diff options
Diffstat (limited to 'keyboards/preonic/keymaps/kinesis/keymap.c')
-rw-r--r-- | keyboards/preonic/keymaps/kinesis/keymap.c | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/kinesis/keymap.c b/keyboards/preonic/keymaps/kinesis/keymap.c new file mode 100644 index 0000000000..9691be91d9 --- /dev/null +++ b/keyboards/preonic/keymaps/kinesis/keymap.c @@ -0,0 +1,144 @@ +#include "preonic.h" +#include "action_layer.h" +#include "eeconfig.h" +#ifdef AUDIO_ENABLE +#include "audio.h" +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _FN 1 +#define _ULCK 2 + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO +#define HYP_TIC ALL_T(KC_GRV) +#define EQ_LOCK TD(TD_EQ_LOCK) +#define MIN_ULK TD(TD_MIN_ULOCK) + +//Tap Dance Declarations +enum { + TD_EQ_LOCK = 0, + TD_MIN_ULOCK +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,-----------------------------------------------------------------------------------. + * | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | FN | ` | Alt | LGUI | Back | ESC |ENTER | SPCE | RGUI | [ | ] | FN | + * `-----------------------------------------------------------------------------------' + */ + [_QWERTY] = { + {EQ_LOCK, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MIN_ULK }, + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS }, + {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT }, + {KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC }, + {MO(_FN), HYP_TIC, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, KC_RGUI, KC_LBRC, KC_RBRC, MO(_FN) } + }, + + /* Fn + * ,-----------------------------------------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | VOL- | VOL+ | MUTE |BLtogg| | LEFT | DOWN | UP | RGHT | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | BL- | BL+ |Aud on|AudOff|AGnorm|AGswap| | | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|MusOff| | |PLY/PS| | PREV | NEXT | | + * `-----------------------------------------------------------------------------------' + */ + [_FN] = { + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ }, + {_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ }, + {_______, KC_VOLD, KC_VOLU, KC_MUTE, BL_TOGG, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______ }, + {_______, BL_DEC, BL_INC, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______ }, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, KC_MPLY, _______, KC_MPRV, KC_MNXT, _______ } + } + +}; + +float tone_startup[][2] = { + {NOTE_B5, 20}, + {NOTE_B6, 8}, + {NOTE_DS6, 20}, + {NOTE_B6, 8} +}; + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +/*bool process_record_user(uint16_t keycode, keyrecord_t *record) {*/ + /*return true;*/ + /*[>switch (keycode) {<]*/ + /*[>case QWERTY:<]*/ + /*[>return true;<]*/ + /*[>}<]*/ +/*};*/ + +void matrix_init_user(void) { + startup_user(); +} + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + + +qk_tap_dance_action_t tap_dance_actions[] = { + //Tap once for equal, twice for hyper + X (alfred lock) + [TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)), + //Tap once for minus, twice for time.heals.nothing + [TD_MIN_ULOCK] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, M(_ULCK)) +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case _ULCK: + if (record->event.pressed) { + /* time.heals.nothing */ + return MACRO( I(220), T(T), T(I), T(M), T(E), T(DOT), T(H), T(E), T(A), T(L), T(S), T(DOT), T(N), T(O), T(T), T(H), T(I), T(N), T(G), END); + } + break; + } + return MACRO_NONE; +}; |