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Diffstat (limited to 'quantum/process_keycode/process_tap_dance.c')
-rw-r--r--quantum/process_keycode/process_tap_dance.c130
1 files changed, 66 insertions, 64 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 5429e34383..07de3ecb8f 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -1,26 +1,16 @@
#include "quantum.h"
+#include "action_tapping.h"
-static qk_tap_dance_state_t qk_tap_dance_state;
-bool td_debug_enable = false;
-
-#if CONSOLE_ENABLE
-#define td_debug(s) if (td_debug_enable) \
- { \
- xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
- qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
- qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
- }
-#else
-#define td_debug(s)
-#endif
+static uint16_t last_td;
+static int8_t highest_td = -1;
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1) {
- register_code (pair->kc1);
+ register_code16 (pair->kc1);
} else if (state->count == 2) {
- register_code (pair->kc2);
+ register_code16 (pair->kc2);
}
}
@@ -28,105 +18,117 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1) {
- unregister_code (pair->kc1);
+ unregister_code16 (pair->kc1);
} else if (state->count == 2) {
- unregister_code (pair->kc2);
+ unregister_code16 (pair->kc2);
}
}
static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
- void *user_data,
- qk_tap_dance_user_fn_t fn)
+ void *user_data,
+ qk_tap_dance_user_fn_t fn)
{
if (fn) {
fn(state, user_data);
}
}
-static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
{
- td_debug("trigger");
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
+ _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
}
-static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
{
- td_debug("trigger");
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished);
+ if (action->state.finished)
+ return;
+ action->state.finished = true;
+ _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
-static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{
- td_debug("trigger")
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
+ _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
- bool r = true;
uint16_t idx = keycode - QK_TAP_DANCE;
- qk_tap_dance_action_t action;
+ qk_tap_dance_action_t *action;
+
+ if (last_td && last_td != keycode) {
+ (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
+ }
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
- action = tap_dance_actions[idx];
-
- process_tap_dance_action_on_each_tap (action);
- if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
- process_tap_dance_action_on_dance_finished (action);
- } else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) {
- reset_tap_dance (&qk_tap_dance_state);
- } else {
- r = false;
- }
+ if ((int16_t)idx > highest_td)
+ highest_td = idx;
+ action = &tap_dance_actions[idx];
- qk_tap_dance_state.active = true;
- qk_tap_dance_state.pressed = record->event.pressed;
+ action->state.keycode = keycode;
+ action->state.pressed = record->event.pressed;
if (record->event.pressed) {
- qk_tap_dance_state.keycode = keycode;
- qk_tap_dance_state.timer = timer_read ();
- qk_tap_dance_state.count++;
+ action->state.count++;
+ action->state.timer = timer_read();
+
+ if (last_td && last_td != keycode) {
+ qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
+ paction->state.interrupted = true;
+ process_tap_dance_action_on_dance_finished (paction);
+ reset_tap_dance (&paction->state);
+ }
}
+ last_td = keycode;
+
break;
default:
- if (qk_tap_dance_state.keycode) {
- // if we are here, the tap dance was interrupted by a different key
- idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
- action = tap_dance_actions[idx];
+ if (!record->event.pressed)
+ return true;
+
+ if (highest_td == -1)
+ return true;
- process_tap_dance_action_on_each_tap (action);
+ for (int i = 0; i <= highest_td; i++) {
+ action = &tap_dance_actions[i];
+ if (action->state.count == 0)
+ continue;
+ action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&qk_tap_dance_state);
- qk_tap_dance_state.active = false;
+ reset_tap_dance (&action->state);
}
break;
}
- return r;
+ return true;
}
void matrix_scan_tap_dance () {
- if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
- // if we are here, the tap dance was timed out
- uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
- qk_tap_dance_action_t action = tap_dance_actions[idx];
+ if (highest_td == -1)
+ return;
+
+ for (int i = 0; i <= highest_td; i++) {
+ qk_tap_dance_action_t *action = &tap_dance_actions[i];
- process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&qk_tap_dance_state);
+ if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
+ process_tap_dance_action_on_dance_finished (action);
+ reset_tap_dance (&action->state);
+ }
}
}
void reset_tap_dance (qk_tap_dance_state_t *state) {
- uint16_t idx = state->keycode - QK_TAP_DANCE;
- qk_tap_dance_action_t action;
+ qk_tap_dance_action_t *action;
if (state->pressed)
return;
- action = tap_dance_actions[idx];
+ action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
+
process_tap_dance_action_on_reset (action);
- state->keycode = 0;
state->count = 0;
- state->active = false;
+ state->interrupted = false;
+ state->finished = false;
+ last_td = 0;
}