_HALT_ON; -} - -void breathing_toggle(void) { - if (is_breathing()) - breathing_disable(); - else - breathing_enable(); -} - -void breathing_period_set(uint8_t value) -{ - if (!value) - value = 1; - breathing_period = value; -} - -void breathing_period_default(void) { - breathing_period_set(BREATHING_PERIOD); -} - -void breathing_period_inc(void) -{ - breathing_period_set(breathing_period+1); -} - -void breathing_period_dec(void) -{ - breathing_period_set(breathing_period-1); -} - -/* To generate breathing curve in python: - * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)] - */ -static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; - -// Use this before the cie_lightness function. -static inline uint16_t scale_backlight(uint16_t v) { - return v / BACKLIGHT_LEVELS * get_backlight_level(); -} - -#ifdef BACKLIGHT_PWM_TIMER -void breathing_task(void) -#else -/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run - * about 244 times per second. - */ -ISR(TIMERx_OVF_vect) +#ifdef DIP_SWITCH_ENABLE + dip_switch_read(false); #endif -{ - uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS; - // resetting after one period to prevent ugly reset at overflow. - breathing_counter = (breathing_counter + 1) % (breathing_period * 244); - uint8_t index = breathing_counter / interval % BREATHING_STEPS; - - if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) || - ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1))) - { - breathing_interrupt_disable(); - } - - set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U))); -} -#endif // BACKLIGHT_BREATHING - -__attribute__ ((weak)) -void backlight_init_ports(void) -{ - // Setup backlight pin as output and output to on state. - FOR_EACH_LED( - setPinOutput(backlight_pin); - backlight_on(backlight_pin); - ) - - // I could write a wall of text here to explain... but TL;DW - // Go read the ATmega32u4 datasheet. - // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on - -#ifdef BACKLIGHT_PWM_TIMER - // TimerX setup, Fast PWM mode count to TOP set in ICRx - TCCRxA = _BV(WGM11); // = 0b00000010; - // clock select clk/1 - TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; -#else // hardware PWM - // Pin PB7 = OCR1C (Timer 1, Channel C) - // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 - // (i.e. start high, go low when counter matches.) - // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 - // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 - - /* - 14.8.3: - "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]." - "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)." - */ - TCCRxA = _BV(COMxx1) | _BV(WGM11); // = 0b00001010; - TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; -#endif - // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0. - ICRx = TIMER_TOP; - - backlight_init(); - #ifdef BACKLIGHT_BREATHING - breathing_enable(); - #endif + matrix_scan_kb(); } -#endif // hardware backlight - -#else // no backlight - -__attribute__ ((weak)) -void backlight_init_ports(void) {} - -__attribute__ ((weak)) -void backlight_set(uint8_t level) {} - -#endif // backlight - #ifdef HD44780_ENABLED -#include "hd44780.h" +# include "hd44780.h" #endif - // Functions for spitting out values // -void send_dword(uint32_t number) { // this might not actually work +void send_dword(uint32_t number) { // this might not actually work uint16_t word = (number >> 16); send_word(word); send_word(number & 0xFFFFUL); @@ -1540,18 +1051,15 @@ void send_nibble(uint8_t number) { } } - -__attribute__((weak)) -uint16_t hex_to_keycode(uint8_t hex) -{ - hex = hex & 0xF; - if (hex == 0x0) { - return KC_0; - } else if (hex < 0xA) { - return KC_1 + (hex - 0x1); - } else { - return KC_A + (hex - 0xA); - } +__attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) { + hex = hex & 0xF; + if (hex == 0x0) { + return KC_0; + } else if (hex < 0xA) { + return KC_1 + (hex - 0x1); + } else { + return KC_A + (hex - 0xA); + } } void api_send_unicode(uint32_t unicode) { @@ -1562,72 +1070,61 @@ void api_send_unicode(uint32_t unicode) { #endif } -__attribute__ ((weak)) -void led_set_user(uint8_t usb_led) { - -} +/** \brief Lock LED set callback - keymap/user level + * + * \deprecated Use led_update_user() instead. + */ +__attribute__((weak)) void led_set_user(uint8_t usb_led) {} -__attribute__ ((weak)) -void led_set_kb(uint8_t usb_led) { - led_set_user(usb_led); -} +/** \brief Lock LED set callback - keyboard level + * + * \deprecated Use led_update_kb() instead. + */ +__attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); } -__attribute__ ((weak)) -void led_init_ports(void) -{ +/** \brief Lock LED update callback - keymap/user level + * + * \return True if led_update_kb() should run its own code, false otherwise. + */ +__attribute__((weak)) bool led_update_user(led_t led_state) { return true; } -} +/** \brief Lock LED update callback - keyboard level + * + * \return Ignored for now. + */ +__attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); } -__attribute__ ((weak)) -void led_set(uint8_t usb_led) -{ - - // Example LED Code - // - // // Using PE6 Caps Lock LED - // if (usb_led & (1<<USB_LED_CAPS_LOCK)) - // { - // // Output high. - // DDRE |= (1<<6); - // PORTE |= (1<<6); - // } - // else - // { - // // Output low. - // DDRE &= ~(1<<6); - // PORTE &= ~(1<<6); - // } +__attribute__((weak)) void led_init_ports(void) {} +__attribute__((weak)) void led_set(uint8_t usb_led) { #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE) - // Use backlight as Caps Lock indicator - uint8_t bl_toggle_lvl = 0; - - if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) { - // Turning Caps Lock ON and backlight is disabled in config - // Toggling backlight to the brightest level - bl_toggle_lvl = BACKLIGHT_LEVELS; - } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) { - // Turning Caps Lock OFF and backlight is enabled in config - // Toggling backlight and restoring config level - bl_toggle_lvl = backlight_config.level; - } + // Use backlight as Caps Lock indicator + uint8_t bl_toggle_lvl = 0; + + if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) { + // Turning Caps Lock ON and backlight is disabled in config + // Toggling backlight to the brightest level + bl_toggle_lvl = BACKLIGHT_LEVELS; + } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) { + // Turning Caps Lock OFF and backlight is enabled in config + // Toggling backlight and restoring config level + bl_toggle_lvl = backlight_config.level; + } - // Set level without modify backlight_config to keep ability to restore state - backlight_set(bl_toggle_lvl); + // Set level without modify backlight_config to keep ability to restore state + backlight_set(bl_toggle_lvl); #endif - led_set_kb(usb_led); + led_set_kb(usb_led); + led_update_kb((led_t)usb_led); } - //------------------------------------------------------------------------------ // Override these functions in your keymap file to play different tunes on // different events such as startup and bootloader jump -__attribute__ ((weak)) -void startup_user() {} +__attribute__((weak)) void startup_user() {} -__attribute__ ((weak)) -void shutdown_user() {} +__attribute__((weak)) void shutdown_user() {} //------------------------------------------------------------------------------ |