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-rw-r--r--keyboards/ramonimbao/herringbone/pro/keymaps/via/keymap.c149
1 files changed, 149 insertions, 0 deletions
diff --git a/keyboards/ramonimbao/herringbone/pro/keymaps/via/keymap.c b/keyboards/ramonimbao/herringbone/pro/keymaps/via/keymap.c
new file mode 100644
index 0000000000..2010780539
--- /dev/null
+++ b/keyboards/ramonimbao/herringbone/pro/keymaps/via/keymap.c
@@ -0,0 +1,149 @@
+/* Copyright 2020 Ramon Imbao
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+#include "pattern.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_all(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_VOLD, KC_MUTE, KC_VOLU,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_SPC, KC_NO, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [1] = LAYOUT_all(
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [2] = LAYOUT_all(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [3] = LAYOUT_all(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
+
+keyevent_t encoder_ccw = {
+ .key = (keypos_t){.row = 6, .col = 0},
+ .pressed = false
+};
+
+keyevent_t encoder_cw = {
+ .key = (keypos_t){.row = 6, .col = 1},
+ .pressed = false
+};
+
+void matrix_scan_user(void) {
+ if (IS_PRESSED(encoder_ccw)) {
+ encoder_ccw.pressed = false;
+ encoder_ccw.time = (timer_read() | 1);
+ action_exec(encoder_ccw);
+ }
+
+ if (IS_PRESSED(encoder_cw)) {
+ encoder_cw.pressed = false;
+ encoder_cw.time = (timer_read() | 1);
+ action_exec(encoder_cw);
+ }
+}
+
+#ifdef OLED_DRIVER_ENABLE
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+uint8_t current_frame = 0;
+
+#define FRAME_DURATION 50
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ encoder_cw.pressed = true;
+ encoder_cw.time = (timer_read() | 1);
+ action_exec(encoder_cw);
+ anim_sleep = timer_read32();
+ oled_on();
+ } else {
+ encoder_ccw.pressed = true;
+ encoder_ccw.time = (timer_read() | 1);
+ action_exec(encoder_ccw);
+ anim_sleep = timer_read32();
+ oled_on();
+ }
+}
+
+static void render_pattern(void) {
+ void animate(void) {
+ oled_set_cursor(4, 0);
+ oled_write_raw_P(pattern_a[current_frame], 96);
+ oled_set_cursor(4, 1);
+ oled_write_raw_P(pattern_b[current_frame], 96);
+ oled_set_cursor(4, 2);
+ oled_write_raw_P(pattern_a[current_frame], 96);
+
+ current_frame = (current_frame + 1) % 32;
+ }
+
+ if (get_current_wpm() != 000) {
+ oled_on();
+ if (timer_elapsed32(anim_timer) > FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animate();
+ }
+ anim_sleep = timer_read32();
+ } else {
+ if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ oled_off();
+ } else {
+ oled_on();
+ if (timer_elapsed32(anim_timer) > FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animate();
+ }
+ }
+ }
+}
+
+void oled_task_user(void) {
+ // Render Herringbone pattern
+ render_pattern();
+ oled_render();
+
+ // Host Keyboard LED Status
+ led_t led_state = host_keyboard_led_state();
+ oled_set_cursor(0, 0);
+ oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
+ oled_set_cursor(0, 1);
+ oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
+ oled_set_cursor(0, 2);
+ oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
+ oled_render();
+}
+#endif