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Diffstat (limited to 'quantum/painter/qp_draw_codec.c')
-rw-r--r--quantum/painter/qp_draw_codec.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/quantum/painter/qp_draw_codec.c b/quantum/painter/qp_draw_codec.c
index cee2e32e28..4ff41d0650 100644
--- a/quantum/painter/qp_draw_codec.c
+++ b/quantum/painter/qp_draw_codec.c
@@ -1,4 +1,5 @@
// Copyright 2021 Nick Brassel (@tzarc)
+// Copyright 2023 Pablo Martinez (@elpekenin) <elpekenin@elpekenin.dev>
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@@ -164,6 +165,45 @@ bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
return true;
}
+// Helper shared between image and font rendering -- uses either (qp_internal_decode_palette + qp_internal_pixel_appender) or (qp_internal_send_bytes) to send data data to the display based on the asset's native-ness
+bool qp_internal_appender(painter_device_t device, uint8_t bpp, uint32_t pixel_count, qp_internal_byte_input_callback input_callback, void* input_state) {
+ painter_driver_t* driver = (painter_driver_t*)device;
+
+ bool ret = false;
+
+ // Non-native pixel format
+ if (bpp <= 8) {
+ // Set up the output state
+ qp_internal_pixel_output_state_t output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)};
+
+ // Decode the pixel data and stream to the display
+ ret = qp_internal_decode_palette(device, pixel_count, bpp, input_callback, input_state, qp_internal_global_pixel_lookup_table, qp_internal_pixel_appender, &output_state);
+ // Any leftovers need transmission as well.
+ if (ret && output_state.pixel_write_pos > 0) {
+ ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.pixel_write_pos);
+ }
+ }
+
+ // Native pixel format
+ else if (bpp != driver->native_bits_per_pixel) {
+ qp_dprintf("Asset's bpp (%d) doesn't match the target display's native_bits_per_pixel (%d)\n", bpp, driver->native_bits_per_pixel);
+ return false;
+ } else {
+ // Set up the output state
+ qp_internal_byte_output_state_t output_state = {.device = device, .byte_write_pos = 0, .max_bytes = qp_internal_num_pixels_in_buffer(device) * driver->native_bits_per_pixel / 8};
+
+ // Stream the raw pixel data to the display
+ uint32_t byte_count = pixel_count * bpp / 8;
+ ret = qp_internal_send_bytes(device, byte_count, input_callback, input_state, qp_internal_byte_appender, &output_state);
+ // Any leftovers need transmission as well.
+ if (ret && output_state.byte_write_pos > 0) {
+ ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.byte_write_pos * 8 / driver->native_bits_per_pixel);
+ }
+ }
+
+ return ret;
+}
+
qp_internal_byte_input_callback qp_internal_prepare_input_state(qp_internal_byte_input_state_t* input_state, painter_compression_t compression) {
switch (compression) {
case IMAGE_UNCOMPRESSED: