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Diffstat (limited to 'keyboards/work_louder/nano/config.h')
-rw-r--r--keyboards/work_louder/nano/config.h78
1 files changed, 42 insertions, 36 deletions
diff --git a/keyboards/work_louder/nano/config.h b/keyboards/work_louder/nano/config.h
index 4c897b7e51..1a47e725bb 100644
--- a/keyboards/work_louder/nano/config.h
+++ b/keyboards/work_louder/nano/config.h
@@ -24,15 +24,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0xE6EF
#define DEVICE_VER 0x0001
#define MANUFACTURER Work Louder
-#define PRODUCT nano
+#define PRODUCT Nano Pad
/* key matrix size */
-#define MATRIX_ROWS 1
-#ifdef VIA_ENABLE
-# define MATRIX_COLS 5
-#else
-# define MATRIX_COLS 3
-#endif
+#define MATRIX_ROWS 1
+#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
@@ -44,13 +40,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
-#define MATRIX_ROW_PINS { F7 }
-#define MATRIX_COL_PINS { B5, B6, C6 }
-#define UNUSED_PINS
+#define MATRIX_ROW_PINS \
+ { F7 }
+#define MATRIX_COL_PINS \
+ { B5, B6, C6, NO_PIN, NO_PIN }
/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
+#define DIODE_DIRECTION COL2ROW
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
@@ -62,25 +58,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
-#define RGBLIGHT_DI_PIN C7
-# define RGBLED_NUM 6
+#define RGBLIGHT_DI_PIN C7
+#define RGBLED_NUM 6
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
-//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
-# define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
+#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== or choose animations ==*/
-//# define RGBLIGHT_EFFECT_BREATHING
-//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
-//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-//# define RGBLIGHT_EFFECT_SNAKE
-//# define RGBLIGHT_EFFECT_KNIGHT
-//# define RGBLIGHT_EFFECT_CHRISTMAS
-//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//# define RGBLIGHT_EFFECT_RGB_TEST
-//# define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
+#define RGBLIGHT_DEFAULT_HUE 170
+
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
@@ -89,9 +86,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
-#define RGB_DI_PIN F6
-#define DRIVER_LED_TOTAL 2
+#define RGB_DI_PIN F6
+#define DRIVER_LED_TOTAL 2
+#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define RGB_MATRIX_DISABLE_KEYCODES
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
@@ -151,14 +150,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
-#define BOOTMAGIC_LITE_ROW 0
-#define BOOTMAGIC_LITE_COLUMN 3
-
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 2
-#define ENCODERS_PAD_A { D7 }
-#define ENCODERS_PAD_B { B4 }
+#define ENCODERS_PAD_A \
+ { D7 }
+#define ENCODERS_PAD_B \
+ { B4 }
#define ENCODERS 1
-#define ENCODERS_CW_KEY { { 3, 0 } }
-#define ENCODERS_CCW_KEY { { 4, 0 } }
+#define ENCODERS_CW_KEY \
+ { \
+ { 3, 0 } \
+ }
+#define ENCODERS_CCW_KEY \
+ { \
+ { 4, 0 } \
+ }