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-rw-r--r--quantum/audio.c245
1 files changed, 162 insertions, 83 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
index e0413051a0..8ea1bf6ff0 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -10,10 +10,13 @@
#include "eeconfig.h"
+#include "vibrato_lut.h"
+
#define PI 3.14159265
#define CPU_PRESCALER 8
+// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO
#ifdef PWM_AUDIO
@@ -34,8 +37,6 @@ int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
-int duty_place = 1;
-int duty_counter = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
@@ -51,7 +52,7 @@ uint16_t place_int = 0;
bool repeat = true;
uint8_t * sample;
uint16_t sample_length = 0;
-
+double freq = 0;
bool notes = false;
bool note = false;
@@ -69,6 +70,12 @@ bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+
+float polyphony_rate = .5;
+
audio_config_t audio_config;
@@ -87,6 +94,81 @@ void audio_off(void) {
eeconfig_write_audio(audio_config.raw);
}
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+ vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+ vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+ vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+ vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+ vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+ vibrato_strength /= change;
+}
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+ polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+ polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+ polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+ polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+ polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+ note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(float tempo) {
+ note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+ note_tempo += (float) tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+ if (note_tempo - (float) tempo_change < 10) {
+ note_tempo = 10;
+ } else {
+ note_tempo -= (float) tempo_change;
+ }
+}
void stop_all_notes() {
voices = 0;
@@ -109,6 +191,7 @@ void stop_all_notes() {
void stop_note(double freq) {
if (note) {
+ cli();
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
@@ -122,11 +205,15 @@ void stop_note(double freq) {
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
+ break;
}
}
voices--;
if (voices < 0)
voices = 0;
+ if (voice_place >= voices) {
+ voice_place = 0;
+ }
if (voices == 0) {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
@@ -137,26 +224,8 @@ void stop_note(double freq) {
frequency = 0;
volume = 0;
note = false;
- } else {
- double freq = frequencies[voices - 1];
- int vol = volumes[voices - 1];
- double starting_f = frequency;
- if (frequency < freq) {
- sliding = true;
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
- frequency = f;
- }
- sliding = false;
- } else if (frequency > freq) {
- sliding = true;
- for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
- frequency = f;
- }
- sliding = false;
- }
- frequency = freq;
- volume = vol;
}
+ sei();
}
}
@@ -197,6 +266,21 @@ void init_notes() {
#endif
}
+float mod(float a, int b)
+{
+ float r = fmod(a, b);
+ return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+ #ifdef VIBRATO_STRENGTH_ENABLE
+ float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
+ #else
+ float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
+ #endif
+ vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+ return vibrated_freq;
+}
ISR(TIMER3_COMPA_vect) {
if (note) {
@@ -248,23 +332,37 @@ ISR(TIMER3_COMPA_vect) {
OCR4A = sum;
}
#else
- if (frequency > 0) {
- // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
- // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
- voice_place %= voices;
- if (place > (frequencies[voice_place] / 50)) {
- voice_place = (voice_place + 1) % voices;
- place = 0.0;
+ if (voices > 0) {
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ freq = frequencies[voice_place];
+ }
+ } else {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ freq = frequency;
+ }
}
- ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
- OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
- //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
- place++;
- // if (duty_counter > (frequencies[voice_place] / 500)) {
- // duty_place = (duty_place % 3) + 1;
- // duty_counter = 0;
- // }
- // duty_counter++;
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
}
#endif
}
@@ -290,8 +388,16 @@ ISR(TIMER3_COMPA_vect) {
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
- ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
- OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ float freq;
+
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ freq = note_frequency;
+ }
+
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
} else {
ICR3 = 0;
OCR3A = 0;
@@ -350,7 +456,8 @@ ISR(TIMER3_COMPA_vect) {
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
if (audio_config.enable) {
-
+ cli();
+ // Cancel note if a note is playing
if (note)
stop_all_notes();
notes = true;
@@ -378,7 +485,7 @@ if (audio_config.enable) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
-
+ sei();
}
}
@@ -405,7 +512,8 @@ if (audio_config.enable) {
void play_note(double freq, int vol) {
if (audio_config.enable && voices < 8) {
-
+ cli();
+ // Cancel notes if notes are playing
if (notes)
stop_all_notes();
note = true;
@@ -413,23 +521,8 @@ if (audio_config.enable && voices < 8) {
freq = freq / SAMPLE_RATE;
#endif
if (freq > 0) {
- if (frequency != 0) {
- double starting_f = frequency;
- if (frequency < freq) {
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
- frequency = f;
- }
- } else if (frequency > freq) {
- for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
- frequency = f;
- }
- }
- }
- frequency = freq;
- volume = vol;
-
- frequencies[voices] = frequency;
- volumes[voices] = volume;
+ frequencies[voices] = freq;
+ volumes[voices] = vol;
voices++;
}
@@ -439,35 +532,21 @@ if (audio_config.enable && voices < 8) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
-
+ sei();
}
}
-void set_timbre(float timbre)
-{
- note_timbre = timbre;
-}
-
-void set_tempo(float tempo)
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// startup and bootloader jump
+__attribute__ ((weak))
+void play_startup_tone()
{
- note_tempo = tempo;
}
-void decrease_tempo(uint8_t tempo_change)
+__attribute__ ((weak))
+void play_goodbye_tone()
{
- note_tempo += (float) tempo_change;
}
-
-void increase_tempo(uint8_t tempo_change)
-{
- if (note_tempo - (float) tempo_change < 10)
- {
- note_tempo = 10;
- }
- else
- {
- note_tempo -= (float) tempo_change;
- }
-}
-
+//------------------------------------------------------------------------------