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diff --git a/keyboards/tada68/keymaps/bazooka/readme.md b/keyboards/tada68/keymaps/bazooka/readme.md deleted file mode 100644 index de11a2b898..0000000000 --- a/keyboards/tada68/keymaps/bazooka/readme.md +++ /dev/null @@ -1,29 +0,0 @@ -# FireBazooka's TADA68 layout - -This layout follows a layout very similiar to the default, but with added functionality settings. - -* This layout will start with the basic layer and default function layer on start-up -* This means that that FN+Arrow Keys will have Page Up, Page Down, Home, & End on default -* Press FN+M to turn on Mouse Functionality (FN+Arrows Keys to move the mouse, FN+RShift for left click, & FN+Enter for right click) -* Pressing FN+M again will toggle the FN+Arrow Keys back to the default of PgUp, PgDn, Home, & End -* Press FN+I to change the Control, Windows, & Alt keys to a different configuration that I use for Mac (Win, Alt, Ctrl, _SPACE_, Ctrl, FN, Win) -* Pressing FN+I again will revert back to the default Ctrl, Win, Alt setting -* Pressing FN+Win will toggle the Windows Key Lock (Note: will not affect Win in the Mac Layer configuration) - -Coding practices: -Using my limited C knowledge, I essentienally used flags to get certain functionality working (this probably isn't the way QMK should be used, -but I couldn't find/got lazy trying to find the functions used to toggle layers correctly). This means that I used a static unsigned 8-bit integer -called "keyboard_state" to check the current flags that are on and off currently for the keyboard. - -Example: -keyboard_state = B00000101 -+ The FN key is currently pressed down (bit 0) -+ The mouse layer is turned off (bit 1) -+ The Windows Key Lock is turned on (bit 2) - -keyboard_state = B00000010 -+ The FN key is currently NOT being pressed down (bit 0) -+ The mouse layer is turned on (bit 1) -+ The Windows Key Lock is turned off (bit 2) - -This means that certain bitwise functions like CHECK_BIT(...) and SET_BIT(...) are used on "keyboard_state" to manipulate it. |