diff options
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/helix/rev2/keymaps/fraanrosi/config.h | 61 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/fraanrosi/keymap.c | 289 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/fraanrosi/readme.md | 40 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/fraanrosi/rules.mk | 25 |
4 files changed, 415 insertions, 0 deletions
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/config.h b/keyboards/helix/rev2/keymaps/fraanrosi/config.h new file mode 100644 index 0000000000..c8da810573 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/fraanrosi/config.h @@ -0,0 +1,61 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert +Copyright 2021 Franco Rosi <fraanrosi@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// place overrides here + +// If you need more program area, try select and reduce rgblight modes to use. + +#define RGBLIGHT_ANIMATIONS + +// Selection of RGBLIGHT MODE to use. +#if defined(LED_ANIMATIONS) + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT + #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_RGB_TEST + #define RGBLIGHT_EFFECT_ALTERNATING +#endif + +#undef RGBLIGHT_HUE_STEP +#define RGBLIGHT_HUE_STEP 4 + +#ifdef MOUSEKEY_ENABLE + #undef MOUSEKEY_INTERVAL + #define MOUSEKEY_INTERVAL 20 + + #undef MOUSEKEY_TIME_TO_MAX + #define MOUSEKEY_TIME_TO_MAX 40 + + #undef MOUSEKEY_MAX_SPEED + #define MOUSEKEY_MAX_SPEED 6 + + #undef MOUSEKEY_MOVE_DELTA + #define MOUSEKEY_MOVE_DELTA 5 + + #undef MOUSEKEY_DELAY + #define MOUSEKEY_DELAY 0 +#endif diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c b/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c new file mode 100644 index 0000000000..1ac0c8239e --- /dev/null +++ b/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c @@ -0,0 +1,289 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert +Copyright 2021 Franco Rosi <fraanrosi@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include QMK_KEYBOARD_H + +// Following line allows macro to read current RGB settings +#ifdef RGBLIGHT_ENABLE +uint8_t RGB_current_mode; +HSV CURRENT_COLOR; +bool caps_is_active = false; +/*Here I set the first rgb mode*/ +void keyboard_post_init_user(void) { + rgblight_enable(); // Enables RGB, without saving settings + rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3); + RGB_current_mode = rgblight_get_mode(); + rgblight_sethsv(HSV_RED); + CURRENT_COLOR = rgblight_get_hsv(); +} +#endif + +extern uint8_t is_master; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _QWERTY = 0, + _LOWER, + _RAISE +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE, + RGBRST, + RGB_1, + RGB_2, + RGB_3, + RGB_4, + RGB_5, + RGB_6, + RGB_7, + RGB_8, + RGB_9 +}; + +#define LOWER MO(1) +#define RAISE MO(2) + + +// HELIX_ROWS == 5 +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,-----------------------------------------. ,-----------------------------------------. + * | | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | CAPS | A | S | D | F | G | | H | J | K | L | Ñ |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Shift | Z | X | C | V | B | { | } | N | M | , | . | - |Shift | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | Esc | Win | Alt |Raise |Lower |Space |Space |Alt Gr| Left | Up | Down |Right | Ctrl | + * `-------------------------------------------------------------------------------------------------' + */ + [_QWERTY] = LAYOUT(\ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_NUHS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RCTL \ + ), + + /*Lower + * ,-----------------------------------------. ,-----------------------------------------. + * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | Mute | Play |Mouse1|Mouse2| | |Print | |Insert|' ? \ | ¿ ¡ | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | |Shine+|Shine-| Vol -| Vol +| | | |Mouse↑| | ´ ¨ |+ * ~ | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | < > | | | | | | |Mouse←|Mouse↓|Mouse→| | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | Home |PageUp|PageDn| End | | + * `-------------------------------------------------------------------------------------------------' + */ + [_LOWER] = LAYOUT(\ + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ + KC_TRNS, KC_MUTE, KC_MPLY, KC_BTN1, KC_BTN2, KC_TRNS, KC_PSCR, KC_TRNS, KC_INS, KC_MINS, KC_EQL, KC_TRNS, \ + KC_NO, KC_BRID, KC_BRIU, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, \ + KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, \ + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_TRNS \ + ), + + /* Raise + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | RGB1 | RGB2 | RGB3 | RGB4 |RGB ON| | | | MODE+| MODE-| | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | RGB5 | RGB6 | RGB7 | RGB8 | RGB9 | | | | HUE+ | HUE- | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | MODE+| MODE-| HUE+ | HUE- | | Reset| | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ + [_RAISE] = LAYOUT(\ + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + RGB_1, RGB_2, RGB_3, RGB_4, RGB_TOG, KC_NO, KC_NO, RGB_MOD, RGB_RMOD,KC_NO, KC_NO, KC_NO, \ + RGB_5, RGB_6, RGB_7, RGB_8, RGB_9, KC_NO, KC_NO, RGB_HUI, RGB_HUD, KC_NO, KC_NO, KC_NO, \ + KC_NO, RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO \ + ) +}; + +// define variables for reactive RGB +bool TOG_STATUS = false; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case LOWER: + if (record->event.pressed) { + // not sure how to have keyboard check mode and set it to a variable, so my work around + // uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; + #ifdef RGBLIGHT_ENABLE + if (!caps_is_active) { + RGB_current_mode = rgblight_get_mode(); + CURRENT_COLOR = rgblight_get_hsv(); + } + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + rgblight_sethsv(HSV_BLUE); + #endif + } + layer_on(_LOWER); + } else { + #ifdef RGBLIGHT_ENABLE + if (!caps_is_active) { + rgblight_mode(RGB_current_mode); + rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); + } else { + rgblight_mode(RGBLIGHT_MODE_ALTERNATING); + rgblight_sethsv(HSV_WHITE); + } + #endif + TOG_STATUS = false; + layer_off(_LOWER); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + // not sure how to have keyboard check mode and set it to a variable, so my work around + // uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; + #ifdef RGBLIGHT_ENABLE + if (!caps_is_active) { + RGB_current_mode = rgblight_get_mode(); + CURRENT_COLOR = rgblight_get_hsv(); + } + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + rgblight_sethsv(HSV_RED); + #endif + } + layer_on(_RAISE); + } else { + #ifdef RGBLIGHT_ENABLE + if (!caps_is_active) { + rgblight_mode(RGB_current_mode); + rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); + } else { + rgblight_mode(RGBLIGHT_MODE_ALTERNATING); + rgblight_sethsv(HSV_WHITE); + } + #endif + layer_off(_RAISE); + TOG_STATUS = false; + } + return false; + break; + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released + case RGB_1 ... RGB_9: + if (record->event.pressed) { + rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); + //this to have each custom mode separately, but sharing logic + switch(keycode){ + case RGB_1: + rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD + 1); + break; + case RGB_2: + rgblight_mode(RGBLIGHT_MODE_KNIGHT); + break; + case RGB_3: + rgblight_mode(RGBLIGHT_MODE_SNAKE); + break; + case RGB_4: + rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3); + break; + case RGB_5: + rgblight_mode(RGBLIGHT_MODE_TWINKLE + 5); + break; + case RGB_6: + rgblight_mode(RGBLIGHT_MODE_BREATHING + 3); + break; + case RGB_7: + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + break; + case RGB_8: + rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5); + break; + case RGB_9: + rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); + break; + } + RGB_current_mode = rgblight_get_mode(); + CURRENT_COLOR = rgblight_get_hsv(); + } + return false; + break; + case RGB_TOG ... RGB_HUD: + if (record->event.pressed) { + rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); + rgblight_mode(RGB_current_mode); + process_rgb(keycode, record); + RGB_current_mode = rgblight_get_mode(); + CURRENT_COLOR = rgblight_get_hsv(); + } + return false; + break; + case KC_CAPS: + if (record->event.pressed) { + register_code(KC_CAPS); + caps_is_active = !caps_is_active; + if (caps_is_active) { + CURRENT_COLOR = rgblight_get_hsv(); + rgblight_mode(RGBLIGHT_MODE_ALTERNATING); + rgblight_sethsv(HSV_WHITE); + } else if (!caps_is_active) { + unregister_code(KC_CAPS); + rgblight_mode(RGB_current_mode); + rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); + } + } + return false; + break; + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_get_mode(); + } + #endif + break; + } + return true; +} + +void matrix_init_user(void) { +#ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_get_mode(); + CURRENT_COLOR = rgblight_get_hsv(); +#endif +} diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/readme.md b/keyboards/helix/rev2/keymaps/fraanrosi/readme.md new file mode 100644 index 0000000000..71f71bbb99 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/fraanrosi/readme.md @@ -0,0 +1,40 @@ + <!---Copyright 2021 Franco Rosi <fraanrosi@gmail.com> --> +## Fraanrosi +A **Latin American Spanish** keymap for Helix/rev2/under, 5 rows. +Designed to be as simple and more touch typing oriented as possible. +It was inspired by a DELL Latitude E5470. + +## Layers + +The Helix obviously does not have enough keys compared to a typical keyboard. +The keymap has multiple layers, moving extra keys to different layers. + +|Priority|Layer ID|Layer Name|Contents| +| ---- | ---- | --- | --- | +||0|Qwerty|Qwerty layout (Base)| +||1|Lower|Symbols, media, function keys and mouse.(Blue)| +||2|Raise|Underglow RGB config(Red)| + +Keymap : http://www.keyboard-layout-editor.com/#/gists/4cd7b4ccda1de5cf9edc56d29b64da30 +### First layer (qwerty). + +It contains the "**Ñ**" letter. +"Caps Lock" key toggle an RGB mode, to alert. +@ is typed with AltGr+q +![first-layer](https://i.imgur.com/BaVDVdB.png) +### Second layer (Lower). + +While "Lower" key is pressed, the RBG mode remains BLUE. +It has the "Symbols, media, function keys and mouse" features. +It completes the rest of the needed qwerty and F keys. +![second-layer](https://i.imgur.com/HbDVTfp.png) +### Third layer (Raise). + +While "Raise" key is pressed, the RBG mode remains RED. +This is the underglow RGB's layer , where can be controlled the modes and hue. +With reset button for the micros. +![third-layer](https://i.imgur.com/MF8jjbu.png) +### All the layers. + ![all-the-layers](https://i.imgur.com/jn1VI4V.png) + + <!---![Keyboard](https://i.imgur.com/Onwmsss.png) --> diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk b/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk new file mode 100644 index 0000000000..d657133e61 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk @@ -0,0 +1,25 @@ +# QMK Standard Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +# See TOP/keyboards/helix/rules.mk for a list of options that can be set. +# See TOP/docs/config_options.md for more information. +# +LTO_ENABLE = no # if firmware size over limit, try this option +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +# AUDIO_ENABLE = yes # Audio output on port C6 +# Helix Spacific Build Options +# you can uncomment and edit follows 7 Variables +# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。 +# HELIX_ROWS = 5 # Helix Rows is 4 or 5 +# OLED_ENABLE = no # OLED_ENABLE +# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c" +# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) +# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) +LED_ANIMATIONS = yes # LED animations +# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) + +# convert Helix-specific options (that represent combinations of standard options) +# into QMK standard options. +include $(strip $(KEYBOARD_LOCAL_FEATURES_MK)) |