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-rw-r--r--keyboards/sol/keymaps/default/keymap.c341
1 files changed, 0 insertions, 341 deletions
diff --git a/keyboards/sol/keymaps/default/keymap.c b/keyboards/sol/keymaps/default/keymap.c
deleted file mode 100644
index c101a9bd8e..0000000000
--- a/keyboards/sol/keymaps/default/keymap.c
+++ /dev/null
@@ -1,341 +0,0 @@
-#include QMK_KEYBOARD_H
-#include "bootloader.h"
-#ifdef PROTOCOL_LUFA
-#include "lufa.h"
-#include "split_util.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _COLEMAK,
- _FN,
- _ADJ
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- FN,
- ADJ,
- BACKLIT,
- RGBRST
-};
-
-enum macro_keycodes {
- KC_SAMPLEMACRO,
-};
-
-
-
-#define FN_ESC LT(_FN, KC_ESC)
-#define FN_CAPS LT(_FN, KC_CAPS)
-
-// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
- /* Base Layout
- * ,------------------------------------------------. ,------------------------------------------------.
- * | GESC | | | | | | - | | = | | | | | | BkSp |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | | | | | | [ | | ] | | | | | | \ |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |Shift | | | | | | { | | } | | | | | |Shift |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | Space| DEL | | Enter| Space|
- * `-------------' `-------------'
- */
-#define BASE_LAYOUT( \
- _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
- _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
- _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
-) \
-LAYOUT( \
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
- KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
- FN_CAPS, _10, _11, _12, _13, _14, KC_LPRN, KC_RPRN, _15, _16, _17, _18, _19, KC_QUOT, \
- KC_LSFT, _20, _21, _22, _23, _24, KC_LCBR, KC_RCBR, _25, _26, _27, _28, _29, KC_ENT, \
- KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, \
- KC_SPC, KC_DEL, KC_ENT, KC_SPC \
-)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | S | D | F | G | | | | H | J | K | L | ; | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | V | B | | | | N | M | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `--------=----'
- */
- [_QWERTY] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
- KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
- ),
-
- /* Colemak
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | R | S | T | D | | | | H | N | E | I | O | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | V | B | | | | K | M | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `--------=----'
- */
- [_COLEMAK] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
- KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
- KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
- ),
-
-
- /* FN
- * ,------------------------------------------------. ,------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `-------------'
- */
- [_FN] = LAYOUT( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
- _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
- _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
- _______, _______, _______, _______ \
- ),
-
- /* ADJ
- * ,------------------------------------------------. ,------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | SAD | VAI | SAI | RESET| | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | |RGBMOD(| | | | | | | |RGBRMOD| HUD | SAD | VAD |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `-------------'
- */
-
- [_ADJ] = LAYOUT( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
- _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
- _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
- _______, _______, _______, _______ \
- )
-};
-
-
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-#ifdef ENCODER_ENABLE
-void encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) { /* First encoder */
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- } else if (index == 1) { /* Second encoder*/
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- }
-}
-#endif
-
-// Setting ADJ layer RGB back to default
-void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode);
- #endif
- layer_on(layer3);
- } else {
- layer_off(layer3);
- }
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if(record->event.pressed) {
- set_single_persistent_default_layer(_COLEMAK);
- }
- return false;
- break;
- case FN:
- if (record->event.pressed) {
- //not sure how to have keyboard check mode and set it to a variable, so my work around
- //uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(15);
- #endif
- }
- layer_on(_FN);
- } else {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
- #endif
- layer_off(_FN);
- TOG_STATUS = false;
- }
- return false;
- break;
- case ADJ:
- if (record->event.pressed) {
- layer_on(_ADJ);
- } else {
- layer_off(_ADJ);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
-#endif
-}
-
-
-// OLED Driver Logic
-#ifdef OLED_DRIVER_ENABLE
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!has_usb())
- return OLED_ROTATION_180; // flip 180 for offhand
- return rotation;
-}
-
-static void render_logo(void) {
- static const char PROGMEM sol_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
-
- oled_write_P(sol_logo, false);
-}
-
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-#define L_ADJ_TRI (L_ADJ|L_FN)
-
-static void render_status(void) {
- // Render to mode icon
- static const char PROGMEM mode_logo[4][4] = {
- {0x95,0x96,0x0a,0},
- {0xb5,0xb6,0x0a,0},
- {0x97,0x98,0x0a,0},
- {0xb7,0xb8,0x0a,0} };
-
- if (keymap_config.swap_lalt_lgui != false) {
- oled_write_P(mode_logo[0], false);
- oled_write_P(mode_logo[1], false);
- } else {
- oled_write_P(mode_logo[2], false);
- oled_write_P(mode_logo[3], false);
- }
-
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- oled_write_P(PSTR("Layer: "), false);
- switch (layer_state) {
- case L_BASE:
- oled_write_P(PSTR("Default\n"), false);
- break;
- case L_FN:
- oled_write_P(PSTR("FN \n"), false);
- break;
- case L_ADJ:
- case L_ADJ_TRI:
- oled_write_P(PSTR("ADJ \n"), false);
- break;
- default:
- oled_write_P(PSTR("UNDEF \n"), false);
- }
-
- // Host Keyboard LED Status
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
-}
-
-void oled_task_user(void) {
- if (is_keyboard_master())
- render_status();
- else
- render_logo();
-}
-
-#endif