summaryrefslogtreecommitdiff
path: root/keyboards/ymdk/ymd09/config.h
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/ymdk/ymd09/config.h')
-rw-r--r--keyboards/ymdk/ymd09/config.h71
1 files changed, 53 insertions, 18 deletions
diff --git a/keyboards/ymdk/ymd09/config.h b/keyboards/ymdk/ymd09/config.h
index daf340e4b8..768d93d624 100644
--- a/keyboards/ymdk/ymd09/config.h
+++ b/keyboards/ymdk/ymd09/config.h
@@ -1,5 +1,6 @@
/*
Copyright 2020 Patrick Fruh
+Copyright 2023 SHVD3x
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,25 +18,59 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
+#define RGB_MATRIX_LED_COUNT 9
#define RGB_DI_PIN E2
-#ifdef RGB_DI_PIN
- #define RGBLED_NUM 9
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_KNIGHT
-#define RGBLIGHT_EFFECT_CHRISTMAS
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_RGB_TEST
-#define RGBLIGHT_EFFECT_ALTERNATING
-#define RGBLIGHT_EFFECT_TWINKLE
-#endif
+
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+//#define ENABLE_RGB_MATRIX_ALPHAS_MODS
+//#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+//#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+//#define ENABLE_RGB_MATRIX_BAND_SAT
+//#define ENABLE_RGB_MATRIX_BAND_VAL
+//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+//#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE